From: Holger Schemel Date: Sun, 16 Feb 2020 20:21:48 +0000 (+0100) Subject: renamed variable X-Git-Tag: 4.2.0.0~109 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=739004ae2f6fa8b334b040760486b9689d8f59da;p=rocksndiamonds.git renamed variable --- diff --git a/src/game_em/graphics.c b/src/game_em/graphics.c index aab9ade2..15b70660 100644 --- a/src/game_em/graphics.c +++ b/src/game_em/graphics.c @@ -39,7 +39,7 @@ int frame; /* current screen frame */ int screen_x, screen_y; /* current scroll position */ /* tiles currently on screen */ -static int screentiles[MAX_PLAYFIELD_WIDTH + 2][MAX_PLAYFIELD_HEIGHT + 2]; +static int screen_tiles[MAX_PLAYFIELD_WIDTH + 2][MAX_PLAYFIELD_HEIGHT + 2]; static int crumbled_state[MAX_PLAYFIELD_WIDTH + 2][MAX_PLAYFIELD_HEIGHT + 2]; /* graphic info for game objects/frames and players/actions/frames */ @@ -347,7 +347,7 @@ static void animscreen(void) } } - redraw_screen_tile = (screentiles[sx][sy] != obj || + redraw_screen_tile = (screen_tiles[sx][sy] != obj || crumbled_state[sx][sy] != crm); /* only redraw screen tiles if they (or their crumbled state) changed */ @@ -356,7 +356,7 @@ static void animscreen(void) DrawLevelField_EM(x, y, sx, sy, FALSE); DrawLevelFieldCrumbled_EM(x, y, sx, sy, crm, FALSE); - screentiles[sx][sy] = obj; + screen_tiles[sx][sy] = obj; crumbled_state[sx][sy] = crm; } } @@ -426,8 +426,8 @@ static void blitplayer(struct PLAYER *ply) } /* redraw screen tiles in the next frame (player may have left the tiles) */ - screentiles[old_sx][old_sy] = -1; - screentiles[new_sx][new_sy] = -1; + screen_tiles[old_sx][old_sy] = -1; + screen_tiles[new_sx][new_sy] = -1; } } @@ -447,7 +447,7 @@ void game_initscreen(void) { for (x = 0; x < MAX_BUF_XSIZE; x++) { - screentiles[x][y] = -1; + screen_tiles[x][y] = -1; crumbled_state[x][y] = 0; } } @@ -707,7 +707,7 @@ void RedrawPlayfield_EM(boolean force_redraw) { for (x = 0; x < MAX_BUF_XSIZE; x++) { - screentiles[x][y] = -1; + screen_tiles[x][y] = -1; crumbled_state[x][y] = 0; } }