From: Holger Schemel Date: Mon, 20 Feb 2017 07:19:17 +0000 (+0100) Subject: fixed bug with endless explosions (MM engine) X-Git-Tag: 4.1.0.0~208 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=5bf7d183c4881db693c961cebe8374dbaccc9f7f;p=rocksndiamonds.git fixed bug with endless explosions (MM engine) --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index ca8c49c5..c1e1452a 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2131,6 +2131,7 @@ static void Explode_MM(int x, int y, int phase, int mode) Store[x][y] = EL_EMPTY; } + Feld[x][y] = Store[x][y]; Store[x][y] = Store2[x][y] = 0; MovDir[x][y] = MovPos[x][y] = MovDelay[x][y] = 0; InitField(x, y, FALSE);