From: Holger Schemel Date: Sun, 15 May 2022 08:47:41 +0000 (+0200) Subject: fixed bug with leaving scores screen on Android platform (again) X-Git-Tag: 4.3.2.2~22 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=253688c723334738297ec82a5256c76ed55efe5e;p=rocksndiamonds.git fixed bug with leaving scores screen on Android platform (again) This is the same bugfix as in commit a42f3002 (which for whatever reason was "unfixed" since that commit). --- diff --git a/src/screens.c b/src/screens.c index 28deabb9..98cb6ba9 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4353,6 +4353,9 @@ static void DrawChooseTree(TreeInfo **ti_ptr) boolean restart_music = (game_status != game_status_last_screen && game_status_last_screen != GAME_MODE_SCOREINFO); + scores.continue_on_return = (game_status == GAME_MODE_SCORES && + game_status_last_screen == GAME_MODE_PLAYING); + if (CheckFadeAll()) fade_mask = REDRAW_ALL; @@ -5320,7 +5323,6 @@ static void DrawHallOfFame_setScoreEntries(void) void DrawHallOfFame(int nr) { scores.last_level_nr = nr; - scores.continue_on_return = (game_status_last_screen == GAME_MODE_PLAYING); // (this is needed when called from GameEnd() after winning a game) KeyboardAutoRepeatOn();