From: Holger Schemel Date: Tue, 12 Nov 2024 17:48:47 +0000 (+0100) Subject: changed level story related settings from ".INFO[STORY]" to ".STORY" X-Git-Tag: 4.4.0.0-test-4~62 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=8239bfe9eae3963995d5cc848776eead7bb5941d;p=rocksndiamonds.git changed level story related settings from ".INFO[STORY]" to ".STORY" --- diff --git a/src/conf_gfx.c b/src/conf_gfx.c index a580c3cb..137dfce9 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -8603,7 +8603,7 @@ struct ConfigInfo image_config[] = { "background.INFO[VERSION]", UNDEFINED_FILENAME }, { "background.INFO[LEVELSET]", UNDEFINED_FILENAME }, { "background.INFO[LEVEL]", UNDEFINED_FILENAME }, - { "background.INFO[STORY]", UNDEFINED_FILENAME }, + { "background.STORY", UNDEFINED_FILENAME }, { "background.SETUP", UNDEFINED_FILENAME }, { "background.PLAYING", UNDEFINED_FILENAME }, { "background.DOOR", UNDEFINED_FILENAME }, @@ -9240,8 +9240,8 @@ struct ConfigInfo image_config[] = { "menu.draw_yoffset.INFO[LEVELSET]", "0" }, { "menu.draw_xoffset.INFO[LEVEL]", "0" }, { "menu.draw_yoffset.INFO[LEVEL]", "0" }, - { "menu.draw_xoffset.INFO[STORY]", "0" }, - { "menu.draw_yoffset.INFO[STORY]", "0" }, + { "menu.draw_xoffset.STORY", "0" }, + { "menu.draw_yoffset.STORY", "0" }, { "menu.draw_xoffset.SETUP", "0" }, { "menu.draw_yoffset.SETUP", "0" }, { "menu.draw_xoffset.SETUP[GAME]", "0" }, @@ -9307,7 +9307,7 @@ struct ConfigInfo image_config[] = { "menu.left_spacing.INFO[VERSION]", "16" }, { "menu.left_spacing.INFO[LEVELSET]", "16" }, { "menu.left_spacing.INFO[LEVEL]", "16" }, - { "menu.left_spacing.INFO[STORY]", "16" }, + { "menu.left_spacing.STORY", "16" }, { "menu.left_spacing.SETUP[INPUT]", "16" }, { "menu.middle_spacing.SCOREINFO", "32" }, @@ -9324,7 +9324,7 @@ struct ConfigInfo image_config[] = { "menu.right_spacing.INFO[VERSION]", "16" }, { "menu.right_spacing.INFO[LEVELSET]", "16" }, { "menu.right_spacing.INFO[LEVEL]", "16" }, - { "menu.right_spacing.INFO[STORY]", "16" }, + { "menu.right_spacing.STORY", "16" }, { "menu.right_spacing.SETUP[INPUT]", "16" }, { "menu.top_spacing.SCOREINFO", "96" }, @@ -9337,7 +9337,7 @@ struct ConfigInfo image_config[] = { "menu.top_spacing.INFO[VERSION]", "96" }, { "menu.top_spacing.INFO[LEVELSET]", "96" }, { "menu.top_spacing.INFO[LEVEL]", "96" }, - { "menu.top_spacing.INFO[STORY]", "96" }, + { "menu.top_spacing.STORY", "96" }, { "menu.top_spacing.SETUP[INPUT]", "96" }, { "menu.bottom_spacing.SCOREINFO", "32" }, @@ -9350,7 +9350,7 @@ struct ConfigInfo image_config[] = { "menu.bottom_spacing.INFO[VERSION]", "32" }, { "menu.bottom_spacing.INFO[LEVELSET]", "32" }, { "menu.bottom_spacing.INFO[LEVEL]", "32" }, - { "menu.bottom_spacing.INFO[STORY]", "32" }, + { "menu.bottom_spacing.STORY", "32" }, { "menu.bottom_spacing.SETUP[INPUT]", "32" }, { "menu.paragraph_spacing.SCOREINFO", "-2" }, @@ -9363,7 +9363,7 @@ struct ConfigInfo image_config[] = { "menu.paragraph_spacing.INFO[VERSION]", "-2" }, { "menu.paragraph_spacing.INFO[LEVELSET]", "-3" }, { "menu.paragraph_spacing.INFO[LEVEL]", "-3" }, - { "menu.paragraph_spacing.INFO[STORY]", "-3" }, + { "menu.paragraph_spacing.STORY", "-3" }, { "menu.paragraph_spacing.SETUP[INPUT]", "-1" }, { "menu.headline1_spacing.SCOREINFO", "-2" }, @@ -9376,7 +9376,7 @@ struct ConfigInfo image_config[] = { "menu.headline1_spacing.INFO[VERSION]", "-2" }, { "menu.headline1_spacing.INFO[LEVELSET]", "-2" }, { "menu.headline1_spacing.INFO[LEVEL]", "-2" }, - { "menu.headline1_spacing.INFO[STORY]", "-2" }, + { "menu.headline1_spacing.STORY", "-2" }, { "menu.headline1_spacing.SETUP[INPUT]", "-2" }, { "menu.headline2_spacing.SCOREINFO", "-1" }, @@ -9389,7 +9389,7 @@ struct ConfigInfo image_config[] = { "menu.headline2_spacing.INFO[VERSION]", "-1" }, { "menu.headline2_spacing.INFO[LEVELSET]", "-1" }, { "menu.headline2_spacing.INFO[LEVEL]", "-1" }, - { "menu.headline2_spacing.INFO[STORY]", "-1" }, + { "menu.headline2_spacing.STORY", "-1" }, { "menu.headline2_spacing.SETUP[INPUT]", "-1" }, { "menu.line_spacing.SCOREINFO", "0" }, @@ -9402,7 +9402,7 @@ struct ConfigInfo image_config[] = { "menu.line_spacing.INFO[VERSION]", "0" }, { "menu.line_spacing.INFO[LEVELSET]", "0" }, { "menu.line_spacing.INFO[LEVEL]", "0" }, - { "menu.line_spacing.INFO[STORY]", "0" }, + { "menu.line_spacing.STORY", "0" }, { "menu.line_spacing.SETUP[INPUT]", "0" }, { "menu.extra_spacing.SCOREINFO", "2" }, @@ -9415,7 +9415,7 @@ struct ConfigInfo image_config[] = { "menu.extra_spacing.INFO[VERSION]", "2" }, { "menu.extra_spacing.INFO[LEVELSET]", "2" }, { "menu.extra_spacing.INFO[LEVEL]", "2" }, - { "menu.extra_spacing.INFO[STORY]", "2" }, + { "menu.extra_spacing.STORY", "2" }, { "menu.extra_spacing.SETUP[INPUT]", "2" }, { "menu.text.title.x", "-1" }, diff --git a/src/conf_mus.c b/src/conf_mus.c index fdf27ea5..851d7840 100644 --- a/src/conf_mus.c +++ b/src/conf_mus.c @@ -42,7 +42,7 @@ struct ConfigInfo music_config[] = { "background.INFO[VERSION]", UNDEFINED_FILENAME }, { "background.INFO[LEVELSET]", UNDEFINED_FILENAME }, { "background.INFO[LEVEL]", UNDEFINED_FILENAME }, - { "background.INFO[STORY]", UNDEFINED_FILENAME }, + { "background.STORY", UNDEFINED_FILENAME }, { "background.SETUP", UNDEFINED_FILENAME }, { "background.titlescreen_initial_1", UNDEFINED_FILENAME }, diff --git a/src/conf_snd.c b/src/conf_snd.c index e3bb555f..01061b1e 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -425,7 +425,7 @@ struct ConfigInfo sound_config[] = { "background.INFO[VERSION]", UNDEFINED_FILENAME }, { "background.INFO[LEVELSET]", UNDEFINED_FILENAME }, { "background.INFO[LEVEL]", UNDEFINED_FILENAME }, - { "background.INFO[STORY]", UNDEFINED_FILENAME }, + { "background.STORY", UNDEFINED_FILENAME }, { "background.SETUP", UNDEFINED_FILENAME }, { "background.titlescreen_initial_1", UNDEFINED_FILENAME }, diff --git a/src/events.c b/src/events.c index d4a612ed..3603e32c 100644 --- a/src/events.c +++ b/src/events.c @@ -1817,6 +1817,10 @@ void HandleButton(int mx, int my, int button, int button_nr) HandleInfoScreen(mx, my, 0, 0, button); break; + case GAME_MODE_STORY: + HandleStoryScreen(mx, my, 0, 0, button); + break; + case GAME_MODE_SETUP: HandleSetupScreen(mx, my, 0, 0, button); break; @@ -2444,6 +2448,7 @@ void HandleKey(Key key, int key_status) case GAME_MODE_LEVELNR: case GAME_MODE_SETUP: case GAME_MODE_INFO: + case GAME_MODE_STORY: case GAME_MODE_SCORES: case GAME_MODE_SCOREINFO: @@ -2468,6 +2473,8 @@ void HandleKey(Key key, int key_status) HandleSetupScreen(0, 0, 0, 0, MB_MENU_CHOICE); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, 0, (key == KSYM_space ? MB_MENU_CONTINUE : MB_MENU_CHOICE)); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, 0, (key == KSYM_space ? MB_MENU_CONTINUE : MB_MENU_CHOICE)); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, 0, MB_MENU_CHOICE); else if (game_status == GAME_MODE_SCOREINFO) @@ -2490,6 +2497,8 @@ void HandleKey(Key key, int key_status) HandleSetupScreen(0, 0, 0, 0, MB_MENU_LEAVE); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, 0, MB_MENU_LEAVE); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, 0, MB_MENU_LEAVE); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, 0, MB_MENU_LEAVE); else if (game_status == GAME_MODE_SCOREINFO) @@ -2507,6 +2516,8 @@ void HandleKey(Key key, int key_status) HandleSetupScreen(0, 0, 0, -1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, -1 * SCROLL_PAGE, MB_MENU_MARK); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, -1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, -1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCOREINFO) @@ -2524,6 +2535,8 @@ void HandleKey(Key key, int key_status) HandleSetupScreen(0, 0, 0, +1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, +1 * SCROLL_PAGE, MB_MENU_MARK); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, +1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, +1 * SCROLL_PAGE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCOREINFO) @@ -2760,6 +2773,7 @@ void HandleJoystick(void) case GAME_MODE_LEVELNR: case GAME_MODE_SETUP: case GAME_MODE_INFO: + case GAME_MODE_STORY: case GAME_MODE_SCORES: case GAME_MODE_SCOREINFO: { @@ -2780,6 +2794,8 @@ void HandleJoystick(void) HandleSetupScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status == GAME_MODE_SCOREINFO) diff --git a/src/game.c b/src/game.c index c16b3645..0842b9d3 100644 --- a/src/game.c +++ b/src/game.c @@ -3676,15 +3676,15 @@ void InitGame(void) int full_lev_fieldy = lev_fieldy + (BorderElement != EL_EMPTY ? 2 : 0); int fade_mask = REDRAW_FIELD; boolean restarting = (game_status == GAME_MODE_PLAYING); - boolean level_info = (game_status == GAME_MODE_INFO); + boolean level_story = (game_status == GAME_MODE_STORY); boolean emulate_bd = TRUE; // unless non-BOULDERDASH elements found boolean emulate_sp = TRUE; // unless non-SUPAPLEX elements found int initial_move_dir = MV_DOWN; int i, j, x, y; // show level info before starting the game (if any exists) - if (!level_editor_test_game && !restarting && !level_info && !tape.playing) - if (ShowInfoScreen_FromInitGame()) + if (!level_editor_test_game && !restarting && !level_story && !tape.playing) + if (ShowStoryScreen_FromInitGame()) return; // required to prevent handling game actions when moving doors (via "checkGameEnded()") diff --git a/src/init.c b/src/init.c index 8e2780e7..3a063ee7 100644 --- a/src/init.c +++ b/src/init.c @@ -1880,7 +1880,7 @@ static void InitGraphicInfo(void) IMG_BACKGROUND_INFO_VERSION, IMG_BACKGROUND_INFO_LEVELSET, IMG_BACKGROUND_INFO_LEVEL, - IMG_BACKGROUND_INFO_STORY, + IMG_BACKGROUND_STORY, IMG_BACKGROUND_SETUP, IMG_BACKGROUND_PLAYING, IMG_BACKGROUND_DOOR, diff --git a/src/main.c b/src/main.c index 4c7e2e4b..34da35e4 100644 --- a/src/main.c +++ b/src/main.c @@ -9295,6 +9295,7 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] = { ".SCOREINFO", GFX_SPECIAL_ARG_SCOREINFO, }, { ".EDITOR", GFX_SPECIAL_ARG_EDITOR, }, { ".INFO", GFX_SPECIAL_ARG_INFO, }, + { ".STORY", GFX_SPECIAL_ARG_STORY, }, { ".SETUP", GFX_SPECIAL_ARG_SETUP, }, { ".PLAYING", GFX_SPECIAL_ARG_PLAYING, }, { ".DOOR", GFX_SPECIAL_ARG_DOOR, }, diff --git a/src/main.h b/src/main.h index 4422c99e..acaf07fe 100644 --- a/src/main.h +++ b/src/main.h @@ -2820,6 +2820,7 @@ enum GFX_SPECIAL_ARG_SCOREINFO, GFX_SPECIAL_ARG_EDITOR, GFX_SPECIAL_ARG_INFO, + GFX_SPECIAL_ARG_STORY, GFX_SPECIAL_ARG_SETUP, GFX_SPECIAL_ARG_PLAYING, GFX_SPECIAL_ARG_DOOR, @@ -3090,6 +3091,7 @@ enum #define GAME_MODE_SCOREINFO GFX_SPECIAL_ARG_SCOREINFO #define GAME_MODE_EDITOR GFX_SPECIAL_ARG_EDITOR #define GAME_MODE_INFO GFX_SPECIAL_ARG_INFO +#define GAME_MODE_STORY GFX_SPECIAL_ARG_STORY #define GAME_MODE_SETUP GFX_SPECIAL_ARG_SETUP #define GAME_MODE_PLAYING GFX_SPECIAL_ARG_PLAYING #define GAME_MODE_PSEUDO_DOOR GFX_SPECIAL_ARG_DOOR diff --git a/src/screens.c b/src/screens.c index bb4cb8b8..35a2386b 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4162,7 +4162,7 @@ static int getInfoScreenBackgroundImage_Generic(void) info_mode == INFO_MODE_VERSION ? IMG_BACKGROUND_INFO_VERSION : info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET : info_mode == INFO_MODE_LEVEL ? IMG_BACKGROUND_INFO_LEVEL : - info_mode == INFO_MODE_STORY ? IMG_BACKGROUND_INFO_STORY : + info_mode == INFO_MODE_STORY ? IMG_BACKGROUND_STORY : IMG_BACKGROUND_INFO); } @@ -4174,7 +4174,7 @@ static int getInfoScreenBackgroundSound_Generic(void) info_mode == INFO_MODE_VERSION ? SND_BACKGROUND_INFO_VERSION : info_mode == INFO_MODE_LEVELSET ? SND_BACKGROUND_INFO_LEVELSET : info_mode == INFO_MODE_LEVEL ? SND_BACKGROUND_INFO_LEVEL : - info_mode == INFO_MODE_STORY ? SND_BACKGROUND_INFO_STORY : + info_mode == INFO_MODE_STORY ? SND_BACKGROUND_STORY : SND_BACKGROUND_INFO); } @@ -4186,7 +4186,7 @@ static int getInfoScreenBackgroundMusic_Generic(void) info_mode == INFO_MODE_VERSION ? MUS_BACKGROUND_INFO_VERSION : info_mode == INFO_MODE_LEVELSET ? MUS_BACKGROUND_INFO_LEVELSET : info_mode == INFO_MODE_LEVEL ? MUS_BACKGROUND_INFO_LEVEL : - info_mode == INFO_MODE_STORY ? MUS_BACKGROUND_INFO_STORY : + info_mode == INFO_MODE_STORY ? MUS_BACKGROUND_STORY : MUS_BACKGROUND_INFO); } @@ -4327,7 +4327,15 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens, int use static void DrawInfoScreen_Generic(void) { - SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic()); + if (info_mode == INFO_MODE_STORY) + { + SetMainBackgroundImage(IMG_BACKGROUND_STORY); + } + else + { + SetMainBackgroundImage(IMG_BACKGROUND_INFO); + SetMainBackgroundImageIfDefined(getInfoScreenBackgroundImage_Generic()); + } UnmapAllGadgets(); FadeInfoSoundsAndMusic(); @@ -4578,7 +4586,12 @@ static void DrawInfoScreen_FromMainMenuOrInitGame(int nr, boolean from_game_stat CloseDoor(DOOR_CLOSE_2); - SetGameStatus(GAME_MODE_INFO); + if (from_game_status == GAME_MODE_MAIN) + SetGameStatus(GAME_MODE_INFO); + else if (from_game_status == GAME_MODE_PLAYING) + SetGameStatus(GAME_MODE_STORY); + else + return; info_mode = nr; @@ -4600,8 +4613,6 @@ static void DrawInfoScreen_FromMainMenuOrInitGame(int nr, boolean from_game_stat // needed if different viewport properties defined for info screen ChangeViewportPropertiesIfNeeded(); - SetMainBackgroundImage(IMG_BACKGROUND_INFO); - DrawInfoScreen(); } @@ -4615,7 +4626,7 @@ void DrawInfoScreen_FromInitGame(int nr) DrawInfoScreen_FromMainMenuOrInitGame(nr, GAME_MODE_PLAYING); } -boolean ShowInfoScreen_FromInitGame(void) +boolean ShowStoryScreen_FromInitGame(void) { if (!hasLevelInfo()) return FALSE; @@ -4626,6 +4637,19 @@ boolean ShowInfoScreen_FromInitGame(void) levelset.level_story_shown[level_nr] = TRUE; + // copy all ".STORY" settings to ".INFO[STORY]", which is internally used to show story + menu.draw_xoffset_info[INFO_MODE_STORY] = menu.draw_xoffset[GAME_MODE_STORY]; + menu.draw_yoffset_info[INFO_MODE_STORY] = menu.draw_yoffset[GAME_MODE_STORY]; + menu.left_spacing_info[INFO_MODE_STORY] = menu.left_spacing[GAME_MODE_STORY]; + menu.right_spacing_info[INFO_MODE_STORY] = menu.right_spacing[GAME_MODE_STORY]; + menu.top_spacing_info[INFO_MODE_STORY] = menu.top_spacing[GAME_MODE_STORY]; + menu.bottom_spacing_info[INFO_MODE_STORY] = menu.bottom_spacing[GAME_MODE_STORY]; + menu.paragraph_spacing_info[INFO_MODE_STORY] = menu.paragraph_spacing[GAME_MODE_STORY]; + menu.headline1_spacing_info[INFO_MODE_STORY] = menu.headline1_spacing[GAME_MODE_STORY]; + menu.headline2_spacing_info[INFO_MODE_STORY] = menu.headline2_spacing[GAME_MODE_STORY]; + menu.line_spacing_info[INFO_MODE_STORY] = menu.line_spacing[GAME_MODE_STORY]; + menu.extra_spacing_info[INFO_MODE_STORY] = menu.extra_spacing[GAME_MODE_STORY]; + DrawInfoScreen_FromInitGame(INFO_MODE_STORY); return TRUE; @@ -4663,6 +4687,11 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) HandleInfoScreen_Main(mx, my, dx, dy, button); } +void HandleStoryScreen(int mx, int my, int dx, int dy, int button) +{ + HandleInfoScreen(mx, my, dx, dy, button); +} + // ============================================================================ // type name functions @@ -11399,6 +11428,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleSetupScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); break; @@ -11414,6 +11445,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleSetupScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); break; @@ -11429,6 +11462,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleSetupScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_INFO) HandleInfoScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); + else if (game_status == GAME_MODE_STORY) + HandleStoryScreen(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SCORES) HandleHallOfFame(0, 0, 999, gi->event.item_position, MB_MENU_INITIALIZE); break; diff --git a/src/screens.h b/src/screens.h index ff05d5f7..1ea255ae 100644 --- a/src/screens.h +++ b/src/screens.h @@ -26,7 +26,7 @@ void DrawHallOfFame(int); void DrawScreenAfterAddingSet(char *, int); void DrawInfoScreen_FromMainMenu(int); void DrawInfoScreen_FromInitGame(int); -boolean ShowInfoScreen_FromInitGame(void); +boolean ShowStoryScreen_FromInitGame(void); void RedrawSetupScreenAfterFullscreenToggle(void); void RedrawSetupScreenAfterScreenRotation(int); @@ -39,6 +39,7 @@ void HandleChooseLevelNr(int, int, int, int, int); void HandleHallOfFame(int, int, int, int, int); void HandleScoreInfo(int, int, int, int, int); void HandleInfoScreen(int, int, int, int, int); +void HandleStoryScreen(int, int, int, int, int); void HandleSetupScreen(int, int, int, int, int); void HandleTypeName(Key); void HandleGameActions(void);