case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
{
- if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
- {
- TapeStartWarpForward();
- }
- else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
- {
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
- }
- else /* WARP FORWARD PLAY -> PLAY */
- {
- TapeStopWarpForward();
- }
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayPlayState();
}
else if (tape.recording)
TapeSingleStep();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
- else if (tape.warp_forward &&
- !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
+ else if (!tape.fast_forward) /* PLAY -> FFWD */
{
- TapeStopWarpForward();
+ tape.fast_forward = TRUE;
}
- else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
+ else if (!tape.warp_forward) /* FFWD -> WARP */
{
- tape.fast_forward = TRUE;
-
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
+ tape.warp_forward = TRUE;
}
- else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
{
- tape.pause_before_end = TRUE;
+ tape.deactivate_display = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
-
- if (tape.warp_forward)
- DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ TapeDeactivateDisplayOn();
}
- else /* AUTO PAUSE -> NORMAL PLAY */
+ else /* WARP BLIND -> PLAY */
{
- if (tape.warp_forward)
- TapeStopWarpForward();
-
tape.fast_forward = FALSE;
- tape.pause_before_end = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
+
+ DrawVideoDisplayPlayState();
}
break;