From: Holger Schemel Date: Mon, 2 Jan 2023 11:27:30 +0000 (+0100) Subject: fixed bug with reduced initial time limit in MM engine X-Git-Tag: 4.3.5.0~58 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;ds=sidebyside;h=c81e4f49a1f55e3852617050e762c9d2ed831601;p=rocksndiamonds.git fixed bug with reduced initial time limit in MM engine --- diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 8f61572d..01c490a9 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -723,6 +723,8 @@ void InitGameActions_MM(void) SetTileCursorXY(laser.start_edge.x, laser.start_edge.y); SetTileCursorActive(TRUE); + + ResetFrameCounter(&energy_delay); } static void FadeOutLaser(void)