From: Holger Schemel Date: Wed, 10 Apr 2024 07:23:32 +0000 (+0200) Subject: white space changes X-Git-Tag: 4.4.0.0-test-1~85 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=75d67afa120f407fd37d299f947c00ea9f6e83ab;p=rocksndiamonds.git white space changes --- diff --git a/src/screens.c b/src/screens.c index 7cc586bc..4a361948 100644 --- a/src/screens.c +++ b/src/screens.c @@ -410,216 +410,216 @@ static TreeInfo *score_entry_current = NULL; static struct ValueTextInfo window_sizes_list[] = { - { 50, "50 %" }, - { 80, "80 %" }, - { 90, "90 %" }, - { 100, "100 % (Default)" }, - { 110, "110 %" }, - { 120, "120 %" }, - { 130, "130 %" }, - { 140, "140 %" }, - { 150, "150 %" }, - { 200, "200 %" }, - { 250, "250 %" }, - { 300, "300 %" }, - - { -1, NULL }, + { 50, "50 %" }, + { 80, "80 %" }, + { 90, "90 %" }, + { 100, "100 % (Default)" }, + { 110, "110 %" }, + { 120, "120 %" }, + { 130, "130 %" }, + { 140, "140 %" }, + { 150, "150 %" }, + { 200, "200 %" }, + { 250, "250 %" }, + { 300, "300 %" }, + + { -1, NULL }, }; static struct StringValueTextInfo scaling_types_list[] = { - { SCALING_QUALITY_NEAREST, "Off" }, - { SCALING_QUALITY_LINEAR, "Linear" }, - { SCALING_QUALITY_BEST, "Anisotropic" }, + { SCALING_QUALITY_NEAREST, "Off" }, + { SCALING_QUALITY_LINEAR, "Linear" }, + { SCALING_QUALITY_BEST, "Anisotropic" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct StringValueTextInfo rendering_modes_list[] = { - { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)" }, - { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" }, + { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)"}, + { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" }, #if DEBUG // this mode may work under certain conditions, but does not work on Windows - { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" }, + { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" }, #endif - { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" }, + { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct StringValueTextInfo vsync_modes_list[] = { - { STR_VSYNC_MODE_OFF, "Off" }, - { STR_VSYNC_MODE_NORMAL, "Normal" }, - { STR_VSYNC_MODE_ADAPTIVE, "Adaptive" }, + { STR_VSYNC_MODE_OFF, "Off" }, + { STR_VSYNC_MODE_NORMAL, "Normal" }, + { STR_VSYNC_MODE_ADAPTIVE, "Adaptive" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct StringValueTextInfo scores_types_list[] = { - { STR_SCORES_TYPE_LOCAL_ONLY, "Local scores only" }, - { STR_SCORES_TYPE_SERVER_ONLY, "Server scores only" }, - { STR_SCORES_TYPE_LOCAL_AND_SERVER, "Local and server scores" }, + { STR_SCORES_TYPE_LOCAL_ONLY, "Local scores only" }, + { STR_SCORES_TYPE_SERVER_ONLY, "Server scores only" }, + { STR_SCORES_TYPE_LOCAL_AND_SERVER, "Local and server scores" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct ValueTextInfo game_speeds_list_normal[] = { - { 30, "Very Slow" }, - { 25, "Slow" }, - { 20, "Normal" }, - { 15, "Fast" }, - { 10, "Very Fast" }, + { 30, "Very Slow" }, + { 25, "Slow" }, + { 20, "Normal" }, + { 15, "Fast" }, + { 10, "Very Fast" }, - { -1, NULL }, + { -1, NULL }, }; static struct ValueTextInfo game_speeds_list_extended[] = { - { 1000, "1 fps (Extremely Slow)" }, - { 500, "2 fps" }, - { 200, "5 fps" }, - { 100, "10 fps" }, - { 50, "20 fps" }, - { 29, "35 fps (Original Supaplex)" }, - { 25, "40 fps" }, - { 20, "50 fps (=== Normal Speed ===)" }, - { 16, "60 fps (60 Hz VSync Speed)" }, - { 14, "70 fps (Maximum Supaplex)" }, - { 10, "100 fps" }, - { 5, "200 fps" }, - { 2, "500 fps" }, - { 1, "1000 fps (Extremely Fast)" }, - - { -1, NULL }, + { 1000, "1 fps (Extremely Slow)" }, + { 500, "2 fps" }, + { 200, "5 fps" }, + { 100, "10 fps" }, + { 50, "20 fps" }, + { 29, "35 fps (Original Supaplex)" }, + { 25, "40 fps" }, + { 20, "50 fps (=== Normal Speed ===)" }, + { 16, "60 fps (60 Hz VSync Speed)" }, + { 14, "70 fps (Maximum Supaplex)" }, + { 10, "100 fps" }, + { 5, "200 fps" }, + { 2, "500 fps" }, + { 1, "1000 fps (Extremely Fast)" }, + + { -1, NULL }, }; static struct ValueTextInfo *game_speeds_list; static struct ValueTextInfo scroll_delays_list[] = { - { 0, "0 Tiles (No Scroll Delay)" }, - { 1, "1 Tile" }, - { 2, "2 Tiles" }, - { 3, "3 Tiles (Default)" }, - { 4, "4 Tiles" }, - { 5, "5 Tiles" }, - { 6, "6 Tiles" }, - { 7, "7 Tiles" }, - { 8, "8 Tiles (Maximum Scroll Delay)"}, - - { -1, NULL }, + { 0, "0 Tiles (No Scroll Delay)" }, + { 1, "1 Tile" }, + { 2, "2 Tiles" }, + { 3, "3 Tiles (Default)" }, + { 4, "4 Tiles" }, + { 5, "5 Tiles" }, + { 6, "6 Tiles" }, + { 7, "7 Tiles" }, + { 8, "8 Tiles (Maximum Scroll Delay)"}, + + { -1, NULL }, }; static struct StringValueTextInfo snapshot_modes_list[] = { - { STR_SNAPSHOT_MODE_OFF, "Off" }, - { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" }, - { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" }, - { STR_SNAPSHOT_MODE_EVERY_COLLECT, "Every Collect" }, + { STR_SNAPSHOT_MODE_OFF, "Off" }, + { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" }, + { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" }, + { STR_SNAPSHOT_MODE_EVERY_COLLECT, "Every Collect" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct ValueTextInfo volumes_list[] = { - { 0, "0 %" }, - { 1, "1 %" }, - { 2, "2 %" }, - { 5, "5 %" }, - { 10, "10 %" }, - { 20, "20 %" }, - { 30, "30 %" }, - { 40, "40 %" }, - { 50, "50 %" }, - { 60, "60 %" }, - { 70, "70 %" }, - { 80, "80 %" }, - { 90, "90 %" }, - { 100, "100 %" }, - - { -1, NULL }, + { 0, "0 %" }, + { 1, "1 %" }, + { 2, "2 %" }, + { 5, "5 %" }, + { 10, "10 %" }, + { 20, "20 %" }, + { 30, "30 %" }, + { 40, "40 %" }, + { 50, "50 %" }, + { 60, "60 %" }, + { 70, "70 %" }, + { 80, "80 %" }, + { 90, "90 %" }, + { 100, "100 %" }, + + { -1, NULL }, }; static struct StringValueTextInfo touch_controls_list[] = { - { TOUCH_CONTROL_OFF, "Off" }, - { TOUCH_CONTROL_VIRTUAL_BUTTONS, "Virtual Buttons" }, - { TOUCH_CONTROL_WIPE_GESTURES, "Wipe Gestures" }, - { TOUCH_CONTROL_FOLLOW_FINGER, "Follow Finger" }, + { TOUCH_CONTROL_OFF, "Off" }, + { TOUCH_CONTROL_VIRTUAL_BUTTONS, "Virtual Buttons" }, + { TOUCH_CONTROL_WIPE_GESTURES, "Wipe Gestures" }, + { TOUCH_CONTROL_FOLLOW_FINGER, "Follow Finger" }, - { NULL, NULL }, + { NULL, NULL }, }; static struct ValueTextInfo distances_list[] = { - { 1, "1 %" }, - { 2, "2 %" }, - { 3, "3 %" }, - { 4, "4 %" }, - { 5, "5 %" }, - { 10, "10 %" }, - { 15, "15 %" }, - { 20, "20 %" }, - { 25, "25 %" }, - - { -1, NULL }, + { 1, "1 %" }, + { 2, "2 %" }, + { 3, "3 %" }, + { 4, "4 %" }, + { 5, "5 %" }, + { 10, "10 %" }, + { 15, "15 %" }, + { 20, "20 %" }, + { 25, "25 %" }, + + { -1, NULL }, }; static struct ValueTextInfo transparencies_list[] = { - { 0, "0 % (Opaque)" }, - { 10, "10 %" }, - { 20, "20 %" }, - { 30, "30 %" }, - { 40, "40 %" }, - { 50, "50 %" }, - { 60, "60 %" }, - { 70, "70 %" }, - { 80, "80 %" }, - { 90, "90 %" }, - { 100, "100 % (Invisible)" }, - - { -1, NULL }, + { 0, "0 % (Opaque)" }, + { 10, "10 %" }, + { 20, "20 %" }, + { 30, "30 %" }, + { 40, "40 %" }, + { 50, "50 %" }, + { 60, "60 %" }, + { 70, "70 %" }, + { 80, "80 %" }, + { 90, "90 %" }, + { 100, "100 % (Invisible)" }, + + { -1, NULL }, }; static struct ValueTextInfo grid_sizes_list[] = { - { 3, "3" }, - { 4, "4" }, - { 5, "5" }, - { 6, "6" }, - { 7, "7" }, - { 8, "8" }, - { 9, "9" }, - { 10, "10" }, - { 11, "11" }, - { 12, "12" }, - { 13, "13" }, - { 14, "14" }, - { 15, "15" }, - { 16, "16" }, - { 17, "17" }, - { 18, "18" }, - { 19, "19" }, - { 20, "20" }, - { 21, "21" }, - { 22, "22" }, - { 23, "23" }, - { 24, "24" }, - { 25, "25" }, - { 26, "26" }, - { 27, "27" }, - { 28, "28" }, - { 29, "29" }, - { 30, "30" }, - { 31, "31" }, - { 32, "32" }, - - { -1, NULL }, + { 3, "3" }, + { 4, "4" }, + { 5, "5" }, + { 6, "6" }, + { 7, "7" }, + { 8, "8" }, + { 9, "9" }, + { 10, "10" }, + { 11, "11" }, + { 12, "12" }, + { 13, "13" }, + { 14, "14" }, + { 15, "15" }, + { 16, "16" }, + { 17, "17" }, + { 18, "18" }, + { 19, "19" }, + { 20, "20" }, + { 21, "21" }, + { 22, "22" }, + { 23, "23" }, + { 24, "24" }, + { 25, "25" }, + { 26, "26" }, + { 27, "27" }, + { 28, "28" }, + { 29, "29" }, + { 30, "30" }, + { 31, "31" }, + { 32, "32" }, + + { -1, NULL }, }; static int align_xoffset = 0;