From: Holger Schemel Date: Sun, 24 Mar 2024 20:36:42 +0000 (+0100) Subject: extended support for pot settings in BD engine to level editor X-Git-Tag: 4.4.0.0-test-1~142 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=880472d3351204a6d80f4dc0a72bca0f99c8fa50;p=rocksndiamonds.git extended support for pot settings in BD engine to level editor --- diff --git a/src/editor.c b/src/editor.c index d4cab46f..c3a95116 100644 --- a/src/editor.c +++ b/src/editor.c @@ -11299,7 +11299,7 @@ static void DrawPropertiesInfo(void) #define TEXT_REPLICATION_DELAY "Create delay (BD frames)" #define TEXT_HAMMER_BREAK_DELAY "Delay for breaking walls" #define TEXT_HAMMER_REAPPEAR_DELAY "Delay for reappearing walls" -#define TEXT_SKELETONS_NEEDED "Amount needed to use a pot" +#define TEXT_SKELETONS_NEEDED "Skeletons needed to use pot" #define TEXT_SKELETONS_WORTH "Counts as this many diamonds" static struct @@ -11441,6 +11441,8 @@ static struct 1, 100 }, { EL_BD_PNEUMATIC_HAMMER, &level.bd_hammer_walls_reappear_delay, TEXT_HAMMER_REAPPEAR_DELAY, 1, 200 }, + { EL_BD_POT, &level.bd_num_skeletons_needed_for_pot, TEXT_SKELETONS_NEEDED, + 0, 50 }, { EL_BD_SKELETON, &level.bd_num_skeletons_needed_for_pot, TEXT_SKELETONS_NEEDED, 0, 50 }, { EL_BD_SKELETON, &level.bd_skeleton_worth_num_diamonds, TEXT_SKELETONS_WORTH,