#define CONFIG_TOKEN_FONT_INITIAL "font.initial"
#define CONFIG_TOKEN_GLOBAL_BUSY "global.busy"
+#define INITIAL_IMG_GLOBAL_BUSY 0
+
+#define NUM_INITIAL_IMAGES 1
+
static struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
-static struct GraphicInfo anim_initial;
+static struct GraphicInfo image_initial[NUM_INITIAL_IMAGES];
static int copy_properties[][5] =
{
if (game_status != GAME_MODE_LOADING)
return;
- if (anim_initial.bitmap == NULL || window == NULL)
+ if (image_initial[INITIAL_IMG_GLOBAL_BUSY].bitmap == NULL || window == NULL)
return;
if (!DelayReached(&action_delay, action_delay_value))
x = ALIGNED_TEXT_XPOS(&init_last.busy);
y = ALIGNED_TEXT_YPOS(&init_last.busy);
- graphic_info = &anim_initial; // graphic == 0 => anim_initial
+ graphic_info = image_initial; // graphic == 0 => image_initial
- if (sync_frame % anim_initial.anim_delay == 0)
+ if (sync_frame % image_initial[INITIAL_IMG_GLOBAL_BUSY].anim_delay == 0)
{
Bitmap *src_bitmap;
int src_x, src_y;
{
struct GraphicInfo *graphic_info_last = graphic_info;
char *filename_font_initial = NULL;
- char *filename_anim_initial = NULL;
+ char *filename_image_initial[NUM_INITIAL_IMAGES] = { NULL };
+ char *image_token[NUM_INITIAL_IMAGES] =
+ {
+ CONFIG_TOKEN_GLOBAL_BUSY
+ };
Bitmap *bitmap_font_initial = NULL;
- int i, j;
+ int parameter[NUM_INITIAL_IMAGES][NUM_GFX_ARGS];
+ int i, j, k;
// determine settings for initial font (for displaying startup messages)
for (i = 0; image_config[i].token != NULL; i++)
len_font_token = strlen(font_token);
if (strEqual(image_config[i].token, font_token))
+ {
filename_font_initial = image_config[i].value;
+ }
else if (strlen(image_config[i].token) > len_font_token &&
strncmp(image_config[i].token, font_token, len_font_token) == 0)
{
InitMenuDesignSettings_Static();
- // initialize settings for busy animation with default values
- int parameter[NUM_GFX_ARGS];
- for (i = 0; i < NUM_GFX_ARGS; i++)
- parameter[i] = get_graphic_parameter_value(image_config_suffix[i].value,
- image_config_suffix[i].token,
- image_config_suffix[i].type);
-
- char *anim_token = CONFIG_TOKEN_GLOBAL_BUSY;
- int len_anim_token = strlen(anim_token);
+ // initialize settings for initial images with default values
+ for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+ for (j = 0; j < NUM_GFX_ARGS; j++)
+ parameter[i][j] =
+ get_graphic_parameter_value(image_config_suffix[j].value,
+ image_config_suffix[j].token,
+ image_config_suffix[j].type);
- // read settings for busy animation from default custom artwork config
+ // read settings for initial images from default custom artwork config
char *gfx_config_filename = getPath3(options.graphics_directory,
GFX_DEFAULT_SUBDIR,
GRAPHICSINFO_FILENAME);
if (setup_file_hash)
{
- char *filename = getHashEntry(setup_file_hash, anim_token);
-
- if (filename)
+ for (i = 0; i < NUM_INITIAL_IMAGES; i++)
{
- filename_anim_initial = getStringCopy(filename);
+ char *filename = getHashEntry(setup_file_hash, image_token[i]);
- for (j = 0; image_config_suffix[j].token != NULL; j++)
+ if (filename)
{
- int type = image_config_suffix[j].type;
- char *suffix = image_config_suffix[j].token;
- char *token = getStringCat2(anim_token, suffix);
- char *value = getHashEntry(setup_file_hash, token);
+ filename_image_initial[i] = getStringCopy(filename);
- checked_free(token);
+ for (j = 0; image_config_suffix[j].token != NULL; j++)
+ {
+ int type = image_config_suffix[j].type;
+ char *suffix = image_config_suffix[j].token;
+ char *token = getStringCat2(image_token[i], suffix);
+ char *value = getHashEntry(setup_file_hash, token);
+
+ checked_free(token);
- if (value)
- parameter[j] = get_graphic_parameter_value(value, suffix, type);
+ if (value)
+ parameter[i][j] =
+ get_graphic_parameter_value(value, suffix, type);
+ }
}
}
}
}
- if (filename_anim_initial == NULL)
+ for (i = 0; i < NUM_INITIAL_IMAGES; i++)
{
- // read settings for busy animation from static default artwork config
- for (i = 0; image_config[i].token != NULL; i++)
+ if (filename_image_initial[i] == NULL)
{
- if (strEqual(image_config[i].token, anim_token))
- filename_anim_initial = getStringCopy(image_config[i].value);
- else if (strlen(image_config[i].token) > len_anim_token &&
- strncmp(image_config[i].token, anim_token, len_anim_token) == 0)
+ int len_token = strlen(image_token[i]);
+
+ // read settings for initial images from static default artwork config
+ for (j = 0; image_config[j].token != NULL; j++)
{
- for (j = 0; image_config_suffix[j].token != NULL; j++)
+ if (strEqual(image_config[j].token, image_token[i]))
{
- if (strEqual(&image_config[i].token[len_anim_token],
- image_config_suffix[j].token))
- parameter[j] =
- get_graphic_parameter_value(image_config[i].value,
- image_config_suffix[j].token,
- image_config_suffix[j].type);
+ filename_image_initial[i] = getStringCopy(image_config[j].value);
+ }
+ else if (strlen(image_config[j].token) > len_token &&
+ strncmp(image_config[j].token, image_token[i], len_token) == 0)
+ {
+ for (k = 0; image_config_suffix[k].token != NULL; k++)
+ {
+ if (strEqual(&image_config[j].token[len_token],
+ image_config_suffix[k].token))
+ parameter[i][k] =
+ get_graphic_parameter_value(image_config[j].value,
+ image_config_suffix[k].token,
+ image_config_suffix[k].type);
+ }
}
}
}
}
- if (filename_anim_initial == NULL) // should not happen
- Fail("cannot get filename for '%s'", CONFIG_TOKEN_GLOBAL_BUSY);
+ for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+ {
+ if (filename_image_initial[i] == NULL) // should not happen
+ Fail("cannot get filename for '%s'", image_token[i]);
- anim_initial.bitmaps =
- checked_calloc(sizeof(Bitmap *) * NUM_IMG_BITMAP_POINTERS);
+ image_initial[i].bitmaps =
+ checked_calloc(sizeof(Bitmap *) * NUM_IMG_BITMAP_POINTERS);
- anim_initial.bitmaps[IMG_BITMAP_STANDARD] =
- LoadCustomImage(filename_anim_initial);
+ if (!strEqual(filename_image_initial[i], UNDEFINED_FILENAME))
+ image_initial[i].bitmaps[IMG_BITMAP_STANDARD] =
+ LoadCustomImage(filename_image_initial[i]);
- checked_free(filename_anim_initial);
+ checked_free(filename_image_initial[i]);
+ }
- graphic_info = &anim_initial; // graphic == 0 => anim_initial
+ graphic_info = image_initial; // graphic == 0 => image_initial
- set_graphic_parameters_ext(0, parameter, anim_initial.bitmaps);
+ for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+ set_graphic_parameters_ext(i, parameter[i], image_initial[i].bitmaps);
graphic_info = graphic_info_last;
- init.busy.width = anim_initial.width;
- init.busy.height = anim_initial.height;
+ init.busy.width = image_initial[INITIAL_IMG_GLOBAL_BUSY].width;
+ init.busy.height = image_initial[INITIAL_IMG_GLOBAL_BUSY].height;
InitGfxDrawBusyAnimFunction(DrawInitAnim);
InitGfxDrawGlobalAnimFunction(DrawGlobalAnimations);