From: Holger Schemel Date: Mon, 27 Aug 2018 20:45:46 +0000 (+0200) Subject: added loading custom artwork for network games X-Git-Tag: 4.1.1.0~51 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=58481829df8a0354c168d0ab1805859170593345;p=rocksndiamonds.git added loading custom artwork for network games --- diff --git a/src/network.c b/src/network.c index bfe53c37..d780e0d5 100644 --- a/src/network.c +++ b/src/network.c @@ -22,6 +22,7 @@ #include "files.h" #include "tools.h" #include "screens.h" +#include "init.h" struct NetworkClientPlayerInfo { @@ -693,6 +694,9 @@ static void Handle_OP_START_PLAYING() level_nr = new_level_nr; } + /* needed if level set of network game changed graphics, sounds or music */ + ReloadCustomArtwork(0); + TapeErase(); if (network_level.use_network_level_files)