From: Holger Schemel Date: Sat, 7 Oct 2017 19:12:48 +0000 (+0200) Subject: fixed bug with FPS display forcing redraw for every frame (debug mode only) X-Git-Tag: 4.0.1.1~43 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=0f160c5a6ed76d57b624b3da1bbb7ff7d1b31b2f;p=rocksndiamonds.git fixed bug with FPS display forcing redraw for every frame (debug mode only) --- diff --git a/src/game.c b/src/game.c index 8978e707..bc402eca 100644 --- a/src/game.c +++ b/src/game.c @@ -11226,9 +11226,9 @@ void GameActionsExt() fps_frames = 0; fps_counter = Counter(); - } - redraw_mask |= REDRAW_FPS; + redraw_mask |= REDRAW_FPS; + } } }