From: Holger Schemel Date: Wed, 25 Mar 2015 17:44:59 +0000 (+0100) Subject: fixed updating tape display after loading engine snapshot X-Git-Tag: 4.0.0.0-rc1~227 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;ds=inline;h=80bced1c543089265a785cd93ed7313a0a721fda;p=rocksndiamonds.git fixed updating tape display after loading engine snapshot --- diff --git a/src/game.c b/src/game.c index e7a139f4..f35e89db 100644 --- a/src/game.c +++ b/src/game.c @@ -14971,6 +14971,7 @@ void GameUndoRedoExt() RedrawPlayfield(); UpdateAndDisplayGameControlValues(); + DrawCompleteVideoDisplay(); DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter);