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added action ".flying" for native BD engine graphics definitions
author
Holger Schemel
<info@artsoft.org>
Sun, 24 Mar 2024 01:58:54 +0000
(
02:58
+0100)
committer
Holger Schemel
<info@artsoft.org>
Sun, 24 Mar 2024 01:58:54 +0000
(
02:58
+0100)
src/main.c
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src/main.h
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diff --git
a/src/main.c
b/src/main.c
index b9967e3046ba3e2772059b9f95a28dd14684ac7b..32c9f70fd424e8f02896ac8be66e67a26a5d82ff 100644
(file)
--- a/
src/main.c
+++ b/
src/main.c
@@
-8633,6
+8633,7
@@
struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
{ ".twinkling", ACTION_TWINKLING, FALSE },
{ ".splashing", ACTION_SPLASHING, FALSE },
{ ".hitting", ACTION_HITTING, FALSE },
+ { ".flying", ACTION_FLYING, FALSE },
{ ".page[1]", ACTION_PAGE_1, FALSE },
{ ".page[2]", ACTION_PAGE_2, FALSE },
{ ".page[3]", ACTION_PAGE_3, FALSE },
diff --git
a/src/main.h
b/src/main.h
index 3b735c4cfff99697897e3eb9351dd61a5e353c5e..6c1408267abbbded15a8949b5e3fed2393ad8979 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-2539,6
+2539,7
@@
enum
ACTION_TWINKLING,
ACTION_SPLASHING,
ACTION_HITTING,
+ ACTION_FLYING,
ACTION_PAGE_1,
ACTION_PAGE_2,
ACTION_PAGE_3,