From: Holger Schemel Date: Thu, 23 Feb 2023 11:59:36 +0000 (+0100) Subject: renamed function for game element in MM engine X-Git-Tag: 4.3.5.2~40 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=8d0439ca98bdcbc0e5258e87d5b01debff0da7ce;hp=5d1d7972c0b10aabb014e3952c1cda475f2b31c4;p=rocksndiamonds.git renamed function for game element in MM engine --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 9629e20c..39807089 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2477,7 +2477,7 @@ static void OpenExit(int x, int y) } } -static void OpenSurpriseBall(int x, int y) +static void OpenGrayBall(int x, int y) { int delay = 2; @@ -3327,7 +3327,7 @@ static void GameActions_MM_Ext(void) else if (element == EL_EXIT_OPENING) OpenExit(x, y); else if (element == EL_GRAY_BALL_OPENING) - OpenSurpriseBall(x, y); + OpenGrayBall(x, y); else if (IS_ENVELOPE_OPENING(element)) OpenEnvelope(x, y); else if (IS_WALL_CHANGING(element) && Store[x][y] == EL_WALL_ICE)