From: Holger Schemel Date: Sat, 14 Feb 2015 21:03:53 +0000 (+0100) Subject: increased number of undo/redo steps in level editor from 10 to 64 X-Git-Tag: 4.0.0.0-rc1~286 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;ds=sidebyside;h=e5f088d32c2d83dceac30b8668a3a4b646bf8d0a;hp=72044d3a088ea67c0f635613ab0f3b9607931ab5;p=rocksndiamonds.git increased number of undo/redo steps in level editor from 10 to 64 --- diff --git a/ChangeLog b/ChangeLog index 644eebc8..a96f3361 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,7 @@ 2015-02-14 * fixed bug with editor border element not adjusted after resizing level * changed unused playfield from "default" to "empty" after loading level + * increased number of undo/redo steps in level editor from 10 to 64 2015-02-13 * added zoom functionality for playfield drawing area to level editor diff --git a/src/editor.c b/src/editor.c index 1d868b71..663234c9 100644 --- a/src/editor.c +++ b/src/editor.c @@ -922,7 +922,7 @@ #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE /* how many steps can be cancelled */ -#define NUM_UNDO_STEPS (10 + 1) +#define NUM_UNDO_STEPS (64 + 1) /* values for elements with score for certain actions */ #define MIN_SCORE 0