From: Holger Schemel Date: Sat, 31 Oct 2020 22:53:17 +0000 (+0100) Subject: increased the maximum tape length for playing extreme levels X-Git-Tag: 4.2.0.4~1 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=540581c4ab898cd7933cfff1f3ed6e56c4646d79;p=rocksndiamonds.git increased the maximum tape length for playing extreme levels Playing Alan Bond's famous "Zelda 2" one-level set requires a tape playing time of several hours, which may exceed the previous maximum tape length. --- diff --git a/src/tape.h b/src/tape.h index 23773684..53065bf1 100644 --- a/src/tape.h +++ b/src/tape.h @@ -19,7 +19,7 @@ #define TAPE_TOGGLE_PLAY_PAUSE (1 << 1) // values for tape properties -#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) // max.time x fps +#define MAX_TAPE_LEN (10000 * FRAMES_PER_SECOND) // max.time x fps // values for tape action array positions #define TAPE_ACTION_LX (MAX_PLAYERS + 0)