From: Holger Schemel Date: Sun, 17 Oct 2004 01:58:32 +0000 (+0200) Subject: rnd-20041017-1-src X-Git-Tag: 3.1.1^2~54 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=2c89261a1186ffc19bd6e5f82e9369bee1545e2f;p=rocksndiamonds.git rnd-20041017-1-src * fixed bug with scrollbars getting too small when list is very large * fixed bug with 3+3 (cross) sized explosion not making explosion sound --- diff --git a/ChangeLog b/ChangeLog index 59823701..4d93a179 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,9 @@ +2004-10-17 + * fixed bug with scrollbars getting too small when list is very large + +2004-10-09 + * fixed bug with 3+3 (cross) sized explosion not making explosion sound + 2004-10-04 * added most level editor configuration gadgets for new EMC elements diff --git a/src/conftime.h b/src/conftime.h index d0460700..fd13ab2a 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2004-10-04 22:50]" +#define COMPILE_DATE_STRING "[2004-10-17 03:55]" diff --git a/src/editor.c b/src/editor.c index d05a5d72..75c92d39 100644 --- a/src/editor.c +++ b/src/editor.c @@ -110,8 +110,11 @@ MINI_TILEX / 2) /* values for the settings windows */ -#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2) -#define ED_SETTINGS_YSTART (MINI_TILEY * 10) +#define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2) +#define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY) + +#define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2) +#define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY) #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ 2 * ED_GADGET_DISTANCE) @@ -119,9 +122,14 @@ #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) -#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ +#define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \ (n) * ED_SETTINGS_XOFFSET) -#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ +#define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \ + (n) * ED_SETTINGS_YOFFSET) + +#define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \ + (n) * ED_SETTINGS_XOFFSET) +#define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) #define ED_SETTINGS1_YPOS MINI_TILEY @@ -137,12 +145,12 @@ (n) * ED_COUNTER_YDISTANCE - 2) /* values for element content drawing areas */ -#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) -#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ +#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n)) +#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \ ED_GADGET_DISTANCE) -#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) -#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ +#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n)) +#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \ ED_GADGET_DISTANCE - MINI_TILEY) /* yamyam content */ @@ -512,12 +520,12 @@ #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) -#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3) -#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4) -#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) -#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3) +#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4) +#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5) +#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6) +#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 8) #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10) #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11) @@ -716,13 +724,13 @@ #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE /* values for checkbutton gadgets */ -#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 -#define ED_CHECKBUTTON_ID_GRAVITY 1 -#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 -#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 -#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 -#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5 -#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 6 +#define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0 +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 2 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3 +#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4 +#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 5 +#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 6 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9 @@ -756,7 +764,7 @@ #define ED_NUM_CHECKBUTTONS 37 -#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC @@ -925,7 +933,7 @@ static struct char *text_above, *text_left, *text_right; } counterbutton_info[ED_NUM_COUNTERBUTTONS] = { - /* ---------- level and editor settings ---------------------------------- */ + /* ---------- current level number --------------------------------------- */ { DX + 5 - SX, DY + 3 - SY, @@ -935,8 +943,11 @@ static struct &level_nr, NULL, NULL, NULL }, + + /* ---------- level and editor settings ---------------------------------- */ + { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4), MIN_LEV_FIELDX, MAX_LEV_FIELDX, GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE, @@ -944,7 +955,7 @@ static struct "playfield size:", NULL, "width", }, { - -1, ED_COUNTER_YPOS(2), + -1, ED_LEVEL_SETTINGS_YPOS(4), MIN_LEV_FIELDY, MAX_LEV_FIELDY, GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP, @@ -952,15 +963,15 @@ static struct NULL, " ", "height", }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), 0, 999, GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, &level.gems_needed, - "number of gems to collect:", NULL, NULL + NULL, "number of gems to collect:", NULL }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), 0, 9999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, @@ -968,7 +979,7 @@ static struct "time or step limit to solve level:", NULL, NULL }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), 0, 255, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, @@ -976,7 +987,7 @@ static struct "score for each 10 sec/steps left:", NULL, NULL }, { - ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), + ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), 1, 100, GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE, @@ -987,7 +998,7 @@ static struct /* ---------- element settings: configure (various elements) ------------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), MIN_SCORE, MAX_SCORE, GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP, GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE, @@ -995,7 +1006,7 @@ static struct NULL, NULL, NULL }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), MIN_SCORE, MAX_SCORE, GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP, GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE, @@ -1003,7 +1014,7 @@ static struct NULL, NULL, NULL }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP, GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE, @@ -1011,7 +1022,7 @@ static struct NULL, NULL, "number of content areas" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE, GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP, GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE, @@ -1019,7 +1030,7 @@ static struct NULL, NULL, "width", }, { - -1, ED_SETTINGS_YPOS(0), + -1, ED_ELEMENT_SETTINGS_YPOS(0), MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE, GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP, GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP, @@ -1030,7 +1041,7 @@ static struct /* ---------- element settings: configure 1 (custom elements) ------------ */ { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6), MIN_SCORE, MAX_SCORE, GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE, @@ -1038,7 +1049,7 @@ static struct NULL, "score", " " }, { - -1, ED_SETTINGS_YPOS(6), + -1, ED_ELEMENT_SETTINGS_YPOS(6), MIN_COLLECT_COUNT, MAX_COLLECT_COUNT, GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP, @@ -1046,7 +1057,7 @@ static struct NULL, "count", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), 0, 255, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1054,7 +1065,7 @@ static struct NULL, "push delay", NULL }, { - -1, ED_SETTINGS_YPOS(7), + -1, ED_ELEMENT_SETTINGS_YPOS(7), 0, 255, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, @@ -1062,7 +1073,7 @@ static struct NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), 0, 255, GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1070,7 +1081,7 @@ static struct NULL, "drop delay", NULL }, { - -1, ED_SETTINGS_YPOS(8), + -1, ED_ELEMENT_SETTINGS_YPOS(8), 0, 255, GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, @@ -1081,7 +1092,7 @@ static struct /* ---------- element settings: configure 2 (custom elements) ------------ */ { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1089,7 +1100,7 @@ static struct NULL, "move delay", NULL }, { - -1, ED_SETTINGS_YPOS(5), + -1, ED_ELEMENT_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP, GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP, @@ -1097,7 +1108,7 @@ static struct NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12), 0, 255, GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, @@ -1105,7 +1116,7 @@ static struct NULL, "explosion delay", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13), 0, 255, GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, @@ -1116,7 +1127,7 @@ static struct /* ---------- element settings: configure (group elements) --------------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP, GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP, GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE, @@ -1127,7 +1138,7 @@ static struct /* ---------- element settings: advanced (custom elements) --------------- */ { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2), 0, 999, GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP, GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1135,7 +1146,7 @@ static struct NULL, "delay", NULL, }, { - -1, ED_SETTINGS_YPOS(2), + -1, ED_ELEMENT_SETTINGS_YPOS(2), 0, 999, GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP, GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP, @@ -1143,7 +1154,7 @@ static struct NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12), 0, 100, GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP, GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE, @@ -1162,14 +1173,14 @@ static struct } textinput_info[ED_NUM_TEXTINPUT] = { { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0), GADGET_ID_LEVEL_NAME, MAX_LEVEL_NAME_LEN, level.name, "Title:", "Title" }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2), GADGET_ID_LEVEL_AUTHOR, MAX_LEVEL_AUTHOR_LEN, level.author, @@ -1194,7 +1205,7 @@ static struct } textarea_info[ED_NUM_TEXTAREAS] = { { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_ENVELOPE_INFO, MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE, NULL, @@ -1212,8 +1223,8 @@ static struct ValueTextInfo options_time_or_steps[] = static struct ValueTextInfo options_game_engine_type[] = { - { GAME_ENGINE_TYPE_RND, "RND" }, - { GAME_ENGINE_TYPE_EM, "EM" }, + { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" }, + { GAME_ENGINE_TYPE_EM, "Emerald Mine" }, { -1, NULL } }; @@ -1541,7 +1552,7 @@ static struct /* ---------- level and editor settings ---------------------------------- */ { - -1, ED_COUNTER_YPOS(4), + -1, ED_LEVEL_SETTINGS_YPOS(8), GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP, -1, options_time_or_steps, @@ -1549,7 +1560,7 @@ static struct NULL, "(0 => no limit)", "time or step limit" }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) + 8, + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, -1, options_game_engine_type, @@ -1560,7 +1571,7 @@ static struct /* ---------- element settings: configure 1 (custom elements) ----------- */ { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE, -1, options_access_type, @@ -1568,7 +1579,7 @@ static struct NULL, NULL, "type of access to this field" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE, -1, options_access_layer, @@ -1576,7 +1587,7 @@ static struct NULL, NULL, "layer of access for this field" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER, -1, options_access_protected, @@ -1584,7 +1595,7 @@ static struct NULL, NULL, "protected access for this field" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE, -1, options_access_direction, @@ -1592,7 +1603,7 @@ static struct "from", NULL, "access direction for this field" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE, -1, options_walk_to_action, @@ -1603,7 +1614,7 @@ static struct /* ---------- element settings: configure 2 (custom elements) ----------- */ { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE, -1, options_move_pattern, @@ -1611,7 +1622,7 @@ static struct "can move", NULL, "element move pattern" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE, -1, options_move_direction, @@ -1619,7 +1630,7 @@ static struct "starts moving", NULL, "initial element move direction" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE, -1, options_move_stepsize, @@ -1627,7 +1638,7 @@ static struct "move/fall speed", NULL, "speed of element movement" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE, -1, options_move_leave_type, @@ -1635,7 +1646,7 @@ static struct "can dig: can", ":", "leave behind or change element" }, { - -1, ED_SETTINGS_YPOS(7), + -1, ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH, -1, options_smash_targets, @@ -1643,7 +1654,7 @@ static struct "can smash", NULL, "elements that can be smashed" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE, -1, options_slippery_type, @@ -1651,7 +1662,7 @@ static struct "slippery", NULL, "where other elements fall down" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE, -1, options_deadliness, @@ -1659,7 +1670,7 @@ static struct "deadly when", NULL, "deadliness of element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE, -1, options_explosion_type, @@ -1670,7 +1681,7 @@ static struct /* ---------- element settings: advanced (custom elements) --------------- */ { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE, -1, options_time_units, @@ -1678,7 +1689,7 @@ static struct "delay time given in", NULL, "delay time units for change" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE, -1, options_change_direct_action, @@ -1686,7 +1697,7 @@ static struct NULL, NULL, "type of direct action" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE, -1, options_change_other_action, @@ -1694,7 +1705,7 @@ static struct NULL, "element:", "type of other element action" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6), GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE, -1, options_change_trigger_side, @@ -1702,7 +1713,7 @@ static struct "at", "side", "element side that causes change" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE, -1, options_change_trigger_player, @@ -1710,7 +1721,7 @@ static struct "player:", " ", "player that causes change" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER, -1, options_change_trigger_page, @@ -1718,7 +1729,7 @@ static struct "page:", NULL, "change page that causes change" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE, -1, options_change_replace_when, @@ -1726,7 +1737,7 @@ static struct "replace when", NULL, "which elements can be replaced" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE, 3, options_change_page, @@ -1737,7 +1748,7 @@ static struct /* ---------- element settings: configure (group elements) --------------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE, -1, options_group_choice_mode, @@ -1758,69 +1769,69 @@ static struct { #if 1 { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, 8, "Info", NULL, NULL, "Show information about element" }, { - ED_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, 8, "Config", NULL, NULL, "Configure element properties" }, { - ED_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE, 8, "Config 1", NULL, NULL, "Configure custom element properties" }, { - ED_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE, 8, "Config 2", NULL, NULL, "Configure custom element properties" }, { - ED_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE, 8, "Change", NULL, NULL, "Custom element change configuration" }, #else { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, 11, "Information", NULL, NULL, "Show information about element" }, { - ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, 11, "Configure", NULL, NULL, "Configure element properties" }, { - ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE, 11, "Advanced", NULL, NULL, "Advanced element configuration" }, #endif { - -1, ED_SETTINGS_YPOS(2), + -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, -1, "Save", " ", "As Template", "Save current settings as new template" }, { - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE, -1, "New", NULL, NULL, "Add new change page" }, { - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE, -1, "Delete", NULL, NULL, "Delete current change page" @@ -1839,28 +1850,28 @@ static struct { { ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS, - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE, NULL, NULL, "select previous change page" }, { ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS, - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE, NULL, "change page", "select next change page" }, { ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS, - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, " ", NULL, "copy settings from this change page" }, { ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS, - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE, NULL, NULL, "paste settings to this change page" @@ -1988,19 +1999,14 @@ static struct /* ---------- level and editor settings ---------------------------------- */ { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY, - GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE, - &level.double_speed, - NULL, "double speed movement", "set movement speed of player" - }, - { - -1, ED_COUNTER_YPOS(6) - MINI_TILEY, - GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED, + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), + GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, &level.initial_gravity, - " ", "gravity", "set level gravity" + NULL, + "initial gravity", "set initial level gravity" }, { - ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, + ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, &random_placement_background_restricted, NULL, @@ -2010,77 +2016,84 @@ static struct /* ---------- element settings: configure (various elements) ------------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE, &stick_element_properties_window, NULL, "stick this screen to edit content","stick this screen to edit content" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE, &level.em_slippery_gems, NULL, "slip down from certain flat walls","use EM style slipping behaviour" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE, &level.use_spring_bug, NULL, "use spring pushing bug", "use odd spring pushing behaviour" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, &level.grow_into_diggable, NULL, "can grow into anything diggable", "grow into more than just sand" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), + GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE, + &level.double_speed, + NULL, + "double speed movement", "set initial movement speed of player" + }, + { + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.sp_block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE, &level.instant_relocation, NULL, "no scrolling when relocating", "player gets relocated without delay" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, &level.can_pass_to_walkable, NULL, "can pass to walkable element", "player can pass to empty or walkable" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE_INTO_ACID], NULL, "can fall into acid (with gravity)","player can fall into acid pool" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0), GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE_INTO_ACID], NULL, "can move into acid", "element can move into acid pool" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE, &custom_element_properties[EP_DONT_COLLIDE_WITH], NULL, @@ -2090,7 +2103,7 @@ static struct /* ---------- element settings: configure 1 (custom elements) ----------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, @@ -2102,31 +2115,31 @@ static struct #endif }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE, &level.use_custom_template, NULL, "use template", "use template for custom properties" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, &custom_element_properties[EP_ACCESSIBLE], NULL, NULL, "player can walk to or pass this field" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, &custom_element_properties[EP_GRAVITY_REACHABLE], NULL, "reachable despite gravity", "player can walk/dig despite gravity" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, &custom_element_properties[EP_WALK_TO_OBJECT], NULL, NULL, "player can dig/collect/push element" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, &custom_element_properties[EP_INDESTRUCTIBLE], NULL, "indestructible", "element is indestructible" @@ -2135,55 +2148,55 @@ static struct /* ---------- element settings: configure 2 (custom elements) ----------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], NULL, NULL, "element can move with some pattern" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], NULL, "can fall", "element can fall down" }, { - -1, ED_SETTINGS_YPOS(7), + -1, ED_ELEMENT_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], " ", NULL, "element can smash other elements" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], NULL, NULL, "other elements can fall down from it" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], NULL, NULL, "element can kill the player" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_EXPLODE], NULL, NULL, "element can explode" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, &custom_element_properties[EP_EXPLODES_BY_FIRE], NULL, "by fire", "element can explode by fire/explosion" }, { - -1, ED_SETTINGS_YPOS(11), + -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, &custom_element_properties[EP_EXPLODES_SMASHED], " ", "smashed", "element can explode when smashed" }, { - -1, ED_SETTINGS_YPOS(11), + -1, ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, &custom_element_properties[EP_EXPLODES_IMPACT], " ", "impact", "element can explode on impact" @@ -2192,49 +2205,49 @@ static struct /* ---------- element settings: advanced (custom elements) --------------- */ { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE, &custom_element_change.can_change, NULL, "element changes to:", "element can change to other element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE, &custom_element_change_events[CE_DELAY], NULL, NULL, "element changes after delay" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_DIRECT_ACTION], NULL, NULL, "element changes by direct action" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_OTHER_ACTION], NULL, NULL, "element changes by other element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, &custom_element_change.explode, NULL, "explode instead of change", "element explodes instead of change" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, &custom_element_change.use_target_content, NULL, "use extended change target:","element changes to more elements" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, &custom_element_change.only_if_complete, NULL, "replace all or nothing", "only replace when all can be changed" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12), GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, &custom_element_change.use_random_replace, NULL, NULL, "use percentage for random replace" @@ -2448,7 +2461,7 @@ static struct /* ---------- random background (for random painting) -------------------- */ { - -1, ED_SETTINGS_YPOS(14), + -1, ED_ELEMENT_SETTINGS_YPOS(14), 1, 1, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, NULL, NULL, NULL @@ -6884,8 +6897,8 @@ char *getElementDescriptionFilename(int element) static boolean PrintInfoText(char *text, int font_nr, int start_line) { int font_height = getFontHeight(font_nr); - int pad_x = ED_SETTINGS_XPOS(0); - int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); + int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; int sx = SX + pad_x; int sy = SY + pad_y; int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; @@ -6905,8 +6918,8 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line) int font_nr = FONT_TEXT_2; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int pad_x = ED_SETTINGS_XPOS(0); - int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); + int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; int sx = SX + pad_x; int sy = SY + pad_y + start_line * font_height; int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; @@ -6923,8 +6936,8 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line) int font_nr = FONT_TEXT_2; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int pad_x = ED_SETTINGS_XPOS(0); - int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); + int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; int sx = SX + pad_x; int sy = SY + pad_y; int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; @@ -7118,8 +7131,8 @@ static void DrawPropertiesInfo() int font2_nr = FONT_TEXT_2; int font1_width = getFontWidth(font1_nr); int font2_height = getFontHeight(font2_nr); - int pad_x = ED_SETTINGS_XPOS(0); - int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int pad_x = ED_ELEMENT_SETTINGS_XPOS(0); + int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE; int screen_line = 0; int i, x, y; @@ -7330,7 +7343,7 @@ static void DrawPropertiesConfig() int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters; counterbutton_info[counter_id].y = - ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + + ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + (CAN_GROW(properties_element) ? 1 : 0) + (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+ @@ -7373,6 +7386,7 @@ static void DrawPropertiesConfig() ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED); } if (IS_GEM(properties_element)) @@ -7385,9 +7399,9 @@ static void DrawPropertiesConfig() { /* set position for checkbutton for "can move into acid" */ checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x = - ED_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); + ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y = - ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : + ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : HAS_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID); @@ -7402,7 +7416,7 @@ static void DrawPropertiesConfig() if (CAN_GROW(properties_element)) { checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y = - ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); + ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE); } @@ -7561,7 +7575,7 @@ static void DrawElementName(int x, int y, int element) int font_nr = FONT_TEXT_1; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0); + int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0); int max_chars_per_line = max_text_width / font_width; char buffer[max_chars_per_line + 1]; diff --git a/src/files.c b/src/files.c index 3651ace4..d616c10c 100644 --- a/src/files.c +++ b/src/files.c @@ -111,9 +111,10 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) static void setLevelInfoToDefaults(struct LevelInfo *level) { static boolean clipboard_elements_initialized = FALSE; - int i, j, x, y; + setLevelInfoToDefaults_EM(); + level->native_em_level = &native_em_level; level->game_engine_type = GAME_ENGINE_TYPE_RND; @@ -1808,7 +1809,7 @@ void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH); lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT); - lev->time_initial = level->time; + lev->time_initial = level->time * 5; lev->required_initial = level->gems_needed; lev->emerald_score = level->score[SC_EMERALD]; @@ -1819,7 +1820,8 @@ void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) lev->eater_score = level->score[SC_YAMYAM]; lev->nut_score = level->score[SC_NUT]; lev->dynamite_score = level->score[SC_DYNAMITE]; - lev->key_score = level->score[SC_TIME_BONUS]; /* ??? CHECK THIS */ + lev->key_score = level->score[SC_KEY]; + lev->exit_score = level->score[SC_TIME_BONUS]; for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (y = 0; y < 3; y++) @@ -1836,9 +1838,11 @@ void CopyNativeLevel_RND_to_EM(struct LevelInfo *level) lev->ball_random = level->ball_random; lev->ball_state_initial = level->ball_state_initial; lev->ball_time = level->ball_time; + lev->lenses_score = level->lenses_score; lev->magnify_score = level->magnify_score; lev->slurp_score = level->slurp_score; + lev->lenses_time = level->lenses_time; lev->magnify_time = level->magnify_time; lev->wind_direction_initial = level->wind_direction_initial; @@ -1914,7 +1918,7 @@ void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->fieldx = MIN(lev->width, MAX_LEV_FIELDX); level->fieldy = MIN(lev->height, MAX_LEV_FIELDY); - level->time = lev->time_initial; + level->time = lev->time_initial / 5; level->gems_needed = lev->required_initial; sprintf(level->name, "Level %d", level->file_info.nr); @@ -1927,7 +1931,8 @@ void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->score[SC_YAMYAM] = lev->eater_score; level->score[SC_NUT] = lev->nut_score; level->score[SC_DYNAMITE] = lev->dynamite_score; - level->score[SC_TIME_BONUS] = lev->key_score; /* ??? CHECK THIS */ + level->score[SC_KEY] = lev->key_score; + level->score[SC_TIME_BONUS] = lev->exit_score; level->num_yamyam_contents = MAX_ELEMENT_CONTENTS; @@ -1946,9 +1951,11 @@ void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) level->ball_random = lev->ball_random; level->ball_state_initial = lev->ball_state_initial; level->ball_time = lev->ball_time; + level->lenses_score = lev->lenses_score; level->magnify_score = lev->magnify_score; level->slurp_score = lev->slurp_score; + level->lenses_time = lev->lenses_time; level->magnify_time = lev->magnify_time; level->wind_direction_initial = lev->wind_direction_initial; @@ -1975,6 +1982,10 @@ void CopyNativeLevel_EM_to_RND(struct LevelInfo *level) /* in case of both players set to the same field, use the first player */ level->field[ply2->x_initial - 1][ply2->y_initial - 1] = EL_PLAYER_2; level->field[ply1->x_initial - 1][ply1->y_initial - 1] = EL_PLAYER_1; + +#if 1 + printf("::: native Emerald Mine file version: %d\n", level_em->file_version); +#endif } static void LoadLevelFromFileInfo_EM(struct LevelInfo *level, diff --git a/src/game.c b/src/game.c index 087c63e2..f280dbac 100644 --- a/src/game.c +++ b/src/game.c @@ -3134,8 +3134,15 @@ void Explode(int ex, int ey, int phase, int mode) return; #endif +#if 1 + if (mode == EX_TYPE_NORMAL || + mode == EX_TYPE_CENTER || + mode == EX_TYPE_CROSS) + PlayLevelSoundAction(ex, ey, ACTION_EXPLODING); +#else if (mode == EX_TYPE_NORMAL || mode == EX_TYPE_CENTER) PlayLevelSoundAction(ex, ey, ACTION_EXPLODING); +#endif /* remove things displayed in background while burning dynamite */ if (Back[ex][ey] != EL_EMPTY && !IS_INDESTRUCTIBLE(Back[ex][ey])) diff --git a/src/game_em/cave.c b/src/game_em/cave.c index 4f8500cc..22ea317e 100644 --- a/src/game_em/cave.c +++ b/src/game_em/cave.c @@ -6,11 +6,16 @@ #include "global.h" #include "tile.h" #include "level.h" -#include "file.h" -static void setLevelInfoToDefaults_EM(void) +struct LevelInfo_EM native_em_level; + +void setLevelInfoToDefaults_EM(void) { + int i; + + native_em_level.file_version = FILE_VERSION_EM_ACTUAL; + native_em_level.lev = &lev; native_em_level.ply1 = &ply1; native_em_level.ply2 = &ply2; @@ -23,6 +28,27 @@ static void setLevelInfoToDefaults_EM(void) ply2.x_initial = 0; ply2.y_initial = 0; + + lev.lenses_cnt_initial = 0; + lev.magnify_cnt_initial = 0; + + lev.wheel_cnt_initial = 0; + lev.wheel_x_initial = 1; + lev.wheel_y_initial = 1; + + lev.wind_time = 9999; + lev.wind_cnt_initial = 0; + + lev.wonderwall_state_initial = 0; + lev.wonderwall_time_initial = 0; + + for (i = 0; i < TILE_MAX; i++) + lev.android_array[i] = Xblank; + + lev.home_initial = 1; /* initial number of players in this level */ + + ply1.alive_initial = (lev.home_initial >= 1); + ply2.alive_initial = (lev.home_initial >= 2); } @@ -37,6 +63,7 @@ boolean LoadNativeLevel_EM(char *filename) { unsigned char raw_leveldata[MAX_EM_LEVEL_SIZE]; int raw_leveldata_length; + int file_version; FILE *file; /* always start with reliable default values */ @@ -60,14 +87,14 @@ boolean LoadNativeLevel_EM(char *filename) return FALSE; } - if (!cleanup_em_level(raw_leveldata, &raw_leveldata_length)) + if (!(file_version = cleanup_em_level(raw_leveldata, raw_leveldata_length))) { Error(ERR_WARN, "unknown EM level '%s' -- using empty level", filename); return FALSE; } - convert_em_level(raw_leveldata); + convert_em_level(raw_leveldata, file_version); prepare_em_level(); return TRUE; diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 3f86d332..12d7f351 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -88,60 +88,64 @@ static unsigned char remap_v4eater[28] = 146,147,175,65,66,64,2,18 }; -boolean cleanup_em_level(unsigned char *src, int *length) +int cleanup_em_level(unsigned char *src, int length) { - unsigned int i; + int file_version = 0; + int i; - if (*length >= 2172 && + if (length >= 2172 && src[2106] == 255 && src[2107] == 54 && src[2108] == 48 && src[2109] == 48) { + /* ---------- this cave has V6 file format ---------- */ + file_version = FILE_VERSION_EM_V6; + for (i = 0; i < 2048; i++) src[i] = remap_v6[src[i]]; for (i = 2048; i < 2084; i++) src[i] = remap_v6[src[i]]; for (i = 2112; i < 2148; i++) src[i] = remap_v6[src[i]]; - - goto v6; } - - if (*length >= 2110 && - src[2106] == 255 && - src[2107] == 53 && - src[2108] == 48 && - src[2109] == 48) + else if (length >= 2110 && + src[2106] == 255 && + src[2107] == 53 && + src[2108] == 48 && + src[2109] == 48) { + /* ---------- this cave has V5 file format ---------- */ + file_version = FILE_VERSION_EM_V5; + for (i = 0; i < 2048; i++) src[i] = remap_v5[src[i]]; for (i = 2048; i < 2084; i++) src[i] = remap_v5[src[i]]; for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; - - goto v5; } - - if (*length >= 2106 && - src[1983] == 116) + else if (length >= 2106 && + src[1983] == 116) { + /* ---------- this cave has V4 file format ---------- */ + file_version = FILE_VERSION_EM_V4; + for (i = 0; i < 2048; i++) src[i] = remap_v4[src[i]]; for (i = 2048; i < 2084; i++) src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]]; for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; - - goto v4; } - - if (*length >= 2106 && - src[0] == 241 && - src[1983] == 27) + else if (length >= 2106 && + src[0] == 241 && + src[1983] == 27) { unsigned char j = 94; + /* ---------- this cave has V3 file format ---------- */ + file_version = FILE_VERSION_EM_V3; + for (i = 0; i < 2106; i++) src[i] = (src[i] ^ (j += 7)) - 0x11; src[1] = 131; @@ -151,34 +155,35 @@ boolean cleanup_em_level(unsigned char *src, int *length) src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]]; for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; - - goto v3; } + else + { + /* ---------- this cave has unknown file format ---------- */ - return FALSE; /* unrecognized cave */ - - v3: - v4: - v5: - - /* id */ - src[2106] = 255; - src[2107] = 54; - src[2108] = 48; - src[2109] = 48; - - /* time */ - i = src[2094] * 10; - src[2110] = i >> 8; - src[2111] = i; - - for (i = 2148; i < 2172; i++) - src[i] = 0; + return 0; + } - /* ball data */ - src[2159] = 128; + if (file_version < FILE_VERSION_EM_V6) + { + /* id */ + src[2106] = 255; + src[2107] = 54; + src[2108] = 48; + src[2109] = 48; + + /* time */ + i = src[2094] * 10; + src[2110] = i >> 8; + src[2111] = i; + + for (i = 2148; i < 2172; i++) + src[i] = 0; + + /* ball data */ + src[2159] = 128; + } - v6: + /* ---------- at this stage, the cave data always has V6 format ---------- */ /* fix wheel */ for (i = 0; i < 2048; i++) @@ -319,9 +324,9 @@ boolean cleanup_em_level(unsigned char *src, int *length) src[2168] &= 31; /* size of v6 cave */ - *length = 2172; + length = 2172; - return TRUE; + return file_version; } /* 2000-07-30T00:26:00Z @@ -421,7 +426,7 @@ static unsigned short remap_emerald[256] = Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, }; -void convert_em_level(unsigned char *src) +void convert_em_level(unsigned char *src, int file_version) { static int eater_offset[8] = { @@ -469,17 +474,9 @@ void convert_em_level(unsigned char *src) lev.slurp_score = src[0x869]; lev.lenses_time = src[0x86A] << 8 | src[0x86B]; - lev.lenses_cnt_initial = 0; - lev.magnify_time = src[0x86C] << 8 | src[0x86D]; - lev.magnify_cnt_initial = 0; - lev.wheel_time = src[0x838] << 8 | src[0x839]; - lev.wheel_cnt_initial = 0; - lev.wheel_x_initial = 1; - lev.wheel_y_initial = 1; - lev.wind_time = 9999; lev.wind_cnt_initial = src[0x865] & 15 ? lev.wind_time : 0; temp = src[0x865]; lev.wind_direction_initial = (temp & 8 ? 0 : @@ -487,7 +484,6 @@ void convert_em_level(unsigned char *src) temp & 2 ? 2 : temp & 4 ? 3 : 0); - lev.wonderwall_state_initial = 0; lev.wonderwall_time_initial = src[0x836] << 8 | src[0x837]; for (i = 0; i < 8; i++) @@ -515,9 +511,6 @@ void convert_em_level(unsigned char *src) } } - for (temp = 0; temp < TILE_MAX; temp++) - lev.android_array[temp] = Xblank; - temp = src[0x878] << 8 | src[0x879]; if (temp & 1) @@ -748,11 +741,6 @@ void convert_em_level(unsigned char *src) } } - lev.home_initial = 1; /* initial number of players in this level */ - - ply1.alive_initial = (lev.home_initial >= 1); - ply2.alive_initial = (lev.home_initial >= 2); - /* first fill the complete playfield with the default border element */ for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) @@ -769,6 +757,8 @@ void convert_em_level(unsigned char *src) native_em_level.cave[ply1.x_initial][ply1.y_initial] = Zplayer; if (ply2.alive_initial) native_em_level.cave[ply2.x_initial][ply2.y_initial] = Zplayer; + + native_em_level.file_version = file_version; } void prepare_em_level(void) diff --git a/src/game_em/file.h b/src/game_em/file.h deleted file mode 100644 index adf69a58..00000000 --- a/src/game_em/file.h +++ /dev/null @@ -1,17 +0,0 @@ -#ifndef FILE_H -#define FILE_H - -/* 2000-09-28T09:07:50Z */ - -#include "global.h" - -struct cave_node -{ - struct cave_node *next; - char path[MAXNAME+2]; - char name[32]; -}; - -extern struct cave_node *cave_list; - -#endif diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index fd003ffb..5595d26c 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -44,6 +44,7 @@ extern void em_close_all(); extern void InitGameEngine_EM(); extern void GameActions_EM(byte); +void setLevelInfoToDefaults_EM(); boolean LoadNativeLevel_EM(char *); diff --git a/src/game_em/global.h b/src/game_em/global.h index bf4d26ed..88c6a5e2 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -45,12 +45,12 @@ void synchro_1(void); void synchro_2(void); void synchro_3(void); -boolean cleanup_em_level(unsigned char *src, int *length); -void convert_em_level(unsigned char *src); -void prepare_em_level(void); +int cleanup_em_level(unsigned char *, int); +void convert_em_level(unsigned char *, int); +void prepare_em_level(void); int sound_thread(void); -int read_sample(char *name, short **data, long *length); +int read_sample(char *, short **, long *); void read_cave_list(void); void free_cave_list(void); diff --git a/src/game_em/input.c b/src/game_em/input.c index f04718f7..98a896e1 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -14,8 +14,6 @@ struct PLAYER ply1; struct PLAYER ply2; struct LEVEL lev; -struct LevelInfo_EM native_em_level; - unsigned short **Boom; unsigned short **Cave; unsigned short **Next; diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index f54f5d40..abf566f0 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -560,8 +560,23 @@ struct PLAYER unsigned joy_spin:1; }; + +/* ------------------------------------------------------------------------- */ +/* definitions and structures for use by the main game functions */ +/* ------------------------------------------------------------------------- */ + +/* values for native Emerald Mine game version */ +#define FILE_VERSION_EM_V3 3 +#define FILE_VERSION_EM_V4 4 +#define FILE_VERSION_EM_V5 5 +#define FILE_VERSION_EM_V6 6 + +#define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6 + struct LevelInfo_EM { + int file_version; + struct LEVEL *lev; struct PLAYER *ply1, *ply2; diff --git a/src/game_em/synchro_1.c b/src/game_em/synchro_1.c index a8ff691a..640822f1 100644 --- a/src/game_em/synchro_1.c +++ b/src/game_em/synchro_1.c @@ -87,8 +87,8 @@ static int test(struct PLAYER *ply) if (!ply->alive) return 0; - if (lev.time == 0) - return(1); + if (lev.time_initial > 0 && lev.time == 0) + return 1; switch(Cave[y-1][x]) { @@ -108,7 +108,7 @@ static int test(struct PLAYER *ply) case Xtank_goe: case Xtank_gos: case Xtank_gow: - return(1); + return 1; } switch(Cave[y][x+1]) @@ -129,7 +129,7 @@ static int test(struct PLAYER *ply) case Xtank_goe: case Xtank_gos: case Xtank_gow: - return(1); + return 1; } switch(Cave[y+1][x]) @@ -150,7 +150,7 @@ static int test(struct PLAYER *ply) case Xtank_goe: case Xtank_gos: case Xtank_gow: - return(1); + return 1; } switch(Cave[y][x-1]) @@ -171,7 +171,7 @@ static int test(struct PLAYER *ply) case Xtank_goe: case Xtank_gos: case Xtank_gow: - return(1); + return 1; } switch(Cave[y][x]) @@ -184,10 +184,10 @@ static int test(struct PLAYER *ply) case Xdynamite_2: case Xdynamite_3: case Xdynamite_4: - return(0); + return 0; } - return(1); + return 1; } static void die(struct PLAYER *ply) @@ -987,8 +987,8 @@ static void player(struct PLAYER *ply) case Xexit_2: case Xexit_3: play_element_sound(x, y, SAMPLE_exit, Xexit_1); - if (--lev.home == 0) - lev.score += lev.time * lev.exit_score / 100; + if (--lev.home == 0 && lev.time_initial > 0) + lev.score += lev.time * lev.exit_score / 100; ply->anim = SPR_walk + anim; ply->x = x; ply->y = y; diff --git a/src/game_em/synchro_3.c b/src/game_em/synchro_3.c index af7d9f8f..f094ceeb 100644 --- a/src/game_em/synchro_3.c +++ b/src/game_em/synchro_3.c @@ -22,8 +22,16 @@ void synchro_3(void) if (lev.score > 9999) lev.score = 9999; +#if 1 + if (lev.time_initial == 0) + lev.time++; + else if (lev.time) + lev.time--; +#else if (lev.time) lev.time--; +#endif + if (lev.android_move_cnt-- == 0) lev.android_move_cnt = lev.android_move_time; if (lev.android_clone_cnt-- == 0) @@ -42,7 +50,8 @@ void synchro_3(void) if (lev.wonderwall_time && lev.wonderwall_state) lev.wonderwall_time--; - if (lev.time > 0 && lev.time <= 50 && lev.time % 5 == 0) + if (lev.time_initial > 0 && + lev.time > 0 && lev.time <= 50 && lev.time % 5 == 0) play_sound(-1, -1, SAMPLE_time); if (lev.wheel_cnt) diff --git a/src/libgame/gadgets.c b/src/libgame/gadgets.c index 3431719c..57de63e7 100644 --- a/src/libgame/gadgets.c +++ b/src/libgame/gadgets.c @@ -1101,16 +1101,23 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) if (gi->type & GD_TYPE_SCROLLBAR) { struct GadgetScrollbar *gs = &gi->scrollbar; + int scrollbar_size_cmp; if (gi->width == 0 || gi->height == 0 || gs->items_max == 0 || gs->items_visible == 0) Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); /* calculate internal scrollbar values */ + gs->size_min = (gi->type == GD_TYPE_SCROLLBAR_VERTICAL ? + gi->width : gi->height); gs->size_max = (gi->type == GD_TYPE_SCROLLBAR_VERTICAL ? gi->height : gi->width); - gs->size = gs->size_max * gs->items_visible / gs->items_max; - gs->position = gs->size_max * gs->item_position / gs->items_max; + + scrollbar_size_cmp = gs->size_max * gs->items_visible / gs->items_max; + gs->size = MAX(scrollbar_size_cmp, gs->size_min); + gs->size_max_cmp = (gs->size_max - (gs->size - scrollbar_size_cmp)); + + gs->position = gs->size_max_cmp * gs->item_position / gs->items_max; gs->position_max = gs->size_max - gs->size; gs->correction = gs->size_max / gs->items_max / 2; @@ -1789,7 +1796,7 @@ boolean HandleGadgets(int mx, int my, int button) gs->position = gs->position_max; gs->item_position = - gs->items_max * (gs->position + gs->correction) / gs->size_max; + gs->items_max * (gs->position + gs->correction) / gs->size_max_cmp; if (gs->item_position < 0) gs->item_position = 0; diff --git a/src/libgame/gadgets.h b/src/libgame/gadgets.h index 5c716804..ec03d0b7 100644 --- a/src/libgame/gadgets.h +++ b/src/libgame/gadgets.h @@ -195,7 +195,9 @@ struct GadgetScrollbar int items_max; /* number of items to access */ int items_visible; /* number of visible items */ int item_position; /* actual item position */ + int size_min; /* minimal scrollbar size */ int size_max; /* this is either width or height */ + int size_max_cmp; /* needed for minimal scrollbar size */ int size; /* scrollbar size on screen */ int position; /* scrollbar position on screen */ int position_max; /* bottom/right scrollbar position */ diff --git a/src/main.h b/src/main.h index e12649ef..1ec25ad6 100644 --- a/src/main.h +++ b/src/main.h @@ -1518,11 +1518,11 @@ struct LevelInfo { struct LevelFileInfo file_info; - /* level stored in native format for the native game engines */ - struct LevelInfo_EM *native_em_level; - int game_engine_type; + /* level stored in native format for the alternative native game engines */ + struct LevelInfo_EM *native_em_level; + int file_version; /* file format version the level is stored with */ int game_version; /* game release version the level was created with */