From: Holger Schemel Date: Sat, 19 Mar 2016 18:46:46 +0000 (+0100) Subject: fixed wrong screen transitions by forced screen redraw in every frame X-Git-Tag: 4.0.0.0-rc1~44 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=3d1ed92c17f56943478f3be499ee74462d393244;p=rocksndiamonds.git fixed wrong screen transitions by forced screen redraw in every frame --- diff --git a/src/tools.c b/src/tools.c index cee9fae4..f1aa666e 100644 --- a/src/tools.c +++ b/src/tools.c @@ -550,7 +550,7 @@ void BackToFront() redraw_mask = REDRAW_NONE; // force screen redraw in every frame to continue drawing global animations - redraw_mask = REDRAW_ALL; + redraw_mask = REDRAW_FIELD; #if DEBUG_FRAME_TIME PrintFrameTimeDebugging();