From: Holger Schemel Date: Wed, 5 Feb 2025 18:50:58 +0000 (+0100) Subject: added optional offset parameters to game panel values (not used yet) X-Git-Tag: 4.4.0.4~14 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=82b988f5c10448e25a1ee6c13dc636ca1e593ffd;p=rocksndiamonds.git added optional offset parameters to game panel values (not used yet) --- diff --git a/build-scripts/create_element_defs.pl b/build-scripts/create_element_defs.pl index 69071fe9..998a6ecf 100755 --- a/build-scripts/create_element_defs.pl +++ b/build-scripts/create_element_defs.pl @@ -2564,6 +2564,8 @@ sub print_config_vars $var =~ s/^(game\.panel\..*)\.tile_size$/$1.size/; $var =~ s/^(menu\.request\.button\..*)\.tile_size$/$1.size/; $var =~ s/\.digits$/.size/; + $var =~ s/\.pressed_xoffset$/.xoffset/; + $var =~ s/\.pressed_yoffset$/.yoffset/; $var =~ s/\.2nd_offset$/.offset2/; $var =~ s/\.2nd_xoffset$/.xoffset2/; $var =~ s/\.2nd_yoffset$/.yoffset2/; diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 65cd0e9a..6425a6f1 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -10017,6 +10017,10 @@ struct ConfigInfo image_config[] = { "game.panel.level_number.draw_order", "0" }, { "game.panel.level_number.class", "none" }, { "game.panel.level_number.style", "none" }, + { "game.panel.level_number.2nd_xoffset", "0" }, + { "game.panel.level_number.2nd_yoffset", "0" }, + { "game.panel.level_number.pressed_xoffset", "0" }, + { "game.panel.level_number.pressed_yoffset", "0" }, { "game.panel.gems.x", "50" }, { "game.panel.gems.y", "54" }, @@ -10028,6 +10032,10 @@ struct ConfigInfo image_config[] = { "game.panel.gems.draw_order", "0" }, { "game.panel.gems.class", "none" }, { "game.panel.gems.style", "none" }, + { "game.panel.gems.2nd_xoffset", "0" }, + { "game.panel.gems.2nd_yoffset", "0" }, + { "game.panel.gems.pressed_xoffset", "0" }, + { "game.panel.gems.pressed_yoffset", "0" }, { "game.panel.gems_needed.x", "-1" }, { "game.panel.gems_needed.y", "-1" }, @@ -10039,6 +10047,10 @@ struct ConfigInfo image_config[] = { "game.panel.gems_needed.draw_order", "0" }, { "game.panel.gems_needed.class", "none" }, { "game.panel.gems_needed.style", "none" }, + { "game.panel.gems_needed.2nd_xoffset", "0" }, + { "game.panel.gems_needed.2nd_yoffset", "0" }, + { "game.panel.gems_needed.pressed_xoffset", "0" }, + { "game.panel.gems_needed.pressed_yoffset", "0" }, { "game.panel.gems_collected.x", "-1" }, { "game.panel.gems_collected.y", "-1" }, @@ -10050,6 +10062,10 @@ struct ConfigInfo image_config[] = { "game.panel.gems_collected.draw_order", "0" }, { "game.panel.gems_collected.class", "none" }, { "game.panel.gems_collected.style", "none" }, + { "game.panel.gems_collected.2nd_xoffset", "0" }, + { "game.panel.gems_collected.2nd_yoffset", "0" }, + { "game.panel.gems_collected.pressed_xoffset", "0" }, + { "game.panel.gems_collected.pressed_yoffset", "0" }, { "game.panel.gems_score.x", "-1" }, { "game.panel.gems_score.y", "-1" }, @@ -10061,6 +10077,10 @@ struct ConfigInfo image_config[] = { "game.panel.gems_score.draw_order", "0" }, { "game.panel.gems_score.class", "none" }, { "game.panel.gems_score.style", "none" }, + { "game.panel.gems_score.2nd_xoffset", "0" }, + { "game.panel.gems_score.2nd_yoffset", "0" }, + { "game.panel.gems_score.pressed_xoffset", "0" }, + { "game.panel.gems_score.pressed_yoffset", "0" }, { "game.panel.inventory_count.x", "50" }, { "game.panel.inventory_count.y", "89" }, @@ -10073,6 +10093,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_count.draw_order", "0" }, { "game.panel.inventory_count.class", "none" }, { "game.panel.inventory_count.style", "none" }, + { "game.panel.inventory_count.2nd_xoffset", "0" }, + { "game.panel.inventory_count.2nd_yoffset", "0" }, + { "game.panel.inventory_count.pressed_xoffset", "0" }, + { "game.panel.inventory_count.pressed_yoffset", "0" }, { "game.panel.inventory_first_1.x", "-1" }, { "game.panel.inventory_first_1.y", "-1" }, @@ -10081,6 +10105,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_1.draw_order", "0" }, { "game.panel.inventory_first_1.class", "none" }, { "game.panel.inventory_first_1.style", "none" }, + { "game.panel.inventory_first_1.2nd_xoffset", "0" }, + { "game.panel.inventory_first_1.2nd_yoffset", "0" }, + { "game.panel.inventory_first_1.pressed_xoffset", "0" }, + { "game.panel.inventory_first_1.pressed_yoffset", "0" }, { "game.panel.inventory_first_2.x", "-1" }, { "game.panel.inventory_first_2.y", "-1" }, { "game.panel.inventory_first_2.tile_size", "16" }, @@ -10088,6 +10116,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_2.draw_order", "0" }, { "game.panel.inventory_first_2.class", "none" }, { "game.panel.inventory_first_2.style", "none" }, + { "game.panel.inventory_first_2.2nd_xoffset", "0" }, + { "game.panel.inventory_first_2.2nd_yoffset", "0" }, + { "game.panel.inventory_first_2.pressed_xoffset", "0" }, + { "game.panel.inventory_first_2.pressed_yoffset", "0" }, { "game.panel.inventory_first_3.x", "-1" }, { "game.panel.inventory_first_3.y", "-1" }, { "game.panel.inventory_first_3.tile_size", "16" }, @@ -10095,6 +10127,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_3.draw_order", "0" }, { "game.panel.inventory_first_3.class", "none" }, { "game.panel.inventory_first_3.style", "none" }, + { "game.panel.inventory_first_3.2nd_xoffset", "0" }, + { "game.panel.inventory_first_3.2nd_yoffset", "0" }, + { "game.panel.inventory_first_3.pressed_xoffset", "0" }, + { "game.panel.inventory_first_3.pressed_yoffset", "0" }, { "game.panel.inventory_first_4.x", "-1" }, { "game.panel.inventory_first_4.y", "-1" }, { "game.panel.inventory_first_4.tile_size", "16" }, @@ -10102,6 +10138,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_4.draw_order", "0" }, { "game.panel.inventory_first_4.class", "none" }, { "game.panel.inventory_first_4.style", "none" }, + { "game.panel.inventory_first_4.2nd_xoffset", "0" }, + { "game.panel.inventory_first_4.2nd_yoffset", "0" }, + { "game.panel.inventory_first_4.pressed_xoffset", "0" }, + { "game.panel.inventory_first_4.pressed_yoffset", "0" }, { "game.panel.inventory_first_5.x", "-1" }, { "game.panel.inventory_first_5.y", "-1" }, { "game.panel.inventory_first_5.tile_size", "16" }, @@ -10109,6 +10149,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_5.draw_order", "0" }, { "game.panel.inventory_first_5.class", "none" }, { "game.panel.inventory_first_5.style", "none" }, + { "game.panel.inventory_first_5.2nd_xoffset", "0" }, + { "game.panel.inventory_first_5.2nd_yoffset", "0" }, + { "game.panel.inventory_first_5.pressed_xoffset", "0" }, + { "game.panel.inventory_first_5.pressed_yoffset", "0" }, { "game.panel.inventory_first_6.x", "-1" }, { "game.panel.inventory_first_6.y", "-1" }, { "game.panel.inventory_first_6.tile_size", "16" }, @@ -10116,6 +10160,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_6.draw_order", "0" }, { "game.panel.inventory_first_6.class", "none" }, { "game.panel.inventory_first_6.style", "none" }, + { "game.panel.inventory_first_6.2nd_xoffset", "0" }, + { "game.panel.inventory_first_6.2nd_yoffset", "0" }, + { "game.panel.inventory_first_6.pressed_xoffset", "0" }, + { "game.panel.inventory_first_6.pressed_yoffset", "0" }, { "game.panel.inventory_first_7.x", "-1" }, { "game.panel.inventory_first_7.y", "-1" }, { "game.panel.inventory_first_7.tile_size", "16" }, @@ -10123,6 +10171,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_7.draw_order", "0" }, { "game.panel.inventory_first_7.class", "none" }, { "game.panel.inventory_first_7.style", "none" }, + { "game.panel.inventory_first_7.2nd_xoffset", "0" }, + { "game.panel.inventory_first_7.2nd_yoffset", "0" }, + { "game.panel.inventory_first_7.pressed_xoffset", "0" }, + { "game.panel.inventory_first_7.pressed_yoffset", "0" }, { "game.panel.inventory_first_8.x", "-1" }, { "game.panel.inventory_first_8.y", "-1" }, { "game.panel.inventory_first_8.tile_size", "16" }, @@ -10130,6 +10182,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_8.draw_order", "0" }, { "game.panel.inventory_first_8.class", "none" }, { "game.panel.inventory_first_8.style", "none" }, + { "game.panel.inventory_first_8.2nd_xoffset", "0" }, + { "game.panel.inventory_first_8.2nd_yoffset", "0" }, + { "game.panel.inventory_first_8.pressed_xoffset", "0" }, + { "game.panel.inventory_first_8.pressed_yoffset", "0" }, { "game.panel.inventory_last_1.x", "-1" }, { "game.panel.inventory_last_1.y", "-1" }, @@ -10138,6 +10194,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_1.draw_order", "0" }, { "game.panel.inventory_last_1.class", "none" }, { "game.panel.inventory_last_1.style", "none" }, + { "game.panel.inventory_last_1.2nd_xoffset", "0" }, + { "game.panel.inventory_last_1.2nd_yoffset", "0" }, + { "game.panel.inventory_last_1.pressed_xoffset", "0" }, + { "game.panel.inventory_last_1.pressed_yoffset", "0" }, { "game.panel.inventory_last_2.x", "-1" }, { "game.panel.inventory_last_2.y", "-1" }, { "game.panel.inventory_last_2.tile_size", "16" }, @@ -10145,6 +10205,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_2.draw_order", "0" }, { "game.panel.inventory_last_2.class", "none" }, { "game.panel.inventory_last_2.style", "none" }, + { "game.panel.inventory_last_2.2nd_xoffset", "0" }, + { "game.panel.inventory_last_2.2nd_yoffset", "0" }, + { "game.panel.inventory_last_2.pressed_xoffset", "0" }, + { "game.panel.inventory_last_2.pressed_yoffset", "0" }, { "game.panel.inventory_last_3.x", "-1" }, { "game.panel.inventory_last_3.y", "-1" }, { "game.panel.inventory_last_3.tile_size", "16" }, @@ -10152,6 +10216,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_3.draw_order", "0" }, { "game.panel.inventory_last_3.class", "none" }, { "game.panel.inventory_last_3.style", "none" }, + { "game.panel.inventory_last_3.2nd_xoffset", "0" }, + { "game.panel.inventory_last_3.2nd_yoffset", "0" }, + { "game.panel.inventory_last_3.pressed_xoffset", "0" }, + { "game.panel.inventory_last_3.pressed_yoffset", "0" }, { "game.panel.inventory_last_4.x", "-1" }, { "game.panel.inventory_last_4.y", "-1" }, { "game.panel.inventory_last_4.tile_size", "16" }, @@ -10159,6 +10227,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_4.draw_order", "0" }, { "game.panel.inventory_last_4.class", "none" }, { "game.panel.inventory_last_4.style", "none" }, + { "game.panel.inventory_last_4.2nd_xoffset", "0" }, + { "game.panel.inventory_last_4.2nd_yoffset", "0" }, + { "game.panel.inventory_last_4.pressed_xoffset", "0" }, + { "game.panel.inventory_last_4.pressed_yoffset", "0" }, { "game.panel.inventory_last_5.x", "-1" }, { "game.panel.inventory_last_5.y", "-1" }, { "game.panel.inventory_last_5.tile_size", "16" }, @@ -10166,6 +10238,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_5.draw_order", "0" }, { "game.panel.inventory_last_5.class", "none" }, { "game.panel.inventory_last_5.style", "none" }, + { "game.panel.inventory_last_5.2nd_xoffset", "0" }, + { "game.panel.inventory_last_5.2nd_yoffset", "0" }, + { "game.panel.inventory_last_5.pressed_xoffset", "0" }, + { "game.panel.inventory_last_5.pressed_yoffset", "0" }, { "game.panel.inventory_last_6.x", "-1" }, { "game.panel.inventory_last_6.y", "-1" }, { "game.panel.inventory_last_6.tile_size", "16" }, @@ -10173,6 +10249,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_6.draw_order", "0" }, { "game.panel.inventory_last_6.class", "none" }, { "game.panel.inventory_last_6.style", "none" }, + { "game.panel.inventory_last_6.2nd_xoffset", "0" }, + { "game.panel.inventory_last_6.2nd_yoffset", "0" }, + { "game.panel.inventory_last_6.pressed_xoffset", "0" }, + { "game.panel.inventory_last_6.pressed_yoffset", "0" }, { "game.panel.inventory_last_7.x", "-1" }, { "game.panel.inventory_last_7.y", "-1" }, { "game.panel.inventory_last_7.tile_size", "16" }, @@ -10180,6 +10260,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_7.draw_order", "0" }, { "game.panel.inventory_last_7.class", "none" }, { "game.panel.inventory_last_7.style", "none" }, + { "game.panel.inventory_last_7.2nd_xoffset", "0" }, + { "game.panel.inventory_last_7.2nd_yoffset", "0" }, + { "game.panel.inventory_last_7.pressed_xoffset", "0" }, + { "game.panel.inventory_last_7.pressed_yoffset", "0" }, { "game.panel.inventory_last_8.x", "-1" }, { "game.panel.inventory_last_8.y", "-1" }, { "game.panel.inventory_last_8.tile_size", "16" }, @@ -10187,6 +10271,10 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_8.draw_order", "0" }, { "game.panel.inventory_last_8.class", "none" }, { "game.panel.inventory_last_8.style", "none" }, + { "game.panel.inventory_last_8.2nd_xoffset", "0" }, + { "game.panel.inventory_last_8.2nd_yoffset", "0" }, + { "game.panel.inventory_last_8.pressed_xoffset", "0" }, + { "game.panel.inventory_last_8.pressed_yoffset", "0" }, { "game.panel.key_1.x", "18" }, { "game.panel.key_1.y", "123" }, @@ -10195,6 +10283,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_1.draw_order", "0" }, { "game.panel.key_1.class", "none" }, { "game.panel.key_1.style", "none" }, + { "game.panel.key_1.2nd_xoffset", "0" }, + { "game.panel.key_1.2nd_yoffset", "0" }, + { "game.panel.key_1.pressed_xoffset", "0" }, + { "game.panel.key_1.pressed_yoffset", "0" }, { "game.panel.key_2.x", "34" }, { "game.panel.key_2.y", "123" }, { "game.panel.key_2.tile_size", "16" }, @@ -10202,6 +10294,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_2.draw_order", "0" }, { "game.panel.key_2.class", "none" }, { "game.panel.key_2.style", "none" }, + { "game.panel.key_2.2nd_xoffset", "0" }, + { "game.panel.key_2.2nd_yoffset", "0" }, + { "game.panel.key_2.pressed_xoffset", "0" }, + { "game.panel.key_2.pressed_yoffset", "0" }, { "game.panel.key_3.x", "50" }, { "game.panel.key_3.y", "123" }, { "game.panel.key_3.tile_size", "16" }, @@ -10209,6 +10305,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_3.draw_order", "0" }, { "game.panel.key_3.class", "none" }, { "game.panel.key_3.style", "none" }, + { "game.panel.key_3.2nd_xoffset", "0" }, + { "game.panel.key_3.2nd_yoffset", "0" }, + { "game.panel.key_3.pressed_xoffset", "0" }, + { "game.panel.key_3.pressed_yoffset", "0" }, { "game.panel.key_4.x", "66" }, { "game.panel.key_4.y", "123" }, { "game.panel.key_4.tile_size", "16" }, @@ -10216,6 +10316,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_4.draw_order", "0" }, { "game.panel.key_4.class", "none" }, { "game.panel.key_4.style", "none" }, + { "game.panel.key_4.2nd_xoffset", "0" }, + { "game.panel.key_4.2nd_yoffset", "0" }, + { "game.panel.key_4.pressed_xoffset", "0" }, + { "game.panel.key_4.pressed_yoffset", "0" }, { "game.panel.key_5.x", "-1" }, { "game.panel.key_5.y", "-1" }, { "game.panel.key_5.tile_size", "16" }, @@ -10223,6 +10327,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_5.draw_order", "0" }, { "game.panel.key_5.class", "none" }, { "game.panel.key_5.style", "none" }, + { "game.panel.key_5.2nd_xoffset", "0" }, + { "game.panel.key_5.2nd_yoffset", "0" }, + { "game.panel.key_5.pressed_xoffset", "0" }, + { "game.panel.key_5.pressed_yoffset", "0" }, { "game.panel.key_6.x", "-1" }, { "game.panel.key_6.y", "-1" }, { "game.panel.key_6.tile_size", "16" }, @@ -10230,6 +10338,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_6.draw_order", "0" }, { "game.panel.key_6.class", "none" }, { "game.panel.key_6.style", "none" }, + { "game.panel.key_6.2nd_xoffset", "0" }, + { "game.panel.key_6.2nd_yoffset", "0" }, + { "game.panel.key_6.pressed_xoffset", "0" }, + { "game.panel.key_6.pressed_yoffset", "0" }, { "game.panel.key_7.x", "-1" }, { "game.panel.key_7.y", "-1" }, { "game.panel.key_7.tile_size", "16" }, @@ -10237,6 +10349,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_7.draw_order", "0" }, { "game.panel.key_7.class", "none" }, { "game.panel.key_7.style", "none" }, + { "game.panel.key_7.2nd_xoffset", "0" }, + { "game.panel.key_7.2nd_yoffset", "0" }, + { "game.panel.key_7.pressed_xoffset", "0" }, + { "game.panel.key_7.pressed_yoffset", "0" }, { "game.panel.key_8.x", "-1" }, { "game.panel.key_8.y", "-1" }, { "game.panel.key_8.tile_size", "16" }, @@ -10244,6 +10360,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_8.draw_order", "0" }, { "game.panel.key_8.class", "none" }, { "game.panel.key_8.style", "none" }, + { "game.panel.key_8.2nd_xoffset", "0" }, + { "game.panel.key_8.2nd_yoffset", "0" }, + { "game.panel.key_8.pressed_xoffset", "0" }, + { "game.panel.key_8.pressed_yoffset", "0" }, { "game.panel.key_white.x", "-1" }, { "game.panel.key_white.y", "-1" }, { "game.panel.key_white.tile_size", "16" }, @@ -10251,6 +10371,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_white.draw_order", "0" }, { "game.panel.key_white.class", "none" }, { "game.panel.key_white.style", "none" }, + { "game.panel.key_white.2nd_xoffset", "0" }, + { "game.panel.key_white.2nd_yoffset", "0" }, + { "game.panel.key_white.pressed_xoffset", "0" }, + { "game.panel.key_white.pressed_yoffset", "0" }, { "game.panel.key_white_count.x", "-1" }, { "game.panel.key_white_count.y", "-1" }, { "game.panel.key_white_count.align", "left" }, @@ -10261,6 +10385,10 @@ struct ConfigInfo image_config[] = { "game.panel.key_white_count.draw_order", "0" }, { "game.panel.key_white_count.class", "none" }, { "game.panel.key_white_count.style", "none" }, + { "game.panel.key_white_count.2nd_xoffset", "0" }, + { "game.panel.key_white_count.2nd_yoffset", "0" }, + { "game.panel.key_white_count.pressed_xoffset", "0" }, + { "game.panel.key_white_count.pressed_yoffset", "0" }, { "game.panel.score.x", "50" }, { "game.panel.score.y", "159" }, @@ -10273,6 +10401,10 @@ struct ConfigInfo image_config[] = { "game.panel.score.draw_order", "0" }, { "game.panel.score.class", "none" }, { "game.panel.score.style", "none" }, + { "game.panel.score.2nd_xoffset", "0" }, + { "game.panel.score.2nd_yoffset", "0" }, + { "game.panel.score.pressed_xoffset", "0" }, + { "game.panel.score.pressed_yoffset", "0" }, { "game.panel.highscore.x", "-1" }, { "game.panel.highscore.y", "-1" }, @@ -10285,6 +10417,10 @@ struct ConfigInfo image_config[] = { "game.panel.highscore.draw_order", "0" }, { "game.panel.highscore.class", "none" }, { "game.panel.highscore.style", "none" }, + { "game.panel.highscore.2nd_xoffset", "0" }, + { "game.panel.highscore.2nd_yoffset", "0" }, + { "game.panel.highscore.pressed_xoffset", "0" }, + { "game.panel.highscore.pressed_yoffset", "0" }, { "game.panel.time.x", "50" }, { "game.panel.time.y", "194" }, @@ -10297,6 +10433,10 @@ struct ConfigInfo image_config[] = { "game.panel.time.draw_order", "0" }, { "game.panel.time.class", "none" }, { "game.panel.time.style", "none" }, + { "game.panel.time.2nd_xoffset", "0" }, + { "game.panel.time.2nd_yoffset", "0" }, + { "game.panel.time.pressed_xoffset", "0" }, + { "game.panel.time.pressed_yoffset", "0" }, { "game.panel.time_hh.x", "-1" }, { "game.panel.time_hh.y", "-1" }, @@ -10308,6 +10448,10 @@ struct ConfigInfo image_config[] = { "game.panel.time_hh.draw_order", "0" }, { "game.panel.time_hh.class", "none" }, { "game.panel.time_hh.style", "none" }, + { "game.panel.time_hh.2nd_xoffset", "0" }, + { "game.panel.time_hh.2nd_yoffset", "0" }, + { "game.panel.time_hh.pressed_xoffset", "0" }, + { "game.panel.time_hh.pressed_yoffset", "0" }, { "game.panel.time_mm.x", "-1" }, { "game.panel.time_mm.y", "-1" }, { "game.panel.time_mm.align", "left" }, @@ -10318,6 +10462,10 @@ struct ConfigInfo image_config[] = { "game.panel.time_mm.draw_order", "0" }, { "game.panel.time_mm.class", "none" }, { "game.panel.time_mm.style", "none" }, + { "game.panel.time_mm.2nd_xoffset", "0" }, + { "game.panel.time_mm.2nd_yoffset", "0" }, + { "game.panel.time_mm.pressed_xoffset", "0" }, + { "game.panel.time_mm.pressed_yoffset", "0" }, { "game.panel.time_ss.x", "-1" }, { "game.panel.time_ss.y", "-1" }, { "game.panel.time_ss.align", "left" }, @@ -10334,6 +10482,10 @@ struct ConfigInfo image_config[] = { "game.panel.time_anim.direction", "right" }, { "game.panel.time_anim.class", "mm_engine_only" }, { "game.panel.time_anim.style", "none" }, + { "game.panel.time_anim.2nd_xoffset", "0" }, + { "game.panel.time_anim.2nd_yoffset", "0" }, + { "game.panel.time_anim.pressed_xoffset", "0" }, + { "game.panel.time_anim.pressed_yoffset", "0" }, { "game.panel.health.x", "-1" }, { "game.panel.health.y", "-1" }, @@ -10346,12 +10498,20 @@ struct ConfigInfo image_config[] = { "game.panel.health.draw_order", "0" }, { "game.panel.health.class", "none" }, { "game.panel.health.style", "none" }, + { "game.panel.health.2nd_xoffset", "0" }, + { "game.panel.health.2nd_yoffset", "0" }, + { "game.panel.health.pressed_xoffset", "0" }, + { "game.panel.health.pressed_yoffset", "0" }, { "game.panel.health_anim.x", "5" }, { "game.panel.health_anim.y", "107" }, { "game.panel.health_anim.direction", "right" }, { "game.panel.health_anim.class", "mm_engine_only" }, { "game.panel.health_anim.style", "reverse" }, + { "game.panel.health_anim.2nd_xoffset", "0" }, + { "game.panel.health_anim.2nd_yoffset", "0" }, + { "game.panel.health_anim.pressed_xoffset", "0" }, + { "game.panel.health_anim.pressed_yoffset", "0" }, { "game.panel.frame.x", "-1" }, { "game.panel.frame.y", "-1" }, @@ -10363,6 +10523,10 @@ struct ConfigInfo image_config[] = { "game.panel.frame.draw_order", "0" }, { "game.panel.frame.class", "none" }, { "game.panel.frame.style", "none" }, + { "game.panel.frame.2nd_xoffset", "0" }, + { "game.panel.frame.2nd_yoffset", "0" }, + { "game.panel.frame.pressed_xoffset", "0" }, + { "game.panel.frame.pressed_yoffset", "0" }, { "game.panel.shield_normal.x", "-1" }, { "game.panel.shield_normal.y", "-1" }, @@ -10379,6 +10543,10 @@ struct ConfigInfo image_config[] = { "game.panel.shield_normal_time.draw_order", "0" }, { "game.panel.shield_normal_time.class", "none" }, { "game.panel.shield_normal_time.style", "none" }, + { "game.panel.shield_normal_time.2nd_xoffset", "0" }, + { "game.panel.shield_normal_time.2nd_yoffset", "0" }, + { "game.panel.shield_normal_time.pressed_xoffset", "0" }, + { "game.panel.shield_normal_time.pressed_yoffset", "0" }, { "game.panel.shield_deadly.x", "-1" }, { "game.panel.shield_deadly.y", "-1" }, { "game.panel.shield_deadly.tile_size", "16" }, @@ -10394,6 +10562,10 @@ struct ConfigInfo image_config[] = { "game.panel.shield_deadly_time.draw_order", "0" }, { "game.panel.shield_deadly_time.class", "none" }, { "game.panel.shield_deadly_time.style", "none" }, + { "game.panel.shield_deadly_time.2nd_xoffset", "0" }, + { "game.panel.shield_deadly_time.2nd_yoffset", "0" }, + { "game.panel.shield_deadly_time.pressed_xoffset", "0" }, + { "game.panel.shield_deadly_time.pressed_yoffset", "0" }, { "game.panel.exit.x", "-1" }, { "game.panel.exit.y", "-1" }, @@ -10402,12 +10574,20 @@ struct ConfigInfo image_config[] = { "game.panel.exit.draw_order", "0" }, { "game.panel.exit.class", "none" }, { "game.panel.exit.style", "none" }, + { "game.panel.exit.2nd_xoffset", "0" }, + { "game.panel.exit.2nd_yoffset", "0" }, + { "game.panel.exit.pressed_xoffset", "0" }, + { "game.panel.exit.pressed_yoffset", "0" }, { "game.panel.emc_magic_ball.x", "-1" }, { "game.panel.emc_magic_ball.y", "-1" }, { "game.panel.emc_magic_ball.tile_size", "16" }, { "game.panel.emc_magic_ball.draw_masked", "false" }, { "game.panel.emc_magic_ball.draw_order", "0" }, + { "game.panel.emc_magic_ball.2nd_xoffset", "0" }, + { "game.panel.emc_magic_ball.2nd_yoffset", "0" }, + { "game.panel.emc_magic_ball.pressed_xoffset", "0" }, + { "game.panel.emc_magic_ball.pressed_yoffset", "0" }, { "game.panel.emc_magic_ball_switch.x", "-1" }, { "game.panel.emc_magic_ball_switch.y", "-1" }, { "game.panel.emc_magic_ball_switch.tile_size", "16" }, @@ -10415,12 +10595,20 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magic_ball_switch.draw_order", "0" }, { "game.panel.emc_magic_ball_switch.class", "none" }, { "game.panel.emc_magic_ball_switch.style", "none" }, + { "game.panel.emc_magic_ball_switch.2nd_xoffset", "0" }, + { "game.panel.emc_magic_ball_switch.2nd_yoffset", "0" }, + { "game.panel.emc_magic_ball_switch.pressed_xoffset", "0" }, + { "game.panel.emc_magic_ball_switch.pressed_yoffset", "0" }, { "game.panel.light_switch.x", "-1" }, { "game.panel.light_switch.y", "-1" }, { "game.panel.light_switch.tile_size", "16" }, { "game.panel.light_switch.draw_masked", "false" }, { "game.panel.light_switch.draw_order", "0" }, + { "game.panel.light_switch.2nd_xoffset", "0" }, + { "game.panel.light_switch.2nd_yoffset", "0" }, + { "game.panel.light_switch.pressed_xoffset", "0" }, + { "game.panel.light_switch.pressed_yoffset", "0" }, { "game.panel.light_switch_time.x", "-1" }, { "game.panel.light_switch_time.y", "-1" }, { "game.panel.light_switch_time.align", "left" }, @@ -10431,12 +10619,20 @@ struct ConfigInfo image_config[] = { "game.panel.light_switch_time.draw_order", "0" }, { "game.panel.light_switch_time.class", "none" }, { "game.panel.light_switch_time.style", "none" }, + { "game.panel.light_switch_time.2nd_xoffset", "0" }, + { "game.panel.light_switch_time.2nd_yoffset", "0" }, + { "game.panel.light_switch_time.pressed_xoffset", "0" }, + { "game.panel.light_switch_time.pressed_yoffset", "0" }, { "game.panel.timegate_switch.x", "-1" }, { "game.panel.timegate_switch.y", "-1" }, { "game.panel.timegate_switch.tile_size", "16" }, { "game.panel.timegate_switch.draw_masked", "false" }, { "game.panel.timegate_switch.draw_order", "0" }, + { "game.panel.timegate_switch.2nd_xoffset", "0" }, + { "game.panel.timegate_switch.2nd_yoffset", "0" }, + { "game.panel.timegate_switch.pressed_xoffset", "0" }, + { "game.panel.timegate_switch.pressed_yoffset", "0" }, { "game.panel.timegate_switch_time.x", "-1" }, { "game.panel.timegate_switch_time.y", "-1" }, { "game.panel.timegate_switch_time.align", "left" }, @@ -10447,6 +10643,10 @@ struct ConfigInfo image_config[] = { "game.panel.timegate_switch_time.draw_order", "0" }, { "game.panel.timegate_switch_time.class", "none" }, { "game.panel.timegate_switch_time.style", "none" }, + { "game.panel.timegate_switch_time.2nd_xoffset", "0" }, + { "game.panel.timegate_switch_time.2nd_yoffset", "0" }, + { "game.panel.timegate_switch_time.pressed_xoffset", "0" }, + { "game.panel.timegate_switch_time.pressed_yoffset", "0" }, { "game.panel.switchgate_switch.x", "-1" }, { "game.panel.switchgate_switch.y", "-1" }, @@ -10455,6 +10655,10 @@ struct ConfigInfo image_config[] = { "game.panel.switchgate_switch.draw_order", "0" }, { "game.panel.switchgate_switch.class", "none" }, { "game.panel.switchgate_switch.style", "none" }, + { "game.panel.switchgate_switch.2nd_xoffset", "0" }, + { "game.panel.switchgate_switch.2nd_yoffset", "0" }, + { "game.panel.switchgate_switch.pressed_xoffset", "0" }, + { "game.panel.switchgate_switch.pressed_yoffset", "0" }, { "game.panel.emc_lenses.x", "-1" }, { "game.panel.emc_lenses.y", "-1" }, @@ -10463,6 +10667,10 @@ struct ConfigInfo image_config[] = { "game.panel.emc_lenses.draw_order", "0" }, { "game.panel.emc_lenses.class", "none" }, { "game.panel.emc_lenses.style", "none" }, + { "game.panel.emc_lenses.2nd_xoffset", "0" }, + { "game.panel.emc_lenses.2nd_yoffset", "0" }, + { "game.panel.emc_lenses.pressed_xoffset", "0" }, + { "game.panel.emc_lenses.pressed_yoffset", "0" }, { "game.panel.emc_lenses_time.x", "-1" }, { "game.panel.emc_lenses_time.y", "-1" }, { "game.panel.emc_lenses_time.align", "left" }, @@ -10473,6 +10681,10 @@ struct ConfigInfo image_config[] = { "game.panel.emc_lenses_time.draw_order", "0" }, { "game.panel.emc_lenses_time.class", "none" }, { "game.panel.emc_lenses_time.style", "none" }, + { "game.panel.emc_lenses_time.2nd_xoffset", "0" }, + { "game.panel.emc_lenses_time.2nd_yoffset", "0" }, + { "game.panel.emc_lenses_time.pressed_xoffset", "0" }, + { "game.panel.emc_lenses_time.pressed_yoffset", "0" }, { "game.panel.emc_magnifier.x", "-1" }, { "game.panel.emc_magnifier.y", "-1" }, @@ -10481,6 +10693,10 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magnifier.draw_order", "0" }, { "game.panel.emc_magnifier.class", "none" }, { "game.panel.emc_magnifier.style", "none" }, + { "game.panel.emc_magnifier.2nd_xoffset", "0" }, + { "game.panel.emc_magnifier.2nd_yoffset", "0" }, + { "game.panel.emc_magnifier.pressed_xoffset", "0" }, + { "game.panel.emc_magnifier.pressed_yoffset", "0" }, { "game.panel.emc_magnifier_time.x", "-1" }, { "game.panel.emc_magnifier_time.y", "-1" }, { "game.panel.emc_magnifier_time.align", "left" }, @@ -10491,6 +10707,10 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magnifier_time.draw_order", "0" }, { "game.panel.emc_magnifier_time.class", "none" }, { "game.panel.emc_magnifier_time.style", "none" }, + { "game.panel.emc_magnifier_time.2nd_xoffset", "0" }, + { "game.panel.emc_magnifier_time.2nd_yoffset", "0" }, + { "game.panel.emc_magnifier_time.pressed_xoffset", "0" }, + { "game.panel.emc_magnifier_time.pressed_yoffset", "0" }, { "game.panel.balloon_switch.x", "-1" }, { "game.panel.balloon_switch.y", "-1" }, @@ -10499,6 +10719,10 @@ struct ConfigInfo image_config[] = { "game.panel.balloon_switch.draw_order", "0" }, { "game.panel.balloon_switch.class", "none" }, { "game.panel.balloon_switch.style", "none" }, + { "game.panel.balloon_switch.2nd_xoffset", "0" }, + { "game.panel.balloon_switch.2nd_yoffset", "0" }, + { "game.panel.balloon_switch.pressed_xoffset", "0" }, + { "game.panel.balloon_switch.pressed_yoffset", "0" }, { "game.panel.dynabomb_number.x", "-1" }, { "game.panel.dynabomb_number.y", "-1" }, @@ -10510,6 +10734,10 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_number.draw_order", "0" }, { "game.panel.dynabomb_number.class", "none" }, { "game.panel.dynabomb_number.style", "none" }, + { "game.panel.dynabomb_number.2nd_xoffset", "0" }, + { "game.panel.dynabomb_number.2nd_yoffset", "0" }, + { "game.panel.dynabomb_number.pressed_xoffset", "0" }, + { "game.panel.dynabomb_number.pressed_yoffset", "0" }, { "game.panel.dynabomb_size.x", "-1" }, { "game.panel.dynabomb_size.y", "-1" }, { "game.panel.dynabomb_size.align", "left" }, @@ -10520,6 +10748,10 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_size.draw_order", "0" }, { "game.panel.dynabomb_size.class", "none" }, { "game.panel.dynabomb_size.style", "none" }, + { "game.panel.dynabomb_size.2nd_xoffset", "0" }, + { "game.panel.dynabomb_size.2nd_yoffset", "0" }, + { "game.panel.dynabomb_size.pressed_xoffset", "0" }, + { "game.panel.dynabomb_size.pressed_yoffset", "0" }, { "game.panel.dynabomb_power.x", "-1" }, { "game.panel.dynabomb_power.y", "-1" }, { "game.panel.dynabomb_power.tile_size", "16" }, @@ -10527,6 +10759,10 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_power.draw_order", "0" }, { "game.panel.dynabomb_power.class", "none" }, { "game.panel.dynabomb_power.style", "none" }, + { "game.panel.dynabomb_power.2nd_xoffset", "0" }, + { "game.panel.dynabomb_power.2nd_yoffset", "0" }, + { "game.panel.dynabomb_power.pressed_xoffset", "0" }, + { "game.panel.dynabomb_power.pressed_yoffset", "0" }, { "game.panel.penguins.x", "-1" }, { "game.panel.penguins.y", "-1" }, @@ -10538,6 +10774,10 @@ struct ConfigInfo image_config[] = { "game.panel.penguins.draw_order", "0" }, { "game.panel.penguins.class", "none" }, { "game.panel.penguins.style", "none" }, + { "game.panel.penguins.2nd_xoffset", "0" }, + { "game.panel.penguins.2nd_yoffset", "0" }, + { "game.panel.penguins.pressed_xoffset", "0" }, + { "game.panel.penguins.pressed_yoffset", "0" }, { "game.panel.sokoban_objects.x", "-1" }, { "game.panel.sokoban_objects.y", "-1" }, @@ -10549,6 +10789,10 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_objects.draw_order", "0" }, { "game.panel.sokoban_objects.class", "none" }, { "game.panel.sokoban_objects.style", "none" }, + { "game.panel.sokoban_objects.2nd_xoffset", "0" }, + { "game.panel.sokoban_objects.2nd_yoffset", "0" }, + { "game.panel.sokoban_objects.pressed_xoffset", "0" }, + { "game.panel.sokoban_objects.pressed_yoffset", "0" }, { "game.panel.sokoban_fields.x", "-1" }, { "game.panel.sokoban_fields.y", "-1" }, { "game.panel.sokoban_fields.align", "left" }, @@ -10559,6 +10803,10 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_fields.draw_order", "0" }, { "game.panel.sokoban_fields.class", "none" }, { "game.panel.sokoban_fields.style", "none" }, + { "game.panel.sokoban_fields.2nd_xoffset", "0" }, + { "game.panel.sokoban_fields.2nd_yoffset", "0" }, + { "game.panel.sokoban_fields.pressed_xoffset", "0" }, + { "game.panel.sokoban_fields.pressed_yoffset", "0" }, { "game.panel.robot_wheel.x", "-1" }, { "game.panel.robot_wheel.y", "-1" }, @@ -10567,6 +10815,10 @@ struct ConfigInfo image_config[] = { "game.panel.robot_wheel.draw_order", "0" }, { "game.panel.robot_wheel.class", "none" }, { "game.panel.robot_wheel.style", "none" }, + { "game.panel.robot_wheel.2nd_xoffset", "0" }, + { "game.panel.robot_wheel.2nd_yoffset", "0" }, + { "game.panel.robot_wheel.pressed_xoffset", "0" }, + { "game.panel.robot_wheel.pressed_yoffset", "0" }, { "game.panel.conveyor_belt_1.x", "-1" }, { "game.panel.conveyor_belt_1.y", "-1" }, @@ -10575,6 +10827,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_1.draw_order", "0" }, { "game.panel.conveyor_belt_1.class", "none" }, { "game.panel.conveyor_belt_1.style", "none" }, + { "game.panel.conveyor_belt_1.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_1.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_1.pressed_xoffset", "0" }, + { "game.panel.conveyor_belt_1.pressed_yoffset", "0" }, { "game.panel.conveyor_belt_1_switch.x", "-1" }, { "game.panel.conveyor_belt_1_switch.y", "-1" }, { "game.panel.conveyor_belt_1_switch.tile_size", "16" }, @@ -10582,6 +10838,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_1_switch.draw_order", "0" }, { "game.panel.conveyor_belt_1_switch.class", "none" }, { "game.panel.conveyor_belt_1_switch.style", "none" }, + { "game.panel.conveyor_belt_1_switch.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_1_switch.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_1_switch.pressed_xoffset","0" }, + { "game.panel.conveyor_belt_1_switch.pressed_yoffset","0" }, { "game.panel.conveyor_belt_2.x", "-1" }, { "game.panel.conveyor_belt_2.y", "-1" }, { "game.panel.conveyor_belt_2.tile_size", "16" }, @@ -10589,6 +10849,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_2.draw_order", "0" }, { "game.panel.conveyor_belt_2.class", "none" }, { "game.panel.conveyor_belt_2.style", "none" }, + { "game.panel.conveyor_belt_2.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_2.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_2.pressed_xoffset", "0" }, + { "game.panel.conveyor_belt_2.pressed_yoffset", "0" }, { "game.panel.conveyor_belt_2_switch.x", "-1" }, { "game.panel.conveyor_belt_2_switch.y", "-1" }, { "game.panel.conveyor_belt_2_switch.tile_size", "16" }, @@ -10596,6 +10860,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_2_switch.draw_order", "0" }, { "game.panel.conveyor_belt_2_switch.class", "none" }, { "game.panel.conveyor_belt_2_switch.style", "none" }, + { "game.panel.conveyor_belt_2_switch.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_2_switch.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_2_switch.pressed_xoffset","0" }, + { "game.panel.conveyor_belt_2_switch.pressed_yoffset","0" }, { "game.panel.conveyor_belt_3.x", "-1" }, { "game.panel.conveyor_belt_3.y", "-1" }, { "game.panel.conveyor_belt_3.tile_size", "16" }, @@ -10603,6 +10871,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_3.draw_order", "0" }, { "game.panel.conveyor_belt_3.class", "none" }, { "game.panel.conveyor_belt_3.style", "none" }, + { "game.panel.conveyor_belt_3.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_3.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_3.pressed_xoffset", "0" }, + { "game.panel.conveyor_belt_3.pressed_yoffset", "0" }, { "game.panel.conveyor_belt_3_switch.x", "-1" }, { "game.panel.conveyor_belt_3_switch.y", "-1" }, { "game.panel.conveyor_belt_3_switch.tile_size", "16" }, @@ -10610,6 +10882,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_3_switch.draw_order", "0" }, { "game.panel.conveyor_belt_3_switch.class", "none" }, { "game.panel.conveyor_belt_3_switch.style", "none" }, + { "game.panel.conveyor_belt_3_switch.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_3_switch.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_3_switch.pressed_xoffset","0" }, + { "game.panel.conveyor_belt_3_switch.pressed_yoffset","0" }, { "game.panel.conveyor_belt_4.x", "-1" }, { "game.panel.conveyor_belt_4.y", "-1" }, { "game.panel.conveyor_belt_4.tile_size", "16" }, @@ -10617,6 +10893,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_4.draw_order", "0" }, { "game.panel.conveyor_belt_4.class", "none" }, { "game.panel.conveyor_belt_4.style", "none" }, + { "game.panel.conveyor_belt_4.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_4.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_4.pressed_xoffset", "0" }, + { "game.panel.conveyor_belt_4.pressed_yoffset", "0" }, { "game.panel.conveyor_belt_4_switch.x", "-1" }, { "game.panel.conveyor_belt_4_switch.y", "-1" }, { "game.panel.conveyor_belt_4_switch.tile_size", "16" }, @@ -10624,6 +10904,10 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_4_switch.draw_order", "0" }, { "game.panel.conveyor_belt_4_switch.class", "none" }, { "game.panel.conveyor_belt_4_switch.style", "none" }, + { "game.panel.conveyor_belt_4_switch.2nd_xoffset", "0" }, + { "game.panel.conveyor_belt_4_switch.2nd_yoffset", "0" }, + { "game.panel.conveyor_belt_4_switch.pressed_xoffset","0" }, + { "game.panel.conveyor_belt_4_switch.pressed_yoffset","0" }, { "game.panel.magic_wall.x", "-1" }, { "game.panel.magic_wall.y", "-1" }, @@ -10632,6 +10916,10 @@ struct ConfigInfo image_config[] = { "game.panel.magic_wall.draw_order", "0" }, { "game.panel.magic_wall.class", "none" }, { "game.panel.magic_wall.style", "none" }, + { "game.panel.magic_wall.2nd_xoffset", "0" }, + { "game.panel.magic_wall.2nd_yoffset", "0" }, + { "game.panel.magic_wall.pressed_xoffset", "0" }, + { "game.panel.magic_wall.pressed_yoffset", "0" }, { "game.panel.magic_wall_time.x", "-1" }, { "game.panel.magic_wall_time.y", "-1" }, { "game.panel.magic_wall_time.align", "left" }, @@ -10642,6 +10930,10 @@ struct ConfigInfo image_config[] = { "game.panel.magic_wall_time.draw_order", "0" }, { "game.panel.magic_wall_time.class", "none" }, { "game.panel.magic_wall_time.style", "none" }, + { "game.panel.magic_wall_time.2nd_xoffset", "0" }, + { "game.panel.magic_wall_time.2nd_yoffset", "0" }, + { "game.panel.magic_wall_time.pressed_xoffset", "0" }, + { "game.panel.magic_wall_time.pressed_yoffset", "0" }, { "game.panel.gravity_state.x", "-1" }, { "game.panel.gravity_state.y", "-1" }, @@ -10654,6 +10946,10 @@ struct ConfigInfo image_config[] = { "game.panel.gravity_state.draw_order", "0" }, { "game.panel.gravity_state.class", "none" }, { "game.panel.gravity_state.style", "none" }, + { "game.panel.gravity_state.2nd_xoffset", "0" }, + { "game.panel.gravity_state.2nd_yoffset", "0" }, + { "game.panel.gravity_state.pressed_xoffset", "0" }, + { "game.panel.gravity_state.pressed_yoffset", "0" }, { "game.panel.graphic_1.x", "-1" }, { "game.panel.graphic_1.y", "-1" }, @@ -10661,48 +10957,80 @@ struct ConfigInfo image_config[] = { "game.panel.graphic_1.draw_order", "0" }, { "game.panel.graphic_1.class", "none" }, { "game.panel.graphic_1.style", "none" }, + { "game.panel.graphic_1.2nd_xoffset", "0" }, + { "game.panel.graphic_1.2nd_yoffset", "0" }, + { "game.panel.graphic_1.pressed_xoffset", "0" }, + { "game.panel.graphic_1.pressed_yoffset", "0" }, { "game.panel.graphic_2.x", "-1" }, { "game.panel.graphic_2.y", "-1" }, { "game.panel.graphic_2.draw_masked", "true" }, { "game.panel.graphic_2.draw_order", "0" }, { "game.panel.graphic_2.class", "none" }, { "game.panel.graphic_2.style", "none" }, + { "game.panel.graphic_2.2nd_xoffset", "0" }, + { "game.panel.graphic_2.2nd_yoffset", "0" }, + { "game.panel.graphic_2.pressed_xoffset", "0" }, + { "game.panel.graphic_2.pressed_yoffset", "0" }, { "game.panel.graphic_3.x", "-1" }, { "game.panel.graphic_3.y", "-1" }, { "game.panel.graphic_3.draw_masked", "true" }, { "game.panel.graphic_3.draw_order", "0" }, { "game.panel.graphic_3.class", "none" }, { "game.panel.graphic_3.style", "none" }, + { "game.panel.graphic_3.2nd_xoffset", "0" }, + { "game.panel.graphic_3.2nd_yoffset", "0" }, + { "game.panel.graphic_3.pressed_xoffset", "0" }, + { "game.panel.graphic_3.pressed_yoffset", "0" }, { "game.panel.graphic_4.x", "-1" }, { "game.panel.graphic_4.y", "-1" }, { "game.panel.graphic_4.draw_masked", "true" }, { "game.panel.graphic_4.draw_order", "0" }, { "game.panel.graphic_4.class", "none" }, { "game.panel.graphic_4.style", "none" }, + { "game.panel.graphic_4.2nd_xoffset", "0" }, + { "game.panel.graphic_4.2nd_yoffset", "0" }, + { "game.panel.graphic_4.pressed_xoffset", "0" }, + { "game.panel.graphic_4.pressed_yoffset", "0" }, { "game.panel.graphic_5.x", "-1" }, { "game.panel.graphic_5.y", "-1" }, { "game.panel.graphic_5.draw_masked", "true" }, { "game.panel.graphic_5.draw_order", "0" }, { "game.panel.graphic_5.class", "none" }, { "game.panel.graphic_5.style", "none" }, + { "game.panel.graphic_5.2nd_xoffset", "0" }, + { "game.panel.graphic_5.2nd_yoffset", "0" }, + { "game.panel.graphic_5.pressed_xoffset", "0" }, + { "game.panel.graphic_5.pressed_yoffset", "0" }, { "game.panel.graphic_6.x", "-1" }, { "game.panel.graphic_6.y", "-1" }, { "game.panel.graphic_6.draw_masked", "true" }, { "game.panel.graphic_6.draw_order", "0" }, { "game.panel.graphic_6.class", "none" }, { "game.panel.graphic_6.style", "none" }, + { "game.panel.graphic_6.2nd_xoffset", "0" }, + { "game.panel.graphic_6.2nd_yoffset", "0" }, + { "game.panel.graphic_6.pressed_xoffset", "0" }, + { "game.panel.graphic_6.pressed_yoffset", "0" }, { "game.panel.graphic_7.x", "-1" }, { "game.panel.graphic_7.y", "-1" }, { "game.panel.graphic_7.draw_masked", "true" }, { "game.panel.graphic_7.draw_order", "0" }, { "game.panel.graphic_7.class", "none" }, { "game.panel.graphic_7.style", "none" }, + { "game.panel.graphic_7.2nd_xoffset", "0" }, + { "game.panel.graphic_7.2nd_yoffset", "0" }, + { "game.panel.graphic_7.pressed_xoffset", "0" }, + { "game.panel.graphic_7.pressed_yoffset", "0" }, { "game.panel.graphic_8.x", "-1" }, { "game.panel.graphic_8.y", "-1" }, { "game.panel.graphic_8.draw_masked", "true" }, { "game.panel.graphic_8.draw_order", "0" }, { "game.panel.graphic_8.class", "none" }, { "game.panel.graphic_8.style", "none" }, + { "game.panel.graphic_8.2nd_xoffset", "0" }, + { "game.panel.graphic_8.2nd_yoffset", "0" }, + { "game.panel.graphic_8.pressed_xoffset", "0" }, + { "game.panel.graphic_8.pressed_yoffset", "0" }, { "game.panel.element_1.x", "-1" }, { "game.panel.element_1.y", "-1" }, @@ -10712,6 +11040,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_1.draw_order", "0" }, { "game.panel.element_1.class", "none" }, { "game.panel.element_1.style", "none" }, + { "game.panel.element_1.2nd_xoffset", "0" }, + { "game.panel.element_1.2nd_yoffset", "0" }, + { "game.panel.element_1.pressed_xoffset", "0" }, + { "game.panel.element_1.pressed_yoffset", "0" }, { "game.panel.element_1_count.x", "-1" }, { "game.panel.element_1_count.y", "-1" }, { "game.panel.element_1_count.align", "left" }, @@ -10723,6 +11055,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_1_count.draw_order", "0" }, { "game.panel.element_1_count.class", "none" }, { "game.panel.element_1_count.style", "none" }, + { "game.panel.element_1_count.2nd_xoffset", "0" }, + { "game.panel.element_1_count.2nd_yoffset", "0" }, + { "game.panel.element_1_count.pressed_xoffset", "0" }, + { "game.panel.element_1_count.pressed_yoffset", "0" }, { "game.panel.element_2.x", "-1" }, { "game.panel.element_2.y", "-1" }, { "game.panel.element_2.tile_size", "16" }, @@ -10731,6 +11067,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_2.draw_order", "0" }, { "game.panel.element_2.class", "none" }, { "game.panel.element_2.style", "none" }, + { "game.panel.element_2.2nd_xoffset", "0" }, + { "game.panel.element_2.2nd_yoffset", "0" }, + { "game.panel.element_2.pressed_xoffset", "0" }, + { "game.panel.element_2.pressed_yoffset", "0" }, { "game.panel.element_2_count.x", "-1" }, { "game.panel.element_2_count.y", "-1" }, { "game.panel.element_2_count.align", "left" }, @@ -10742,6 +11082,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_2_count.draw_order", "0" }, { "game.panel.element_2_count.class", "none" }, { "game.panel.element_2_count.style", "none" }, + { "game.panel.element_2_count.2nd_xoffset", "0" }, + { "game.panel.element_2_count.2nd_yoffset", "0" }, + { "game.panel.element_2_count.pressed_xoffset", "0" }, + { "game.panel.element_2_count.pressed_yoffset", "0" }, { "game.panel.element_3.x", "-1" }, { "game.panel.element_3.y", "-1" }, { "game.panel.element_3.tile_size", "16" }, @@ -10750,6 +11094,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_3.draw_order", "0" }, { "game.panel.element_3.class", "none" }, { "game.panel.element_3.style", "none" }, + { "game.panel.element_3.2nd_xoffset", "0" }, + { "game.panel.element_3.2nd_yoffset", "0" }, + { "game.panel.element_3.pressed_xoffset", "0" }, + { "game.panel.element_3.pressed_yoffset", "0" }, { "game.panel.element_3_count.x", "-1" }, { "game.panel.element_3_count.y", "-1" }, { "game.panel.element_3_count.align", "left" }, @@ -10761,6 +11109,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_3_count.draw_order", "0" }, { "game.panel.element_3_count.class", "none" }, { "game.panel.element_3_count.style", "none" }, + { "game.panel.element_3_count.2nd_xoffset", "0" }, + { "game.panel.element_3_count.2nd_yoffset", "0" }, + { "game.panel.element_3_count.pressed_xoffset", "0" }, + { "game.panel.element_3_count.pressed_yoffset", "0" }, { "game.panel.element_4.x", "-1" }, { "game.panel.element_4.y", "-1" }, { "game.panel.element_4.tile_size", "16" }, @@ -10769,6 +11121,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_4.draw_order", "0" }, { "game.panel.element_4.class", "none" }, { "game.panel.element_4.style", "none" }, + { "game.panel.element_4.2nd_xoffset", "0" }, + { "game.panel.element_4.2nd_yoffset", "0" }, + { "game.panel.element_4.pressed_xoffset", "0" }, + { "game.panel.element_4.pressed_yoffset", "0" }, { "game.panel.element_4_count.x", "-1" }, { "game.panel.element_4_count.y", "-1" }, { "game.panel.element_4_count.align", "left" }, @@ -10780,6 +11136,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_4_count.draw_order", "0" }, { "game.panel.element_4_count.class", "none" }, { "game.panel.element_4_count.style", "none" }, + { "game.panel.element_4_count.2nd_xoffset", "0" }, + { "game.panel.element_4_count.2nd_yoffset", "0" }, + { "game.panel.element_4_count.pressed_xoffset", "0" }, + { "game.panel.element_4_count.pressed_yoffset", "0" }, { "game.panel.element_5.x", "-1" }, { "game.panel.element_5.y", "-1" }, { "game.panel.element_5.tile_size", "16" }, @@ -10788,6 +11148,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_5.draw_order", "0" }, { "game.panel.element_5.class", "none" }, { "game.panel.element_5.style", "none" }, + { "game.panel.element_5.2nd_xoffset", "0" }, + { "game.panel.element_5.2nd_yoffset", "0" }, + { "game.panel.element_5.pressed_xoffset", "0" }, + { "game.panel.element_5.pressed_yoffset", "0" }, { "game.panel.element_5_count.x", "-1" }, { "game.panel.element_5_count.y", "-1" }, { "game.panel.element_5_count.align", "left" }, @@ -10799,6 +11163,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_5_count.draw_order", "0" }, { "game.panel.element_5_count.class", "none" }, { "game.panel.element_5_count.style", "none" }, + { "game.panel.element_5_count.2nd_xoffset", "0" }, + { "game.panel.element_5_count.2nd_yoffset", "0" }, + { "game.panel.element_5_count.pressed_xoffset", "0" }, + { "game.panel.element_5_count.pressed_yoffset", "0" }, { "game.panel.element_6.x", "-1" }, { "game.panel.element_6.y", "-1" }, { "game.panel.element_6.tile_size", "16" }, @@ -10807,6 +11175,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_6.draw_order", "0" }, { "game.panel.element_6.class", "none" }, { "game.panel.element_6.style", "none" }, + { "game.panel.element_6.2nd_xoffset", "0" }, + { "game.panel.element_6.2nd_yoffset", "0" }, + { "game.panel.element_6.pressed_xoffset", "0" }, + { "game.panel.element_6.pressed_yoffset", "0" }, { "game.panel.element_6_count.x", "-1" }, { "game.panel.element_6_count.y", "-1" }, { "game.panel.element_6_count.align", "left" }, @@ -10818,6 +11190,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_6_count.draw_order", "0" }, { "game.panel.element_6_count.class", "none" }, { "game.panel.element_6_count.style", "none" }, + { "game.panel.element_6_count.2nd_xoffset", "0" }, + { "game.panel.element_6_count.2nd_yoffset", "0" }, + { "game.panel.element_6_count.pressed_xoffset", "0" }, + { "game.panel.element_6_count.pressed_yoffset", "0" }, { "game.panel.element_7.x", "-1" }, { "game.panel.element_7.y", "-1" }, { "game.panel.element_7.tile_size", "16" }, @@ -10826,6 +11202,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_7.draw_order", "0" }, { "game.panel.element_7.class", "none" }, { "game.panel.element_7.style", "none" }, + { "game.panel.element_7.2nd_xoffset", "0" }, + { "game.panel.element_7.2nd_yoffset", "0" }, + { "game.panel.element_7.pressed_xoffset", "0" }, + { "game.panel.element_7.pressed_yoffset", "0" }, { "game.panel.element_7_count.x", "-1" }, { "game.panel.element_7_count.y", "-1" }, { "game.panel.element_7_count.align", "left" }, @@ -10837,6 +11217,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_7_count.draw_order", "0" }, { "game.panel.element_7_count.class", "none" }, { "game.panel.element_7_count.style", "none" }, + { "game.panel.element_7_count.2nd_xoffset", "0" }, + { "game.panel.element_7_count.2nd_yoffset", "0" }, + { "game.panel.element_7_count.pressed_xoffset", "0" }, + { "game.panel.element_7_count.pressed_yoffset", "0" }, { "game.panel.element_8.x", "-1" }, { "game.panel.element_8.y", "-1" }, { "game.panel.element_8.tile_size", "16" }, @@ -10845,6 +11229,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_8.draw_order", "0" }, { "game.panel.element_8.class", "none" }, { "game.panel.element_8.style", "none" }, + { "game.panel.element_8.2nd_xoffset", "0" }, + { "game.panel.element_8.2nd_yoffset", "0" }, + { "game.panel.element_8.pressed_xoffset", "0" }, + { "game.panel.element_8.pressed_yoffset", "0" }, { "game.panel.element_8_count.x", "-1" }, { "game.panel.element_8_count.y", "-1" }, { "game.panel.element_8_count.align", "left" }, @@ -10856,6 +11244,10 @@ struct ConfigInfo image_config[] = { "game.panel.element_8_count.draw_order", "0" }, { "game.panel.element_8_count.class", "none" }, { "game.panel.element_8_count.style", "none" }, + { "game.panel.element_8_count.2nd_xoffset", "0" }, + { "game.panel.element_8_count.2nd_yoffset", "0" }, + { "game.panel.element_8_count.pressed_xoffset", "0" }, + { "game.panel.element_8_count.pressed_yoffset", "0" }, { "game.panel.ce_score_1.x", "-1" }, { "game.panel.ce_score_1.y", "-1" }, @@ -10868,6 +11260,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_1.draw_order", "0" }, { "game.panel.ce_score_1.class", "none" }, { "game.panel.ce_score_1.style", "none" }, + { "game.panel.ce_score_1.2nd_xoffset", "0" }, + { "game.panel.ce_score_1.2nd_yoffset", "0" }, + { "game.panel.ce_score_1.pressed_xoffset", "0" }, + { "game.panel.ce_score_1.pressed_yoffset", "0" }, { "game.panel.ce_score_1_element.x", "-1" }, { "game.panel.ce_score_1_element.y", "-1" }, { "game.panel.ce_score_1_element.tile_size", "16" }, @@ -10876,6 +11272,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_1_element.draw_order", "0" }, { "game.panel.ce_score_1_element.class", "none" }, { "game.panel.ce_score_1_element.style", "none" }, + { "game.panel.ce_score_1_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_1_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_1_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_1_element.pressed_yoffset", "0" }, { "game.panel.ce_score_2.x", "-1" }, { "game.panel.ce_score_2.y", "-1" }, { "game.panel.ce_score_2.align", "left" }, @@ -10887,6 +11287,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_2.draw_order", "0" }, { "game.panel.ce_score_2.class", "none" }, { "game.panel.ce_score_2.style", "none" }, + { "game.panel.ce_score_2.2nd_xoffset", "0" }, + { "game.panel.ce_score_2.2nd_yoffset", "0" }, + { "game.panel.ce_score_2.pressed_xoffset", "0" }, + { "game.panel.ce_score_2.pressed_yoffset", "0" }, { "game.panel.ce_score_2_element.x", "-1" }, { "game.panel.ce_score_2_element.y", "-1" }, { "game.panel.ce_score_2_element.tile_size", "16" }, @@ -10895,6 +11299,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_2_element.draw_order", "0" }, { "game.panel.ce_score_2_element.class", "none" }, { "game.panel.ce_score_2_element.style", "none" }, + { "game.panel.ce_score_2_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_2_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_2_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_2_element.pressed_yoffset", "0" }, { "game.panel.ce_score_3.x", "-1" }, { "game.panel.ce_score_3.y", "-1" }, { "game.panel.ce_score_3.align", "left" }, @@ -10906,6 +11314,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_3.draw_order", "0" }, { "game.panel.ce_score_3.class", "none" }, { "game.panel.ce_score_3.style", "none" }, + { "game.panel.ce_score_3.2nd_xoffset", "0" }, + { "game.panel.ce_score_3.2nd_yoffset", "0" }, + { "game.panel.ce_score_3.pressed_xoffset", "0" }, + { "game.panel.ce_score_3.pressed_yoffset", "0" }, { "game.panel.ce_score_3_element.x", "-1" }, { "game.panel.ce_score_3_element.y", "-1" }, { "game.panel.ce_score_3_element.tile_size", "16" }, @@ -10914,6 +11326,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_3_element.draw_order", "0" }, { "game.panel.ce_score_3_element.class", "none" }, { "game.panel.ce_score_3_element.style", "none" }, + { "game.panel.ce_score_3_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_3_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_3_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_3_element.pressed_yoffset", "0" }, { "game.panel.ce_score_4.x", "-1" }, { "game.panel.ce_score_4.y", "-1" }, { "game.panel.ce_score_4.align", "left" }, @@ -10925,6 +11341,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_4.draw_order", "0" }, { "game.panel.ce_score_4.class", "none" }, { "game.panel.ce_score_4.style", "none" }, + { "game.panel.ce_score_4.2nd_xoffset", "0" }, + { "game.panel.ce_score_4.2nd_yoffset", "0" }, + { "game.panel.ce_score_4.pressed_xoffset", "0" }, + { "game.panel.ce_score_4.pressed_yoffset", "0" }, { "game.panel.ce_score_4_element.x", "-1" }, { "game.panel.ce_score_4_element.y", "-1" }, { "game.panel.ce_score_4_element.tile_size", "16" }, @@ -10933,6 +11353,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_4_element.draw_order", "0" }, { "game.panel.ce_score_4_element.class", "none" }, { "game.panel.ce_score_4_element.style", "none" }, + { "game.panel.ce_score_4_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_4_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_4_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_4_element.pressed_yoffset", "0" }, { "game.panel.ce_score_5.x", "-1" }, { "game.panel.ce_score_5.y", "-1" }, { "game.panel.ce_score_5.align", "left" }, @@ -10944,6 +11368,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_5.draw_order", "0" }, { "game.panel.ce_score_5.class", "none" }, { "game.panel.ce_score_5.style", "none" }, + { "game.panel.ce_score_5.2nd_xoffset", "0" }, + { "game.panel.ce_score_5.2nd_yoffset", "0" }, + { "game.panel.ce_score_5.pressed_xoffset", "0" }, + { "game.panel.ce_score_5.pressed_yoffset", "0" }, { "game.panel.ce_score_5_element.x", "-1" }, { "game.panel.ce_score_5_element.y", "-1" }, { "game.panel.ce_score_5_element.tile_size", "16" }, @@ -10952,6 +11380,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_5_element.draw_order", "0" }, { "game.panel.ce_score_5_element.class", "none" }, { "game.panel.ce_score_5_element.style", "none" }, + { "game.panel.ce_score_5_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_5_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_5_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_5_element.pressed_yoffset", "0" }, { "game.panel.ce_score_6.x", "-1" }, { "game.panel.ce_score_6.y", "-1" }, { "game.panel.ce_score_6.align", "left" }, @@ -10963,6 +11395,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_6.draw_order", "0" }, { "game.panel.ce_score_6.class", "none" }, { "game.panel.ce_score_6.style", "none" }, + { "game.panel.ce_score_6.2nd_xoffset", "0" }, + { "game.panel.ce_score_6.2nd_yoffset", "0" }, + { "game.panel.ce_score_6.pressed_xoffset", "0" }, + { "game.panel.ce_score_6.pressed_yoffset", "0" }, { "game.panel.ce_score_6_element.x", "-1" }, { "game.panel.ce_score_6_element.y", "-1" }, { "game.panel.ce_score_6_element.tile_size", "16" }, @@ -10971,6 +11407,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_6_element.draw_order", "0" }, { "game.panel.ce_score_6_element.class", "none" }, { "game.panel.ce_score_6_element.style", "none" }, + { "game.panel.ce_score_6_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_6_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_6_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_6_element.pressed_yoffset", "0" }, { "game.panel.ce_score_7.x", "-1" }, { "game.panel.ce_score_7.y", "-1" }, { "game.panel.ce_score_7.align", "left" }, @@ -10982,6 +11422,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_7.draw_order", "0" }, { "game.panel.ce_score_7.class", "none" }, { "game.panel.ce_score_7.style", "none" }, + { "game.panel.ce_score_7.2nd_xoffset", "0" }, + { "game.panel.ce_score_7.2nd_yoffset", "0" }, + { "game.panel.ce_score_7.pressed_xoffset", "0" }, + { "game.panel.ce_score_7.pressed_yoffset", "0" }, { "game.panel.ce_score_7_element.x", "-1" }, { "game.panel.ce_score_7_element.y", "-1" }, { "game.panel.ce_score_7_element.tile_size", "16" }, @@ -10990,6 +11434,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_7_element.draw_order", "0" }, { "game.panel.ce_score_7_element.class", "none" }, { "game.panel.ce_score_7_element.style", "none" }, + { "game.panel.ce_score_7_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_7_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_7_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_7_element.pressed_yoffset", "0" }, { "game.panel.ce_score_8.x", "-1" }, { "game.panel.ce_score_8.y", "-1" }, { "game.panel.ce_score_8.align", "left" }, @@ -11001,6 +11449,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_8.draw_order", "0" }, { "game.panel.ce_score_8.class", "none" }, { "game.panel.ce_score_8.style", "none" }, + { "game.panel.ce_score_8.2nd_xoffset", "0" }, + { "game.panel.ce_score_8.2nd_yoffset", "0" }, + { "game.panel.ce_score_8.pressed_xoffset", "0" }, + { "game.panel.ce_score_8.pressed_yoffset", "0" }, { "game.panel.ce_score_8_element.x", "-1" }, { "game.panel.ce_score_8_element.y", "-1" }, { "game.panel.ce_score_8_element.tile_size", "16" }, @@ -11009,6 +11461,10 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_8_element.draw_order", "0" }, { "game.panel.ce_score_8_element.class", "none" }, { "game.panel.ce_score_8_element.style", "none" }, + { "game.panel.ce_score_8_element.2nd_xoffset", "0" }, + { "game.panel.ce_score_8_element.2nd_yoffset", "0" }, + { "game.panel.ce_score_8_element.pressed_xoffset", "0" }, + { "game.panel.ce_score_8_element.pressed_yoffset", "0" }, { "game.panel.bdx_lives.x", "-1" }, { "game.panel.bdx_lives.y", "-1" }, @@ -11020,6 +11476,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_lives.draw_order", "0" }, { "game.panel.bdx_lives.class", "none" }, { "game.panel.bdx_lives.style", "none" }, + { "game.panel.bdx_lives.2nd_xoffset", "0" }, + { "game.panel.bdx_lives.2nd_yoffset", "0" }, + { "game.panel.bdx_lives.pressed_xoffset", "0" }, + { "game.panel.bdx_lives.pressed_yoffset", "0" }, { "game.panel.bdx_key_1.x", "-1" }, { "game.panel.bdx_key_1.y", "-1" }, @@ -11028,6 +11488,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_1.draw_order", "0" }, { "game.panel.bdx_key_1.class", "none" }, { "game.panel.bdx_key_1.style", "none" }, + { "game.panel.bdx_key_1.2nd_xoffset", "0" }, + { "game.panel.bdx_key_1.2nd_yoffset", "0" }, + { "game.panel.bdx_key_1.pressed_xoffset", "0" }, + { "game.panel.bdx_key_1.pressed_yoffset", "0" }, { "game.panel.bdx_key_2.x", "-1" }, { "game.panel.bdx_key_2.y", "-1" }, { "game.panel.bdx_key_2.tile_size", "16" }, @@ -11035,6 +11499,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_2.draw_order", "0" }, { "game.panel.bdx_key_2.class", "none" }, { "game.panel.bdx_key_2.style", "none" }, + { "game.panel.bdx_key_2.2nd_xoffset", "0" }, + { "game.panel.bdx_key_2.2nd_yoffset", "0" }, + { "game.panel.bdx_key_2.pressed_xoffset", "0" }, + { "game.panel.bdx_key_2.pressed_yoffset", "0" }, { "game.panel.bdx_key_3.x", "-1" }, { "game.panel.bdx_key_3.y", "-1" }, { "game.panel.bdx_key_3.tile_size", "16" }, @@ -11042,6 +11510,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_3.draw_order", "0" }, { "game.panel.bdx_key_3.class", "none" }, { "game.panel.bdx_key_3.style", "none" }, + { "game.panel.bdx_key_3.2nd_xoffset", "0" }, + { "game.panel.bdx_key_3.2nd_yoffset", "0" }, + { "game.panel.bdx_key_3.pressed_xoffset", "0" }, + { "game.panel.bdx_key_3.pressed_yoffset", "0" }, { "game.panel.bdx_key_1_count.x", "-1" }, { "game.panel.bdx_key_1_count.y", "-1" }, @@ -11053,6 +11525,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_1_count.draw_order", "0" }, { "game.panel.bdx_key_1_count.class", "none" }, { "game.panel.bdx_key_1_count.style", "none" }, + { "game.panel.bdx_key_1_count.2nd_xoffset", "0" }, + { "game.panel.bdx_key_1_count.2nd_yoffset", "0" }, + { "game.panel.bdx_key_1_count.pressed_xoffset", "0" }, + { "game.panel.bdx_key_1_count.pressed_yoffset", "0" }, { "game.panel.bdx_key_2_count.x", "-1" }, { "game.panel.bdx_key_2_count.y", "-1" }, { "game.panel.bdx_key_2_count.align", "left" }, @@ -11063,6 +11539,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_2_count.draw_order", "0" }, { "game.panel.bdx_key_2_count.class", "none" }, { "game.panel.bdx_key_2_count.style", "none" }, + { "game.panel.bdx_key_2_count.2nd_xoffset", "0" }, + { "game.panel.bdx_key_2_count.2nd_yoffset", "0" }, + { "game.panel.bdx_key_2_count.pressed_xoffset", "0" }, + { "game.panel.bdx_key_2_count.pressed_yoffset", "0" }, { "game.panel.bdx_key_3_count.x", "-1" }, { "game.panel.bdx_key_3_count.y", "-1" }, { "game.panel.bdx_key_3_count.align", "left" }, @@ -11073,6 +11553,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_key_3_count.draw_order", "0" }, { "game.panel.bdx_key_3_count.class", "none" }, { "game.panel.bdx_key_3_count.style", "none" }, + { "game.panel.bdx_key_3_count.2nd_xoffset", "0" }, + { "game.panel.bdx_key_3_count.2nd_yoffset", "0" }, + { "game.panel.bdx_key_3_count.pressed_xoffset", "0" }, + { "game.panel.bdx_key_3_count.pressed_yoffset", "0" }, { "game.panel.bdx_diamond_key.x", "-1" }, { "game.panel.bdx_diamond_key.y", "-1" }, @@ -11081,6 +11565,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_diamond_key.draw_order", "0" }, { "game.panel.bdx_diamond_key.class", "none" }, { "game.panel.bdx_diamond_key.style", "none" }, + { "game.panel.bdx_diamond_key.2nd_xoffset", "0" }, + { "game.panel.bdx_diamond_key.2nd_yoffset", "0" }, + { "game.panel.bdx_diamond_key.pressed_xoffset", "0" }, + { "game.panel.bdx_diamond_key.pressed_yoffset", "0" }, { "game.panel.bdx_gravity.x", "-1" }, { "game.panel.bdx_gravity.y", "-1" }, @@ -11089,6 +11577,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_gravity.draw_order", "0" }, { "game.panel.bdx_gravity.class", "none" }, { "game.panel.bdx_gravity.style", "none" }, + { "game.panel.bdx_gravity.2nd_xoffset", "0" }, + { "game.panel.bdx_gravity.2nd_yoffset", "0" }, + { "game.panel.bdx_gravity.pressed_xoffset", "0" }, + { "game.panel.bdx_gravity.pressed_yoffset", "0" }, { "game.panel.bdx_gravity_next.x", "-1" }, { "game.panel.bdx_gravity_next.y", "-1" }, { "game.panel.bdx_gravity_next.tile_size", "16" }, @@ -11096,6 +11588,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_gravity_next.draw_order", "0" }, { "game.panel.bdx_gravity_next.class", "none" }, { "game.panel.bdx_gravity_next.style", "none" }, + { "game.panel.bdx_gravity_next.2nd_xoffset", "0" }, + { "game.panel.bdx_gravity_next.2nd_yoffset", "0" }, + { "game.panel.bdx_gravity_next.pressed_xoffset", "0" }, + { "game.panel.bdx_gravity_next.pressed_yoffset", "0" }, { "game.panel.bdx_gravity_time.x", "-1" }, { "game.panel.bdx_gravity_time.y", "-1" }, { "game.panel.bdx_gravity_time.align", "left" }, @@ -11106,6 +11602,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_gravity_time.draw_order", "0" }, { "game.panel.bdx_gravity_time.class", "none" }, { "game.panel.bdx_gravity_time.style", "none" }, + { "game.panel.bdx_gravity_time.2nd_xoffset", "0" }, + { "game.panel.bdx_gravity_time.2nd_yoffset", "0" }, + { "game.panel.bdx_gravity_time.pressed_xoffset", "0" }, + { "game.panel.bdx_gravity_time.pressed_yoffset", "0" }, { "game.panel.bdx_gravity_state.x", "-1" }, { "game.panel.bdx_gravity_state.y", "-1" }, { "game.panel.bdx_gravity_state.align", "left" }, @@ -11117,6 +11617,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_gravity_state.draw_order", "0" }, { "game.panel.bdx_gravity_state.class", "none" }, { "game.panel.bdx_gravity_state.style", "none" }, + { "game.panel.bdx_gravity_state.2nd_xoffset", "0" }, + { "game.panel.bdx_gravity_state.2nd_yoffset", "0" }, + { "game.panel.bdx_gravity_state.pressed_xoffset", "0" }, + { "game.panel.bdx_gravity_state.pressed_yoffset", "0" }, { "game.panel.bdx_skeleton.x", "-1" }, { "game.panel.bdx_skeleton.y", "-1" }, @@ -11125,6 +11629,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_skeleton.draw_order", "0" }, { "game.panel.bdx_skeleton.class", "none" }, { "game.panel.bdx_skeleton.style", "none" }, + { "game.panel.bdx_skeleton.2nd_xoffset", "0" }, + { "game.panel.bdx_skeleton.2nd_yoffset", "0" }, + { "game.panel.bdx_skeleton.pressed_xoffset", "0" }, + { "game.panel.bdx_skeleton.pressed_yoffset", "0" }, { "game.panel.bdx_skeleton_count.x", "-1" }, { "game.panel.bdx_skeleton_count.y", "-1" }, { "game.panel.bdx_skeleton_count.align", "left" }, @@ -11135,6 +11643,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_skeleton_count.draw_order", "0" }, { "game.panel.bdx_skeleton_count.class", "none" }, { "game.panel.bdx_skeleton_count.style", "none" }, + { "game.panel.bdx_skeleton_count.2nd_xoffset", "0" }, + { "game.panel.bdx_skeleton_count.2nd_yoffset", "0" }, + { "game.panel.bdx_skeleton_count.pressed_xoffset", "0" }, + { "game.panel.bdx_skeleton_count.pressed_yoffset", "0" }, { "game.panel.bdx_sweet.x", "-1" }, { "game.panel.bdx_sweet.y", "-1" }, @@ -11143,6 +11655,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_sweet.draw_order", "0" }, { "game.panel.bdx_sweet.class", "none" }, { "game.panel.bdx_sweet.style", "none" }, + { "game.panel.bdx_sweet.2nd_xoffset", "0" }, + { "game.panel.bdx_sweet.2nd_yoffset", "0" }, + { "game.panel.bdx_sweet.pressed_xoffset", "0" }, + { "game.panel.bdx_sweet.pressed_yoffset", "0" }, { "game.panel.bdx_pneumatic_hammer.x", "-1" }, { "game.panel.bdx_pneumatic_hammer.y", "-1" }, @@ -11151,6 +11667,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_pneumatic_hammer.draw_order", "0" }, { "game.panel.bdx_pneumatic_hammer.class", "none" }, { "game.panel.bdx_pneumatic_hammer.style", "none" }, + { "game.panel.bdx_pneumatic_hammer.2nd_xoffset", "0" }, + { "game.panel.bdx_pneumatic_hammer.2nd_yoffset", "0" }, + { "game.panel.bdx_pneumatic_hammer.pressed_xoffset", "0" }, + { "game.panel.bdx_pneumatic_hammer.pressed_yoffset", "0" }, { "game.panel.bdx_rocket_count.x", "-1" }, { "game.panel.bdx_rocket_count.y", "-1" }, @@ -11162,6 +11682,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_rocket_count.draw_order", "0" }, { "game.panel.bdx_rocket_count.class", "none" }, { "game.panel.bdx_rocket_count.style", "none" }, + { "game.panel.bdx_rocket_count.2nd_xoffset", "0" }, + { "game.panel.bdx_rocket_count.2nd_yoffset", "0" }, + { "game.panel.bdx_rocket_count.pressed_xoffset", "0" }, + { "game.panel.bdx_rocket_count.pressed_yoffset", "0" }, { "game.panel.bdx_rocket_state.x", "-1" }, { "game.panel.bdx_rocket_state.y", "-1" }, { "game.panel.bdx_rocket_state.align", "left" }, @@ -11173,6 +11697,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_rocket_state.draw_order", "0" }, { "game.panel.bdx_rocket_state.class", "none" }, { "game.panel.bdx_rocket_state.style", "none" }, + { "game.panel.bdx_rocket_state.2nd_xoffset", "0" }, + { "game.panel.bdx_rocket_state.2nd_yoffset", "0" }, + { "game.panel.bdx_rocket_state.pressed_xoffset", "0" }, + { "game.panel.bdx_rocket_state.pressed_yoffset", "0" }, { "game.panel.bdx_magic_wall.x", "-1" }, { "game.panel.bdx_magic_wall.y", "-1" }, @@ -11181,6 +11709,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_magic_wall.draw_order", "0" }, { "game.panel.bdx_magic_wall.class", "none" }, { "game.panel.bdx_magic_wall.style", "none" }, + { "game.panel.bdx_magic_wall.2nd_xoffset", "0" }, + { "game.panel.bdx_magic_wall.2nd_yoffset", "0" }, + { "game.panel.bdx_magic_wall.pressed_xoffset", "0" }, + { "game.panel.bdx_magic_wall.pressed_yoffset", "0" }, { "game.panel.bdx_magic_wall_time.x", "-1" }, { "game.panel.bdx_magic_wall_time.y", "-1" }, { "game.panel.bdx_magic_wall_time.align", "left" }, @@ -11191,6 +11723,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_magic_wall_time.draw_order", "0" }, { "game.panel.bdx_magic_wall_time.class", "none" }, { "game.panel.bdx_magic_wall_time.style", "none" }, + { "game.panel.bdx_magic_wall_time.2nd_xoffset", "0" }, + { "game.panel.bdx_magic_wall_time.2nd_yoffset", "0" }, + { "game.panel.bdx_magic_wall_time.pressed_xoffset", "0" }, + { "game.panel.bdx_magic_wall_time.pressed_yoffset", "0" }, { "game.panel.bdx_creature_switch.x", "-1" }, { "game.panel.bdx_creature_switch.y", "-1" }, @@ -11199,6 +11735,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_creature_switch.draw_order", "0" }, { "game.panel.bdx_creature_switch.class", "none" }, { "game.panel.bdx_creature_switch.style", "none" }, + { "game.panel.bdx_creature_switch.2nd_xoffset", "0" }, + { "game.panel.bdx_creature_switch.2nd_yoffset", "0" }, + { "game.panel.bdx_creature_switch.pressed_xoffset", "0" }, + { "game.panel.bdx_creature_switch.pressed_yoffset", "0" }, { "game.panel.bdx_expandable_wall_switch.x", "-1" }, { "game.panel.bdx_expandable_wall_switch.y", "-1" }, @@ -11207,6 +11747,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_expandable_wall_switch.draw_order", "0" }, { "game.panel.bdx_expandable_wall_switch.class", "none" }, { "game.panel.bdx_expandable_wall_switch.style", "none" }, + { "game.panel.bdx_expandable_wall_switch.2nd_xoffset","0" }, + { "game.panel.bdx_expandable_wall_switch.2nd_yoffset","0" }, + { "game.panel.bdx_expandable_wall_switch.pressed_xoffset", "0" }, + { "game.panel.bdx_expandable_wall_switch.pressed_yoffset", "0" }, { "game.panel.bdx_biter_switch_time.x", "-1" }, { "game.panel.bdx_biter_switch_time.y", "-1" }, @@ -11218,12 +11762,20 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_biter_switch_time.draw_order", "0" }, { "game.panel.bdx_biter_switch_time.class", "none" }, { "game.panel.bdx_biter_switch_time.style", "none" }, + { "game.panel.bdx_biter_switch_time.2nd_xoffset", "0" }, + { "game.panel.bdx_biter_switch_time.2nd_yoffset", "0" }, + { "game.panel.bdx_biter_switch_time.pressed_xoffset", "0" }, + { "game.panel.bdx_biter_switch_time.pressed_yoffset", "0" }, { "game.panel.bdx_replicator.x", "-1" }, { "game.panel.bdx_replicator.y", "-1" }, { "game.panel.bdx_replicator.tile_size", "16" }, { "game.panel.bdx_replicator.draw_masked", "false" }, { "game.panel.bdx_replicator.draw_order", "0" }, + { "game.panel.bdx_replicator.2nd_xoffset", "0" }, + { "game.panel.bdx_replicator.2nd_yoffset", "0" }, + { "game.panel.bdx_replicator.pressed_xoffset", "0" }, + { "game.panel.bdx_replicator.pressed_yoffset", "0" }, { "game.panel.bdx_replicator_switch.x", "-1" }, { "game.panel.bdx_replicator_switch.y", "-1" }, { "game.panel.bdx_replicator_switch.tile_size", "16" }, @@ -11231,6 +11783,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_replicator_switch.draw_order", "0" }, { "game.panel.bdx_replicator_switch.class", "none" }, { "game.panel.bdx_replicator_switch.style", "none" }, + { "game.panel.bdx_replicator_switch.2nd_xoffset", "0" }, + { "game.panel.bdx_replicator_switch.2nd_yoffset", "0" }, + { "game.panel.bdx_replicator_switch.pressed_xoffset", "0" }, + { "game.panel.bdx_replicator_switch.pressed_yoffset", "0" }, { "game.panel.bdx_conveyor_left.x", "-1" }, { "game.panel.bdx_conveyor_left.y", "-1" }, @@ -11239,6 +11795,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_conveyor_left.draw_order", "0" }, { "game.panel.bdx_conveyor_left.class", "none" }, { "game.panel.bdx_conveyor_left.style", "none" }, + { "game.panel.bdx_conveyor_left.2nd_xoffset", "0" }, + { "game.panel.bdx_conveyor_left.2nd_yoffset", "0" }, + { "game.panel.bdx_conveyor_left.pressed_xoffset", "0" }, + { "game.panel.bdx_conveyor_left.pressed_yoffset", "0" }, { "game.panel.bdx_conveyor_right.x", "-1" }, { "game.panel.bdx_conveyor_right.y", "-1" }, { "game.panel.bdx_conveyor_right.tile_size", "16" }, @@ -11246,6 +11806,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_conveyor_right.draw_order", "0" }, { "game.panel.bdx_conveyor_right.class", "none" }, { "game.panel.bdx_conveyor_right.style", "none" }, + { "game.panel.bdx_conveyor_right.2nd_xoffset", "0" }, + { "game.panel.bdx_conveyor_right.2nd_yoffset", "0" }, + { "game.panel.bdx_conveyor_right.pressed_xoffset", "0" }, + { "game.panel.bdx_conveyor_right.pressed_yoffset", "0" }, { "game.panel.bdx_conveyor_switch.x", "-1" }, { "game.panel.bdx_conveyor_switch.y", "-1" }, { "game.panel.bdx_conveyor_switch.tile_size", "16" }, @@ -11253,6 +11817,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_conveyor_switch.draw_order", "0" }, { "game.panel.bdx_conveyor_switch.class", "none" }, { "game.panel.bdx_conveyor_switch.style", "none" }, + { "game.panel.bdx_conveyor_switch.2nd_xoffset", "0" }, + { "game.panel.bdx_conveyor_switch.2nd_yoffset", "0" }, + { "game.panel.bdx_conveyor_switch.pressed_xoffset", "0" }, + { "game.panel.bdx_conveyor_switch.pressed_yoffset", "0" }, { "game.panel.bdx_conveyor_dir_switch.x", "-1" }, { "game.panel.bdx_conveyor_dir_switch.y", "-1" }, { "game.panel.bdx_conveyor_dir_switch.tile_size", "16" }, @@ -11260,6 +11828,10 @@ struct ConfigInfo image_config[] = { "game.panel.bdx_conveyor_dir_switch.draw_order", "0" }, { "game.panel.bdx_conveyor_dir_switch.class", "none" }, { "game.panel.bdx_conveyor_dir_switch.style", "none" }, + { "game.panel.bdx_conveyor_dir_switch.2nd_xoffset", "0" }, + { "game.panel.bdx_conveyor_dir_switch.2nd_yoffset", "0" }, + { "game.panel.bdx_conveyor_dir_switch.pressed_xoffset", "0" }, + { "game.panel.bdx_conveyor_dir_switch.pressed_yoffset", "0" }, { "game.panel.player_name.x", "-1" }, { "game.panel.player_name.y", "-1" }, @@ -11272,6 +11844,10 @@ struct ConfigInfo image_config[] = { "game.panel.player_name.draw_order", "0" }, { "game.panel.player_name.class", "none" }, { "game.panel.player_name.style", "none" }, + { "game.panel.player_name.2nd_xoffset", "0" }, + { "game.panel.player_name.2nd_yoffset", "0" }, + { "game.panel.player_name.pressed_xoffset", "0" }, + { "game.panel.player_name.pressed_yoffset", "0" }, { "game.panel.levelset_name.x", "-1" }, { "game.panel.levelset_name.y", "-1" }, @@ -11284,6 +11860,10 @@ struct ConfigInfo image_config[] = { "game.panel.levelset_name.draw_order", "0" }, { "game.panel.levelset_name.class", "none" }, { "game.panel.levelset_name.style", "none" }, + { "game.panel.levelset_name.2nd_xoffset", "0" }, + { "game.panel.levelset_name.2nd_yoffset", "0" }, + { "game.panel.levelset_name.pressed_xoffset", "0" }, + { "game.panel.levelset_name.pressed_yoffset", "0" }, { "game.panel.level_name.x", "-1" }, { "game.panel.level_name.y", "-1" }, @@ -11296,6 +11876,10 @@ struct ConfigInfo image_config[] = { "game.panel.level_name.draw_order", "0" }, { "game.panel.level_name.class", "none" }, { "game.panel.level_name.style", "none" }, + { "game.panel.level_name.2nd_xoffset", "0" }, + { "game.panel.level_name.2nd_yoffset", "0" }, + { "game.panel.level_name.pressed_xoffset", "0" }, + { "game.panel.level_name.pressed_yoffset", "0" }, { "game.panel.level_author.x", "-1" }, { "game.panel.level_author.y", "-1" }, @@ -11308,6 +11892,10 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.draw_order", "0" }, { "game.panel.level_author.class", "none" }, { "game.panel.level_author.style", "none" }, + { "game.panel.level_author.2nd_xoffset", "0" }, + { "game.panel.level_author.2nd_yoffset", "0" }, + { "game.panel.level_author.pressed_xoffset", "0" }, + { "game.panel.level_author.pressed_yoffset", "0" }, { "game.button.stop.x", "5" }, { "game.button.stop.y", "215" }, diff --git a/src/libgame/system.h b/src/libgame/system.h index c588a879..6ca2afbe 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1932,9 +1932,10 @@ struct DoorPartPosInfo struct TextPosInfo { int x, y; - int xoffset; // special case for tape date and time - int xoffset2; // special case for tape date - int yoffset; // special case for list of preview players + int xoffset; // special case for various offsets for drawing + int xoffset2; // special case for various offsets for drawing + int yoffset; // special case for various offsets for drawing + int yoffset2; // special case for various offsets for drawing int width, height; int align, valign; int size; // also used for suffix ".digits"