From: Holger Schemel Date: Wed, 16 Dec 2020 00:34:33 +0000 (+0100) Subject: added default (empty) "class" to game panel definitions X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=0c1799a5bef107aeb318bd618b06c7a255713ab7;p=rocksndiamonds.git added default (empty) "class" to game panel definitions --- diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 009d2832..d2c13ace 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -8393,6 +8393,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_number.font_narrow", "font.text_1" }, { "game.panel.level_number.draw_masked", "true" }, { "game.panel.level_number.draw_order", "0" }, + { "game.panel.level_number.class", "none" }, { "game.panel.gems.x", "50" }, { "game.panel.gems.y", "54" }, @@ -8402,6 +8403,7 @@ struct ConfigInfo image_config[] = { "game.panel.gems.font", "font.text_2" }, { "game.panel.gems.draw_masked", "true" }, { "game.panel.gems.draw_order", "0" }, + { "game.panel.gems.class", "none" }, { "game.panel.inventory_count.x", "50" }, { "game.panel.inventory_count.y", "89" }, @@ -8411,134 +8413,160 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_count.font", "font.text_2" }, { "game.panel.inventory_count.draw_masked", "true" }, { "game.panel.inventory_count.draw_order", "0" }, + { "game.panel.inventory_count.class", "none" }, { "game.panel.inventory_first_1.x", "-1" }, { "game.panel.inventory_first_1.y", "-1" }, { "game.panel.inventory_first_1.tile_size", "16" }, { "game.panel.inventory_first_1.draw_masked", "false" }, { "game.panel.inventory_first_1.draw_order", "0" }, + { "game.panel.inventory_first_1.class", "none" }, { "game.panel.inventory_first_2.x", "-1" }, { "game.panel.inventory_first_2.y", "-1" }, { "game.panel.inventory_first_2.tile_size", "16" }, { "game.panel.inventory_first_2.draw_masked", "false" }, { "game.panel.inventory_first_2.draw_order", "0" }, + { "game.panel.inventory_first_2.class", "none" }, { "game.panel.inventory_first_3.x", "-1" }, { "game.panel.inventory_first_3.y", "-1" }, { "game.panel.inventory_first_3.tile_size", "16" }, { "game.panel.inventory_first_3.draw_masked", "false" }, { "game.panel.inventory_first_3.draw_order", "0" }, + { "game.panel.inventory_first_3.class", "none" }, { "game.panel.inventory_first_4.x", "-1" }, { "game.panel.inventory_first_4.y", "-1" }, { "game.panel.inventory_first_4.tile_size", "16" }, { "game.panel.inventory_first_4.draw_masked", "false" }, { "game.panel.inventory_first_4.draw_order", "0" }, + { "game.panel.inventory_first_4.class", "none" }, { "game.panel.inventory_first_5.x", "-1" }, { "game.panel.inventory_first_5.y", "-1" }, { "game.panel.inventory_first_5.tile_size", "16" }, { "game.panel.inventory_first_5.draw_masked", "false" }, { "game.panel.inventory_first_5.draw_order", "0" }, + { "game.panel.inventory_first_5.class", "none" }, { "game.panel.inventory_first_6.x", "-1" }, { "game.panel.inventory_first_6.y", "-1" }, { "game.panel.inventory_first_6.tile_size", "16" }, { "game.panel.inventory_first_6.draw_masked", "false" }, { "game.panel.inventory_first_6.draw_order", "0" }, + { "game.panel.inventory_first_6.class", "none" }, { "game.panel.inventory_first_7.x", "-1" }, { "game.panel.inventory_first_7.y", "-1" }, { "game.panel.inventory_first_7.tile_size", "16" }, { "game.panel.inventory_first_7.draw_masked", "false" }, { "game.panel.inventory_first_7.draw_order", "0" }, + { "game.panel.inventory_first_7.class", "none" }, { "game.panel.inventory_first_8.x", "-1" }, { "game.panel.inventory_first_8.y", "-1" }, { "game.panel.inventory_first_8.tile_size", "16" }, { "game.panel.inventory_first_8.draw_masked", "false" }, { "game.panel.inventory_first_8.draw_order", "0" }, + { "game.panel.inventory_first_8.class", "none" }, { "game.panel.inventory_last_1.x", "-1" }, { "game.panel.inventory_last_1.y", "-1" }, { "game.panel.inventory_last_1.tile_size", "16" }, { "game.panel.inventory_last_1.draw_masked", "false" }, { "game.panel.inventory_last_1.draw_order", "0" }, + { "game.panel.inventory_last_1.class", "none" }, { "game.panel.inventory_last_2.x", "-1" }, { "game.panel.inventory_last_2.y", "-1" }, { "game.panel.inventory_last_2.tile_size", "16" }, { "game.panel.inventory_last_2.draw_masked", "false" }, { "game.panel.inventory_last_2.draw_order", "0" }, + { "game.panel.inventory_last_2.class", "none" }, { "game.panel.inventory_last_3.x", "-1" }, { "game.panel.inventory_last_3.y", "-1" }, { "game.panel.inventory_last_3.tile_size", "16" }, { "game.panel.inventory_last_3.draw_masked", "false" }, { "game.panel.inventory_last_3.draw_order", "0" }, + { "game.panel.inventory_last_3.class", "none" }, { "game.panel.inventory_last_4.x", "-1" }, { "game.panel.inventory_last_4.y", "-1" }, { "game.panel.inventory_last_4.tile_size", "16" }, { "game.panel.inventory_last_4.draw_masked", "false" }, { "game.panel.inventory_last_4.draw_order", "0" }, + { "game.panel.inventory_last_4.class", "none" }, { "game.panel.inventory_last_5.x", "-1" }, { "game.panel.inventory_last_5.y", "-1" }, { "game.panel.inventory_last_5.tile_size", "16" }, { "game.panel.inventory_last_5.draw_masked", "false" }, { "game.panel.inventory_last_5.draw_order", "0" }, + { "game.panel.inventory_last_5.class", "none" }, { "game.panel.inventory_last_6.x", "-1" }, { "game.panel.inventory_last_6.y", "-1" }, { "game.panel.inventory_last_6.tile_size", "16" }, { "game.panel.inventory_last_6.draw_masked", "false" }, { "game.panel.inventory_last_6.draw_order", "0" }, + { "game.panel.inventory_last_6.class", "none" }, { "game.panel.inventory_last_7.x", "-1" }, { "game.panel.inventory_last_7.y", "-1" }, { "game.panel.inventory_last_7.tile_size", "16" }, { "game.panel.inventory_last_7.draw_masked", "false" }, { "game.panel.inventory_last_7.draw_order", "0" }, + { "game.panel.inventory_last_7.class", "none" }, { "game.panel.inventory_last_8.x", "-1" }, { "game.panel.inventory_last_8.y", "-1" }, { "game.panel.inventory_last_8.tile_size", "16" }, { "game.panel.inventory_last_8.draw_masked", "false" }, { "game.panel.inventory_last_8.draw_order", "0" }, + { "game.panel.inventory_last_8.class", "none" }, { "game.panel.key_1.x", "18" }, { "game.panel.key_1.y", "123" }, { "game.panel.key_1.tile_size", "16" }, { "game.panel.key_1.draw_masked", "false" }, { "game.panel.key_1.draw_order", "0" }, + { "game.panel.key_1.class", "none" }, { "game.panel.key_2.x", "34" }, { "game.panel.key_2.y", "123" }, { "game.panel.key_2.tile_size", "16" }, { "game.panel.key_2.draw_masked", "false" }, { "game.panel.key_2.draw_order", "0" }, + { "game.panel.key_2.class", "none" }, { "game.panel.key_3.x", "50" }, { "game.panel.key_3.y", "123" }, { "game.panel.key_3.tile_size", "16" }, { "game.panel.key_3.draw_masked", "false" }, { "game.panel.key_3.draw_order", "0" }, + { "game.panel.key_3.class", "none" }, { "game.panel.key_4.x", "66" }, { "game.panel.key_4.y", "123" }, { "game.panel.key_4.tile_size", "16" }, { "game.panel.key_4.draw_masked", "false" }, { "game.panel.key_4.draw_order", "0" }, + { "game.panel.key_4.class", "none" }, { "game.panel.key_5.x", "-1" }, { "game.panel.key_5.y", "-1" }, { "game.panel.key_5.tile_size", "16" }, { "game.panel.key_5.draw_masked", "false" }, { "game.panel.key_5.draw_order", "0" }, + { "game.panel.key_5.class", "none" }, { "game.panel.key_6.x", "-1" }, { "game.panel.key_6.y", "-1" }, { "game.panel.key_6.tile_size", "16" }, { "game.panel.key_6.draw_masked", "false" }, { "game.panel.key_6.draw_order", "0" }, + { "game.panel.key_6.class", "none" }, { "game.panel.key_7.x", "-1" }, { "game.panel.key_7.y", "-1" }, { "game.panel.key_7.tile_size", "16" }, { "game.panel.key_7.draw_masked", "false" }, { "game.panel.key_7.draw_order", "0" }, + { "game.panel.key_7.class", "none" }, { "game.panel.key_8.x", "-1" }, { "game.panel.key_8.y", "-1" }, { "game.panel.key_8.tile_size", "16" }, { "game.panel.key_8.draw_masked", "false" }, { "game.panel.key_8.draw_order", "0" }, + { "game.panel.key_8.class", "none" }, { "game.panel.key_white.x", "-1" }, { "game.panel.key_white.y", "-1" }, { "game.panel.key_white.tile_size", "16" }, { "game.panel.key_white.draw_masked", "false" }, { "game.panel.key_white.draw_order", "0" }, + { "game.panel.key_white.class", "none" }, { "game.panel.key_white_count.x", "-1" }, { "game.panel.key_white_count.y", "-1" }, { "game.panel.key_white_count.align", "left" }, @@ -8547,6 +8575,7 @@ struct ConfigInfo image_config[] = { "game.panel.key_white_count.font", "font.text_2" }, { "game.panel.key_white_count.draw_masked", "true" }, { "game.panel.key_white_count.draw_order", "0" }, + { "game.panel.key_white_count.class", "none" }, { "game.panel.score.x", "50" }, { "game.panel.score.y", "159" }, @@ -8556,6 +8585,7 @@ struct ConfigInfo image_config[] = { "game.panel.score.font", "font.text_2" }, { "game.panel.score.draw_masked", "true" }, { "game.panel.score.draw_order", "0" }, + { "game.panel.score.class", "none" }, { "game.panel.highscore.x", "-1" }, { "game.panel.highscore.y", "-1" }, @@ -8565,6 +8595,7 @@ struct ConfigInfo image_config[] = { "game.panel.highscore.font", "font.text_2" }, { "game.panel.highscore.draw_masked", "true" }, { "game.panel.highscore.draw_order", "0" }, + { "game.panel.highscore.class", "none" }, { "game.panel.time.x", "50" }, { "game.panel.time.y", "194" }, @@ -8575,6 +8606,7 @@ struct ConfigInfo image_config[] = { "game.panel.time.font_narrow", "font.text_1" }, { "game.panel.time.draw_masked", "true" }, { "game.panel.time.draw_order", "0" }, + { "game.panel.time.class", "none" }, { "game.panel.time_hh.x", "-1" }, { "game.panel.time_hh.y", "-1" }, @@ -8584,6 +8616,7 @@ struct ConfigInfo image_config[] = { "game.panel.time_hh.font", "font.text_2" }, { "game.panel.time_hh.draw_masked", "true" }, { "game.panel.time_hh.draw_order", "0" }, + { "game.panel.time_hh.class", "none" }, { "game.panel.time_mm.x", "-1" }, { "game.panel.time_mm.y", "-1" }, { "game.panel.time_mm.align", "left" }, @@ -8592,6 +8625,7 @@ struct ConfigInfo image_config[] = { "game.panel.time_mm.font", "font.text_2" }, { "game.panel.time_mm.draw_masked", "true" }, { "game.panel.time_mm.draw_order", "0" }, + { "game.panel.time_mm.class", "none" }, { "game.panel.time_ss.x", "-1" }, { "game.panel.time_ss.y", "-1" }, { "game.panel.time_ss.align", "left" }, @@ -8600,6 +8634,7 @@ struct ConfigInfo image_config[] = { "game.panel.time_ss.font", "font.text_2" }, { "game.panel.time_ss.draw_masked", "true" }, { "game.panel.time_ss.draw_order", "0" }, + { "game.panel.time_ss.class", "none" }, { "game.panel.time_anim.x", "5" }, { "game.panel.time_anim.y", "72" }, @@ -8615,6 +8650,7 @@ struct ConfigInfo image_config[] = { "game.panel.health.font_narrow", "font.text_1" }, { "game.panel.health.draw_masked", "true" }, { "game.panel.health.draw_order", "0" }, + { "game.panel.health.class", "none" }, { "game.panel.health_anim.x", "5" }, { "game.panel.health_anim.y", "107" }, @@ -8630,6 +8666,7 @@ struct ConfigInfo image_config[] = { "game.panel.frame.font", "font.text_2" }, { "game.panel.frame.draw_masked", "true" }, { "game.panel.frame.draw_order", "0" }, + { "game.panel.frame.class", "none" }, { "game.panel.shield_normal.x", "-1" }, { "game.panel.shield_normal.y", "-1" }, @@ -8644,6 +8681,7 @@ struct ConfigInfo image_config[] = { "game.panel.shield_normal_time.font", "font.text_2" }, { "game.panel.shield_normal_time.draw_masked", "true" }, { "game.panel.shield_normal_time.draw_order", "0" }, + { "game.panel.shield_normal_time.class", "none" }, { "game.panel.shield_deadly.x", "-1" }, { "game.panel.shield_deadly.y", "-1" }, { "game.panel.shield_deadly.tile_size", "16" }, @@ -8657,12 +8695,14 @@ struct ConfigInfo image_config[] = { "game.panel.shield_deadly_time.font", "font.text_2" }, { "game.panel.shield_deadly_time.draw_masked","true" }, { "game.panel.shield_deadly_time.draw_order", "0" }, + { "game.panel.shield_deadly_time.class", "none" }, { "game.panel.exit.x", "-1" }, { "game.panel.exit.y", "-1" }, { "game.panel.exit.tile_size", "16" }, { "game.panel.exit.draw_masked", "false" }, { "game.panel.exit.draw_order", "0" }, + { "game.panel.exit.class", "none" }, { "game.panel.emc_magic_ball.x", "-1" }, { "game.panel.emc_magic_ball.y", "-1" }, @@ -8674,6 +8714,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magic_ball_switch.tile_size", "16" }, { "game.panel.emc_magic_ball_switch.draw_masked", "true" }, { "game.panel.emc_magic_ball_switch.draw_order", "0" }, + { "game.panel.emc_magic_ball_switch.class", "none" }, { "game.panel.light_switch.x", "-1" }, { "game.panel.light_switch.y", "-1" }, @@ -8688,6 +8729,7 @@ struct ConfigInfo image_config[] = { "game.panel.light_switch_time.font", "font.text_2" }, { "game.panel.light_switch_time.draw_masked", "true" }, { "game.panel.light_switch_time.draw_order", "0" }, + { "game.panel.light_switch_time.class", "none" }, { "game.panel.timegate_switch.x", "-1" }, { "game.panel.timegate_switch.y", "-1" }, @@ -8702,18 +8744,21 @@ struct ConfigInfo image_config[] = { "game.panel.timegate_switch_time.font", "font.text_2" }, { "game.panel.timegate_switch_time.draw_masked", "true" }, { "game.panel.timegate_switch_time.draw_order", "0" }, + { "game.panel.timegate_switch_time.class", "none" }, { "game.panel.switchgate_switch.x", "-1" }, { "game.panel.switchgate_switch.y", "-1" }, { "game.panel.switchgate_switch.tile_size", "16" }, { "game.panel.switchgate_switch.draw_masked", "false" }, { "game.panel.switchgate_switch.draw_order", "0" }, + { "game.panel.switchgate_switch.class", "none" }, { "game.panel.emc_lenses.x", "-1" }, { "game.panel.emc_lenses.y", "-1" }, { "game.panel.emc_lenses.tile_size", "16" }, { "game.panel.emc_lenses.draw_masked", "false" }, { "game.panel.emc_lenses.draw_order", "0" }, + { "game.panel.emc_lenses.class", "none" }, { "game.panel.emc_lenses_time.x", "-1" }, { "game.panel.emc_lenses_time.y", "-1" }, { "game.panel.emc_lenses_time.align", "left" }, @@ -8722,12 +8767,14 @@ struct ConfigInfo image_config[] = { "game.panel.emc_lenses_time.font", "font.text_2" }, { "game.panel.emc_lenses_time.draw_masked", "true" }, { "game.panel.emc_lenses_time.draw_order", "0" }, + { "game.panel.emc_lenses_time.class", "none" }, { "game.panel.emc_magnifier.x", "-1" }, { "game.panel.emc_magnifier.y", "-1" }, { "game.panel.emc_magnifier.tile_size", "16" }, { "game.panel.emc_magnifier.draw_masked", "false" }, { "game.panel.emc_magnifier.draw_order", "0" }, + { "game.panel.emc_magnifier.class", "none" }, { "game.panel.emc_magnifier_time.x", "-1" }, { "game.panel.emc_magnifier_time.y", "-1" }, { "game.panel.emc_magnifier_time.align", "left" }, @@ -8736,12 +8783,14 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magnifier_time.font", "font.text_2" }, { "game.panel.emc_magnifier_time.draw_masked","true" }, { "game.panel.emc_magnifier_time.draw_order", "0" }, + { "game.panel.emc_magnifier_time.class", "none" }, { "game.panel.balloon_switch.x", "-1" }, { "game.panel.balloon_switch.y", "-1" }, { "game.panel.balloon_switch.tile_size", "16" }, { "game.panel.balloon_switch.draw_masked", "false" }, { "game.panel.balloon_switch.draw_order", "0" }, + { "game.panel.balloon_switch.class", "none" }, { "game.panel.dynabomb_number.x", "-1" }, { "game.panel.dynabomb_number.y", "-1" }, @@ -8751,6 +8800,7 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_number.font", "font.text_2" }, { "game.panel.dynabomb_number.draw_masked", "true" }, { "game.panel.dynabomb_number.draw_order", "0" }, + { "game.panel.dynabomb_number.class", "none" }, { "game.panel.dynabomb_size.x", "-1" }, { "game.panel.dynabomb_size.y", "-1" }, { "game.panel.dynabomb_size.align", "left" }, @@ -8759,11 +8809,13 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_size.font", "font.text_2" }, { "game.panel.dynabomb_size.draw_masked", "true" }, { "game.panel.dynabomb_size.draw_order", "0" }, + { "game.panel.dynabomb_size.class", "none" }, { "game.panel.dynabomb_power.x", "-1" }, { "game.panel.dynabomb_power.y", "-1" }, { "game.panel.dynabomb_power.tile_size", "16" }, { "game.panel.dynabomb_power.draw_masked", "false" }, { "game.panel.dynabomb_power.draw_order", "0" }, + { "game.panel.dynabomb_power.class", "none" }, { "game.panel.penguins.x", "-1" }, { "game.panel.penguins.y", "-1" }, @@ -8773,6 +8825,7 @@ struct ConfigInfo image_config[] = { "game.panel.penguins.font", "font.text_2" }, { "game.panel.penguins.draw_masked", "true" }, { "game.panel.penguins.draw_order", "0" }, + { "game.panel.penguins.class", "none" }, { "game.panel.sokoban_objects.x", "-1" }, { "game.panel.sokoban_objects.y", "-1" }, @@ -8782,6 +8835,7 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_objects.font", "font.text_2" }, { "game.panel.sokoban_objects.draw_masked", "true" }, { "game.panel.sokoban_objects.draw_order", "0" }, + { "game.panel.sokoban_objects.class", "none" }, { "game.panel.sokoban_fields.x", "-1" }, { "game.panel.sokoban_fields.y", "-1" }, { "game.panel.sokoban_fields.align", "left" }, @@ -8790,59 +8844,70 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_fields.font", "font.text_2" }, { "game.panel.sokoban_fields.draw_masked", "true" }, { "game.panel.sokoban_fields.draw_order", "0" }, + { "game.panel.sokoban_fields.class", "none" }, { "game.panel.robot_wheel.x", "-1" }, { "game.panel.robot_wheel.y", "-1" }, { "game.panel.robot_wheel.tile_size", "16" }, { "game.panel.robot_wheel.draw_masked", "false" }, { "game.panel.robot_wheel.draw_order", "0" }, + { "game.panel.robot_wheel.class", "none" }, { "game.panel.conveyor_belt_1.x", "-1" }, { "game.panel.conveyor_belt_1.y", "-1" }, { "game.panel.conveyor_belt_1.tile_size", "16" }, { "game.panel.conveyor_belt_1.draw_masked", "false" }, { "game.panel.conveyor_belt_1.draw_order", "0" }, + { "game.panel.conveyor_belt_1.class", "none" }, { "game.panel.conveyor_belt_1_switch.x", "-1" }, { "game.panel.conveyor_belt_1_switch.y", "-1" }, { "game.panel.conveyor_belt_1_switch.tile_size", "16" }, { "game.panel.conveyor_belt_1_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_1_switch.draw_order", "0" }, + { "game.panel.conveyor_belt_1_switch.class", "none" }, { "game.panel.conveyor_belt_2.x", "-1" }, { "game.panel.conveyor_belt_2.y", "-1" }, { "game.panel.conveyor_belt_2.tile_size", "16" }, { "game.panel.conveyor_belt_2.draw_masked", "false" }, { "game.panel.conveyor_belt_2.draw_order", "0" }, + { "game.panel.conveyor_belt_2.class", "none" }, { "game.panel.conveyor_belt_2_switch.x", "-1" }, { "game.panel.conveyor_belt_2_switch.y", "-1" }, { "game.panel.conveyor_belt_2_switch.tile_size", "16" }, { "game.panel.conveyor_belt_2_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_2_switch.draw_order", "0" }, + { "game.panel.conveyor_belt_2_switch.class", "none" }, { "game.panel.conveyor_belt_3.x", "-1" }, { "game.panel.conveyor_belt_3.y", "-1" }, { "game.panel.conveyor_belt_3.tile_size", "16" }, { "game.panel.conveyor_belt_3.draw_masked", "false" }, { "game.panel.conveyor_belt_3.draw_order", "0" }, + { "game.panel.conveyor_belt_3.class", "none" }, { "game.panel.conveyor_belt_3_switch.x", "-1" }, { "game.panel.conveyor_belt_3_switch.y", "-1" }, { "game.panel.conveyor_belt_3_switch.tile_size", "16" }, { "game.panel.conveyor_belt_3_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_3_switch.draw_order", "0" }, + { "game.panel.conveyor_belt_3_switch.class", "none" }, { "game.panel.conveyor_belt_4.x", "-1" }, { "game.panel.conveyor_belt_4.y", "-1" }, { "game.panel.conveyor_belt_4.tile_size", "16" }, { "game.panel.conveyor_belt_4.draw_masked", "false" }, { "game.panel.conveyor_belt_4.draw_order", "0" }, + { "game.panel.conveyor_belt_4.class", "none" }, { "game.panel.conveyor_belt_4_switch.x", "-1" }, { "game.panel.conveyor_belt_4_switch.y", "-1" }, { "game.panel.conveyor_belt_4_switch.tile_size", "16" }, { "game.panel.conveyor_belt_4_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_4_switch.draw_order", "0" }, + { "game.panel.conveyor_belt_4_switch.class", "none" }, { "game.panel.magic_wall.x", "-1" }, { "game.panel.magic_wall.y", "-1" }, { "game.panel.magic_wall.tile_size", "16" }, { "game.panel.magic_wall.draw_masked", "false" }, { "game.panel.magic_wall.draw_order", "0" }, + { "game.panel.magic_wall.class", "none" }, { "game.panel.magic_wall_time.x", "-1" }, { "game.panel.magic_wall_time.y", "-1" }, { "game.panel.magic_wall_time.align", "left" }, @@ -8851,6 +8916,7 @@ struct ConfigInfo image_config[] = { "game.panel.magic_wall_time.font", "font.text_2" }, { "game.panel.magic_wall_time.draw_masked", "true" }, { "game.panel.magic_wall_time.draw_order", "0" }, + { "game.panel.magic_wall_time.class", "none" }, { "game.panel.gravity_state.x", "-1" }, { "game.panel.gravity_state.y", "-1" }, @@ -8861,39 +8927,48 @@ struct ConfigInfo image_config[] = { "game.panel.gravity_state.font_active", "font.text_2" }, { "game.panel.gravity_state.draw_masked", "true" }, { "game.panel.gravity_state.draw_order", "0" }, + { "game.panel.gravity_state.class", "none" }, { "game.panel.graphic_1.x", "-1" }, { "game.panel.graphic_1.y", "-1" }, { "game.panel.graphic_1.draw_masked", "true" }, { "game.panel.graphic_1.draw_order", "0" }, + { "game.panel.graphic_1.class", "none" }, { "game.panel.graphic_2.x", "-1" }, { "game.panel.graphic_2.y", "-1" }, { "game.panel.graphic_2.draw_masked", "true" }, { "game.panel.graphic_2.draw_order", "0" }, + { "game.panel.graphic_2.class", "none" }, { "game.panel.graphic_3.x", "-1" }, { "game.panel.graphic_3.y", "-1" }, { "game.panel.graphic_3.draw_masked", "true" }, { "game.panel.graphic_3.draw_order", "0" }, + { "game.panel.graphic_3.class", "none" }, { "game.panel.graphic_4.x", "-1" }, { "game.panel.graphic_4.y", "-1" }, { "game.panel.graphic_4.draw_masked", "true" }, { "game.panel.graphic_4.draw_order", "0" }, + { "game.panel.graphic_4.class", "none" }, { "game.panel.graphic_5.x", "-1" }, { "game.panel.graphic_5.y", "-1" }, { "game.panel.graphic_5.draw_masked", "true" }, { "game.panel.graphic_5.draw_order", "0" }, + { "game.panel.graphic_5.class", "none" }, { "game.panel.graphic_6.x", "-1" }, { "game.panel.graphic_6.y", "-1" }, { "game.panel.graphic_6.draw_masked", "true" }, { "game.panel.graphic_6.draw_order", "0" }, + { "game.panel.graphic_6.class", "none" }, { "game.panel.graphic_7.x", "-1" }, { "game.panel.graphic_7.y", "-1" }, { "game.panel.graphic_7.draw_masked", "true" }, { "game.panel.graphic_7.draw_order", "0" }, + { "game.panel.graphic_7.class", "none" }, { "game.panel.graphic_8.x", "-1" }, { "game.panel.graphic_8.y", "-1" }, { "game.panel.graphic_8.draw_masked", "true" }, { "game.panel.graphic_8.draw_order", "0" }, + { "game.panel.graphic_8.class", "none" }, { "game.panel.element_1.x", "-1" }, { "game.panel.element_1.y", "-1" }, @@ -8901,6 +8976,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_1.element", "empty_space" }, { "game.panel.element_1.draw_masked", "false" }, { "game.panel.element_1.draw_order", "0" }, + { "game.panel.element_1.class", "none" }, { "game.panel.element_1_count.x", "-1" }, { "game.panel.element_1_count.y", "-1" }, { "game.panel.element_1_count.align", "left" }, @@ -8910,12 +8986,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_1_count.element", "empty_space" }, { "game.panel.element_1_count.draw_masked", "true" }, { "game.panel.element_1_count.draw_order", "0" }, + { "game.panel.element_1_count.class", "none" }, { "game.panel.element_2.x", "-1" }, { "game.panel.element_2.y", "-1" }, { "game.panel.element_2.tile_size", "16" }, { "game.panel.element_2.element", "empty_space" }, { "game.panel.element_2.draw_masked", "false" }, { "game.panel.element_2.draw_order", "0" }, + { "game.panel.element_2.class", "none" }, { "game.panel.element_2_count.x", "-1" }, { "game.panel.element_2_count.y", "-1" }, { "game.panel.element_2_count.align", "left" }, @@ -8925,12 +9003,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_2_count.element", "empty_space" }, { "game.panel.element_2_count.draw_masked", "true" }, { "game.panel.element_2_count.draw_order", "0" }, + { "game.panel.element_2_count.class", "none" }, { "game.panel.element_3.x", "-1" }, { "game.panel.element_3.y", "-1" }, { "game.panel.element_3.tile_size", "16" }, { "game.panel.element_3.element", "empty_space" }, { "game.panel.element_3.draw_masked", "false" }, { "game.panel.element_3.draw_order", "0" }, + { "game.panel.element_3.class", "none" }, { "game.panel.element_3_count.x", "-1" }, { "game.panel.element_3_count.y", "-1" }, { "game.panel.element_3_count.align", "left" }, @@ -8940,12 +9020,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_3_count.element", "empty_space" }, { "game.panel.element_3_count.draw_masked", "true" }, { "game.panel.element_3_count.draw_order", "0" }, + { "game.panel.element_3_count.class", "none" }, { "game.panel.element_4.x", "-1" }, { "game.panel.element_4.y", "-1" }, { "game.panel.element_4.tile_size", "16" }, { "game.panel.element_4.element", "empty_space" }, { "game.panel.element_4.draw_masked", "false" }, { "game.panel.element_4.draw_order", "0" }, + { "game.panel.element_4.class", "none" }, { "game.panel.element_4_count.x", "-1" }, { "game.panel.element_4_count.y", "-1" }, { "game.panel.element_4_count.align", "left" }, @@ -8955,12 +9037,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_4_count.element", "empty_space" }, { "game.panel.element_4_count.draw_masked", "true" }, { "game.panel.element_4_count.draw_order", "0" }, + { "game.panel.element_4_count.class", "none" }, { "game.panel.element_5.x", "-1" }, { "game.panel.element_5.y", "-1" }, { "game.panel.element_5.tile_size", "16" }, { "game.panel.element_5.element", "empty_space" }, { "game.panel.element_5.draw_masked", "false" }, { "game.panel.element_5.draw_order", "0" }, + { "game.panel.element_5.class", "none" }, { "game.panel.element_5_count.x", "-1" }, { "game.panel.element_5_count.y", "-1" }, { "game.panel.element_5_count.align", "left" }, @@ -8970,12 +9054,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_5_count.element", "empty_space" }, { "game.panel.element_5_count.draw_masked", "true" }, { "game.panel.element_5_count.draw_order", "0" }, + { "game.panel.element_5_count.class", "none" }, { "game.panel.element_6.x", "-1" }, { "game.panel.element_6.y", "-1" }, { "game.panel.element_6.tile_size", "16" }, { "game.panel.element_6.element", "empty_space" }, { "game.panel.element_6.draw_masked", "false" }, { "game.panel.element_6.draw_order", "0" }, + { "game.panel.element_6.class", "none" }, { "game.panel.element_6_count.x", "-1" }, { "game.panel.element_6_count.y", "-1" }, { "game.panel.element_6_count.align", "left" }, @@ -8985,12 +9071,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_6_count.element", "empty_space" }, { "game.panel.element_6_count.draw_masked", "true" }, { "game.panel.element_6_count.draw_order", "0" }, + { "game.panel.element_6_count.class", "none" }, { "game.panel.element_7.x", "-1" }, { "game.panel.element_7.y", "-1" }, { "game.panel.element_7.tile_size", "16" }, { "game.panel.element_7.element", "empty_space" }, { "game.panel.element_7.draw_masked", "false" }, { "game.panel.element_7.draw_order", "0" }, + { "game.panel.element_7.class", "none" }, { "game.panel.element_7_count.x", "-1" }, { "game.panel.element_7_count.y", "-1" }, { "game.panel.element_7_count.align", "left" }, @@ -9000,12 +9088,14 @@ struct ConfigInfo image_config[] = { "game.panel.element_7_count.element", "empty_space" }, { "game.panel.element_7_count.draw_masked", "true" }, { "game.panel.element_7_count.draw_order", "0" }, + { "game.panel.element_7_count.class", "none" }, { "game.panel.element_8.x", "-1" }, { "game.panel.element_8.y", "-1" }, { "game.panel.element_8.tile_size", "16" }, { "game.panel.element_8.element", "empty_space" }, { "game.panel.element_8.draw_masked", "false" }, { "game.panel.element_8.draw_order", "0" }, + { "game.panel.element_8.class", "none" }, { "game.panel.element_8_count.x", "-1" }, { "game.panel.element_8_count.y", "-1" }, { "game.panel.element_8_count.align", "left" }, @@ -9015,6 +9105,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_8_count.element", "empty_space" }, { "game.panel.element_8_count.draw_masked", "true" }, { "game.panel.element_8_count.draw_order", "0" }, + { "game.panel.element_8_count.class", "none" }, { "game.panel.ce_score_1.x", "-1" }, { "game.panel.ce_score_1.y", "-1" }, @@ -9025,12 +9116,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_1.element", "empty_space" }, { "game.panel.ce_score_1.draw_masked", "true" }, { "game.panel.ce_score_1.draw_order", "0" }, + { "game.panel.ce_score_1.class", "none" }, { "game.panel.ce_score_1_element.x", "-1" }, { "game.panel.ce_score_1_element.y", "-1" }, { "game.panel.ce_score_1_element.tile_size", "16" }, { "game.panel.ce_score_1_element.element", "empty_space" }, { "game.panel.ce_score_1_element.draw_masked","false" }, { "game.panel.ce_score_1_element.draw_order", "0" }, + { "game.panel.ce_score_1_element.class", "none" }, { "game.panel.ce_score_2.x", "-1" }, { "game.panel.ce_score_2.y", "-1" }, { "game.panel.ce_score_2.align", "left" }, @@ -9040,12 +9133,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_2.element", "empty_space" }, { "game.panel.ce_score_2.draw_masked", "true" }, { "game.panel.ce_score_2.draw_order", "0" }, + { "game.panel.ce_score_2.class", "none" }, { "game.panel.ce_score_2_element.x", "-1" }, { "game.panel.ce_score_2_element.y", "-1" }, { "game.panel.ce_score_2_element.tile_size", "16" }, { "game.panel.ce_score_2_element.element", "empty_space" }, { "game.panel.ce_score_2_element.draw_masked","false" }, { "game.panel.ce_score_2_element.draw_order", "0" }, + { "game.panel.ce_score_2_element.class", "none" }, { "game.panel.ce_score_3.x", "-1" }, { "game.panel.ce_score_3.y", "-1" }, { "game.panel.ce_score_3.align", "left" }, @@ -9055,12 +9150,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_3.element", "empty_space" }, { "game.panel.ce_score_3.draw_masked", "true" }, { "game.panel.ce_score_3.draw_order", "0" }, + { "game.panel.ce_score_3.class", "none" }, { "game.panel.ce_score_3_element.x", "-1" }, { "game.panel.ce_score_3_element.y", "-1" }, { "game.panel.ce_score_3_element.tile_size", "16" }, { "game.panel.ce_score_3_element.element", "empty_space" }, { "game.panel.ce_score_3_element.draw_masked","false" }, { "game.panel.ce_score_3_element.draw_order", "0" }, + { "game.panel.ce_score_3_element.class", "none" }, { "game.panel.ce_score_4.x", "-1" }, { "game.panel.ce_score_4.y", "-1" }, { "game.panel.ce_score_4.align", "left" }, @@ -9070,12 +9167,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_4.element", "empty_space" }, { "game.panel.ce_score_4.draw_masked", "true" }, { "game.panel.ce_score_4.draw_order", "0" }, + { "game.panel.ce_score_4.class", "none" }, { "game.panel.ce_score_4_element.x", "-1" }, { "game.panel.ce_score_4_element.y", "-1" }, { "game.panel.ce_score_4_element.tile_size", "16" }, { "game.panel.ce_score_4_element.element", "empty_space" }, { "game.panel.ce_score_4_element.draw_masked","false" }, { "game.panel.ce_score_4_element.draw_order", "0" }, + { "game.panel.ce_score_4_element.class", "none" }, { "game.panel.ce_score_5.x", "-1" }, { "game.panel.ce_score_5.y", "-1" }, { "game.panel.ce_score_5.align", "left" }, @@ -9085,12 +9184,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_5.element", "empty_space" }, { "game.panel.ce_score_5.draw_masked", "true" }, { "game.panel.ce_score_5.draw_order", "0" }, + { "game.panel.ce_score_5.class", "none" }, { "game.panel.ce_score_5_element.x", "-1" }, { "game.panel.ce_score_5_element.y", "-1" }, { "game.panel.ce_score_5_element.tile_size", "16" }, { "game.panel.ce_score_5_element.element", "empty_space" }, { "game.panel.ce_score_5_element.draw_masked","false" }, { "game.panel.ce_score_5_element.draw_order", "0" }, + { "game.panel.ce_score_5_element.class", "none" }, { "game.panel.ce_score_6.x", "-1" }, { "game.panel.ce_score_6.y", "-1" }, { "game.panel.ce_score_6.align", "left" }, @@ -9100,12 +9201,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_6.element", "empty_space" }, { "game.panel.ce_score_6.draw_masked", "true" }, { "game.panel.ce_score_6.draw_order", "0" }, + { "game.panel.ce_score_6.class", "none" }, { "game.panel.ce_score_6_element.x", "-1" }, { "game.panel.ce_score_6_element.y", "-1" }, { "game.panel.ce_score_6_element.tile_size", "16" }, { "game.panel.ce_score_6_element.element", "empty_space" }, { "game.panel.ce_score_6_element.draw_masked","false" }, { "game.panel.ce_score_6_element.draw_order", "0" }, + { "game.panel.ce_score_6_element.class", "none" }, { "game.panel.ce_score_7.x", "-1" }, { "game.panel.ce_score_7.y", "-1" }, { "game.panel.ce_score_7.align", "left" }, @@ -9115,12 +9218,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_7.element", "empty_space" }, { "game.panel.ce_score_7.draw_masked", "true" }, { "game.panel.ce_score_7.draw_order", "0" }, + { "game.panel.ce_score_7.class", "none" }, { "game.panel.ce_score_7_element.x", "-1" }, { "game.panel.ce_score_7_element.y", "-1" }, { "game.panel.ce_score_7_element.tile_size", "16" }, { "game.panel.ce_score_7_element.element", "empty_space" }, { "game.panel.ce_score_7_element.draw_masked","false" }, { "game.panel.ce_score_7_element.draw_order", "0" }, + { "game.panel.ce_score_7_element.class", "none" }, { "game.panel.ce_score_8.x", "-1" }, { "game.panel.ce_score_8.y", "-1" }, { "game.panel.ce_score_8.align", "left" }, @@ -9130,12 +9235,14 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_8.element", "empty_space" }, { "game.panel.ce_score_8.draw_masked", "true" }, { "game.panel.ce_score_8.draw_order", "0" }, + { "game.panel.ce_score_8.class", "none" }, { "game.panel.ce_score_8_element.x", "-1" }, { "game.panel.ce_score_8_element.y", "-1" }, { "game.panel.ce_score_8_element.tile_size", "16" }, { "game.panel.ce_score_8_element.element", "empty_space" }, { "game.panel.ce_score_8_element.draw_masked","false" }, { "game.panel.ce_score_8_element.draw_order", "0" }, + { "game.panel.ce_score_8_element.class", "none" }, { "game.panel.player_name.x", "-1" }, { "game.panel.player_name.y", "-1" }, @@ -9145,6 +9252,7 @@ struct ConfigInfo image_config[] = { "game.panel.player_name.font", "font.text_2" }, { "game.panel.player_name.draw_masked", "true" }, { "game.panel.player_name.draw_order", "0" }, + { "game.panel.player_name.class", "none" }, { "game.panel.level_name.x", "-1" }, { "game.panel.level_name.y", "-1" }, @@ -9154,6 +9262,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_name.font", "font.text_2" }, { "game.panel.level_name.draw_masked", "true" }, { "game.panel.level_name.draw_order", "0" }, + { "game.panel.level_name.class", "none" }, { "game.panel.level_author.x", "-1" }, { "game.panel.level_author.y", "-1" }, { "game.panel.level_author.align", "left" }, @@ -9162,6 +9271,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.font", "font.text_2" }, { "game.panel.level_author.draw_masked", "true" }, { "game.panel.level_author.draw_order", "0" }, + { "game.panel.level_author.class", "none" }, { "game.button.stop.x", "5" }, { "game.button.stop.y", "215" },