+2010-11-19
+ * fixed nasty bug (affecting crumbled graphics) after adding new special
+ graphics suffix ".TAPE" (and messing some things up in src/main.c)
+
2010-08-04
* fixed wrong argument order in DrawTextBuffer() in gadgets.c
+ (this caused fonts in envelope config in level editor being invisible)
2010-07-19
* fixed some problems with half tile size and even tile sized playfields
{ ".SETUP", GFX_SPECIAL_ARG_SETUP, },
{ ".PLAYING", GFX_SPECIAL_ARG_PLAYING, },
{ ".DOOR", GFX_SPECIAL_ARG_DOOR, },
+ { ".TAPE", GFX_SPECIAL_ARG_TAPE, },
{ ".PANEL", GFX_SPECIAL_ARG_PANEL, },
{ ".PREVIEW", GFX_SPECIAL_ARG_PREVIEW, },
{ ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, },