static char *getInfoScreenBuffer_Generic(void)
{
- return (info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoBuffer(game_status == GAME_MODE_INFO) :
- info_mode == INFO_MODE_LEVEL ? getLevelInfoBuffer(game_status == GAME_MODE_INFO) :
- info_mode == INFO_MODE_STORY ? getLevelStoryBuffer() :
+ return (info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoBuffer(!info_screens_from_main) :
+ info_mode == INFO_MODE_LEVEL ? getLevelInfoBuffer(!info_screens_from_main) :
+ info_mode == INFO_MODE_STORY ? getLevelStoryBuffer() :
NULL);
}