From: Holger Schemel Date: Tue, 8 Mar 2016 12:14:10 +0000 (+0100) Subject: reduced minimum required screen frame rate at startup (for speed-up) X-Git-Tag: 4.0.0.0-rc1~54 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=7325072f28452b64057fca0f5fe23eaf945c2794;p=rocksndiamonds.git reduced minimum required screen frame rate at startup (for speed-up) --- diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 9b4e0cf4..dc866db6 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -53,7 +53,7 @@ void SDLLimitScreenUpdates(boolean enable) static void UpdateScreen(SDL_Rect *rect) { static unsigned int update_screen_delay = 0; - unsigned int update_screen_delay_value = 20; /* (milliseconds) */ + unsigned int update_screen_delay_value = 50; /* (milliseconds) */ SDL_Surface *screen = backbuffer->surface; if (limit_screen_updates &&