From: Holger Schemel Date: Fri, 28 Dec 2018 19:42:39 +0000 (+0100) Subject: fixed bug with not updating game panel on maximum overload in MM engine X-Git-Tag: 4.1.2.0~68 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=1ad647eeb3f704b13dd9b08d06836e575cee38e0;p=rocksndiamonds.git fixed bug with not updating game panel on maximum overload in MM engine --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index a1c9151d..a9547155 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -3252,6 +3252,8 @@ static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode) { int i; + UpdateAndDisplayGameControlValues(); + for (i = 15; i >= 0; i--) { #if 0