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fixed mapping empty space for native BD engine
author
Holger Schemel
<holger.schemel@virtion.de>
Wed, 9 Oct 2024 17:03:47 +0000
(19:03 +0200)
committer
Holger Schemel
<holger.schemel@virtion.de>
Wed, 9 Oct 2024 10:25:47 +0000
(12:25 +0200)
src/tools.c
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diff --git
a/src/tools.c
b/src/tools.c
index 4e5c9cd6d252c699d2d66f9488f1a310724b33ed..bf6192dd2d57a4e6e268d0454988dc425d857c80 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-6071,6
+6071,10
@@
bd_object_mapping_list[] =
{
// additional RND style elements mapped to BD style elements (must be listed first)
+ {
+ O_SPACE, TRUE,
+ EL_EMPTY, -1, -1
+ },
{
O_DIRT, TRUE,
EL_SAND, -1, -1
@@
-6116,7
+6120,7
@@
bd_object_mapping_list[] =
{
O_SPACE, TRUE,
- EL_
EMPTY,
-1, -1
+ EL_
BDX_EMPTY,
-1, -1
},
{
O_DIRT, TRUE,