From: Holger Schemel Date: Tue, 8 Sep 2020 17:55:47 +0000 (+0200) Subject: fixed version number references for changes since version 4.2.0.0 X-Git-Tag: 4.2.0.2~1 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=7a049c0017388d5d816b77781e5bc368a026610f;p=rocksndiamonds.git fixed version number references for changes since version 4.2.0.0 Fixed some version number references to version 4.1.4.2 that was never released as packages, but only via Git repository and that was nearly identical to version 4.1.4.1. Especially it contained the same version of the Emerald Mine game engine as version 4.1.4.1, so tapes recorded with version 4.1.4.2 must be played with the old EM engine. Starting with version 4.2.0.0, the new EM engine will be used. --- diff --git a/src/game.c b/src/game.c index 803eebb3..3544dcf7 100644 --- a/src/game.c +++ b/src/game.c @@ -2867,12 +2867,12 @@ static void InitGameEngine(void) 2.0.1 Bug was fixed in version: - 4.1.4.2 + 4.2.0.0 Description: In version 2.0.1, a new run-time element "EL_AMOEBA_DROPPING" was added, but the property "can fall" was missing, which caused some levels to be - unsolvable. This was fixed in version 4.1.4.2. + unsolvable. This was fixed in version 4.2.0.0. Affected levels/tapes: An example for a tape that was fixed by this bugfix is tape 029 from the @@ -2884,10 +2884,10 @@ static void InitGameEngine(void) boolean use_amoeba_dropping_cannot_fall_bug = ((game.engine_version >= VERSION_IDENT(2,0,1,0) && - game.engine_version <= VERSION_IDENT(4,1,4,1)) || + game.engine_version < VERSION_IDENT(4,2,0,0)) || (tape.playing && tape.game_version >= VERSION_IDENT(2,0,1,0) && - tape.game_version <= VERSION_IDENT(4,1,4,1))); + tape.game_version < VERSION_IDENT(4,2,0,0))); /* Summary of bugfix/change: @@ -2908,7 +2908,7 @@ static void InitGameEngine(void) The second condition is an exception from the above case and is needed for the special case of tapes recorded with game (not engine!) version 2.0.1 or above, but before it was known that this change would break tapes like the - above and was fixed in 4.1.4.2, so that the changed behaviour was active + above and was fixed in 4.2.0.0, so that the changed behaviour was active although the engine version while recording maybe was before 2.0.1. There are a lot of tapes that are affected by this exception, like tape 006 from the level set "rnd_conor_mancone". @@ -2918,7 +2918,7 @@ static void InitGameEngine(void) (game.engine_version < VERSION_IDENT(2,0,1,0) && !(tape.playing && tape.game_version >= VERSION_IDENT(2,0,1,0) && - tape.game_version < VERSION_IDENT(4,1,4,2))); + tape.game_version < VERSION_IDENT(4,2,0,0))); /* Summary of bugfix/change: @@ -2990,20 +2990,14 @@ static void InitGameEngine(void) game_em.use_snap_key_bug = (game.engine_version < VERSION_IDENT(4,0,1,0)); - game_em.use_old_explosions = - (game.engine_version < VERSION_IDENT(4,1,4,2)); + boolean use_old_em_engine = (game.engine_version < VERSION_IDENT(4,2,0,0)); - game_em.use_old_android = - (game.engine_version < VERSION_IDENT(4,1,4,2)); + game_em.use_old_explosions = use_old_em_engine; + game_em.use_old_android = use_old_em_engine; + game_em.use_old_push_elements = use_old_em_engine; + game_em.use_old_push_into_acid = use_old_em_engine; - game_em.use_old_push_elements = - (game.engine_version < VERSION_IDENT(4,1,4,2)); - - game_em.use_old_push_into_acid = - (game.engine_version < VERSION_IDENT(4,1,4,2)); - - game_em.use_wrap_around = - (game.engine_version > VERSION_IDENT(4,1,4,1)); + game_em.use_wrap_around = !use_old_em_engine; // -------------------------------------------------------------------------- @@ -3018,7 +3012,7 @@ static void InitGameEngine(void) // ---------- initialize special element properties ------------------------- - // "EL_AMOEBA_DROPPING" missed property "can fall" between 2.0.1 and 4.1.4.1 + // "EL_AMOEBA_DROPPING" missed property "can fall" in older game versions if (use_amoeba_dropping_cannot_fall_bug) SET_PROPERTY(EL_AMOEBA_DROPPING, EP_CAN_FALL, FALSE); diff --git a/src/main.h b/src/main.h index 029f1743..2faf1e82 100644 --- a/src/main.h +++ b/src/main.h @@ -963,7 +963,7 @@ #define MAX_ELEMENTS_IN_GROUP 16 #define MIN_ANDROID_ELEMENTS 1 #define MAX_ANDROID_ELEMENTS 32 -#define MAX_ANDROID_ELEMENTS_OLD 16 // (extended after version 4.1.4.1) +#define MAX_ANDROID_ELEMENTS_OLD 16 // (extended since version 4.2.0.0) // values for elements with content #define MIN_ELEMENT_CONTENTS 1