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fixed setting level info to defaults for native game engines
author
Holger Schemel
<info@artsoft.org>
Wed, 1 Mar 2017 08:11:35 +0000
(09:11 +0100)
committer
Holger Schemel
<info@artsoft.org>
Fri, 23 Mar 2018 22:21:09 +0000
(23:21 +0100)
src/files.c
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diff --git
a/src/files.c
b/src/files.c
index 33990a38ff52adf06fb7fe560981c012e6469188..57a1cb37f615ef9646b73e6bf8c6d183743c0dcc 100644
(file)
--- a/
src/files.c
+++ b/
src/files.c
@@
-1603,6
+1603,7
@@
static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
setLevelInfoToDefaults_EM();
setLevelInfoToDefaults_SP();
+ setLevelInfoToDefaults_MM();
level->native_em_level = &native_em_level;
level->native_sp_level = &native_sp_level;