From: Holger Schemel Date: Thu, 22 Aug 2024 17:33:36 +0000 (+0200) Subject: added function to set all elements in BD cave to unscanned (not used yet) X-Git-Tag: 4.4.0.0-test-4~299 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=52d39d0db1919a8b204866539cefa03bc729e729;p=rocksndiamonds.git added function to set all elements in BD cave to unscanned (not used yet) --- diff --git a/src/game_bd/bd_cave.c b/src/game_bd/bd_cave.c index d050c520..e815806f 100644 --- a/src/game_bd/bd_cave.c +++ b/src/game_bd/bd_cave.c @@ -1738,3 +1738,58 @@ boolean gd_caveset_has_levels(void) return FALSE; } + +// set all elements in a cave to their non-scanned counterparts +void unscan_cave(GdCave *cave) +{ + if (cave == NULL || cave->map == NULL) + return; + + int x, y; + + for (y = 0; y < cave->h; y++) + for (x = 0; x < cave->w; x++) + cave->map[y][x] = non_scanned_pair(cave->map[y][x]); + + cave->snap_element = non_scanned_pair(cave->snap_element); + cave->magic_diamond_to = non_scanned_pair(cave->magic_diamond_to); + cave->magic_stone_to = non_scanned_pair(cave->magic_stone_to); + cave->magic_mega_stone_to = non_scanned_pair(cave->magic_mega_stone_to); + cave->magic_nut_to = non_scanned_pair(cave->magic_nut_to); + cave->magic_nitro_pack_to = non_scanned_pair(cave->magic_nitro_pack_to); + cave->magic_flying_diamond_to = non_scanned_pair(cave->magic_flying_diamond_to); + cave->magic_flying_stone_to = non_scanned_pair(cave->magic_flying_stone_to); + cave->amoeba_too_big_effect = non_scanned_pair(cave->amoeba_too_big_effect); + cave->amoeba_enclosed_effect = non_scanned_pair(cave->amoeba_enclosed_effect); + cave->amoeba_2_too_big_effect = non_scanned_pair(cave->amoeba_2_too_big_effect); + cave->amoeba_2_enclosed_effect = non_scanned_pair(cave->amoeba_2_enclosed_effect); + cave->amoeba_2_explosion_effect = non_scanned_pair(cave->amoeba_2_explosion_effect); + cave->amoeba_2_looks_like = non_scanned_pair(cave->amoeba_2_looks_like); + cave->slime_eats_1 = non_scanned_pair(cave->slime_eats_1); + cave->slime_converts_1 = non_scanned_pair(cave->slime_converts_1); + cave->slime_eats_2 = non_scanned_pair(cave->slime_eats_2); + cave->slime_converts_2 = non_scanned_pair(cave->slime_converts_2); + cave->slime_eats_3 = non_scanned_pair(cave->slime_eats_3); + cave->slime_converts_3 = non_scanned_pair(cave->slime_converts_3); + cave->acid_eats_this = non_scanned_pair(cave->acid_eats_this); + cave->acid_turns_to = non_scanned_pair(cave->acid_turns_to); + cave->biter_eat = non_scanned_pair(cave->biter_eat); + cave->bladder_converts_by = non_scanned_pair(cave->bladder_converts_by); + cave->nut_turns_to_when_crushed = non_scanned_pair(cave->nut_turns_to_when_crushed); + cave->expanding_wall_looks_like = non_scanned_pair(cave->expanding_wall_looks_like); + cave->dirt_looks_like = non_scanned_pair(cave->dirt_looks_like); + cave->stone_falling_effect = non_scanned_pair(cave->stone_falling_effect); + cave->stone_bouncing_effect = non_scanned_pair(cave->stone_bouncing_effect); + cave->diamond_falling_effect = non_scanned_pair(cave->diamond_falling_effect); + cave->diamond_bouncing_effect = non_scanned_pair(cave->diamond_bouncing_effect); + cave->firefly_explode_to = non_scanned_pair(cave->firefly_explode_to); + cave->alt_firefly_explode_to = non_scanned_pair(cave->alt_firefly_explode_to); + cave->butterfly_explode_to = non_scanned_pair(cave->butterfly_explode_to); + cave->alt_butterfly_explode_to = non_scanned_pair(cave->alt_butterfly_explode_to); + cave->stonefly_explode_to = non_scanned_pair(cave->stonefly_explode_to); + cave->dragonfly_explode_to = non_scanned_pair(cave->dragonfly_explode_to); + cave->diamond_birth_effect = non_scanned_pair(cave->diamond_birth_effect); + cave->bomb_explosion_effect = non_scanned_pair(cave->bomb_explosion_effect); + cave->nitro_explosion_effect = non_scanned_pair(cave->nitro_explosion_effect); + cave->explosion_effect = non_scanned_pair(cave->explosion_effect); +} diff --git a/src/game_bd/bd_cave.h b/src/game_bd/bd_cave.h index 190b23d2..f1ed3532 100644 --- a/src/game_bd/bd_cave.h +++ b/src/game_bd/bd_cave.h @@ -738,4 +738,6 @@ void gd_cave_adler_checksum_more(GdCave *cave, unsigned int *a, unsigned int *b) boolean gd_cave_has_levels(GdCave *cave); boolean gd_caveset_has_levels(void); +void unscan_cave(GdCave *cave); + #endif // BD_CAVE_H