cleanup of unused MM engine declarations
authorHolger Schemel <info@artsoft.org>
Sun, 19 Jan 2020 00:16:06 +0000 (01:16 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:12:54 +0000 (18:12 +0200)
src/game_mm/export.h

index 37c3eec18c06817157ceb181209fb2b9043832c1..6625c8484ffc519da8a32079abd1f13b8d34dbe5 100644 (file)
 // data structure definitions
 // ----------------------------------------------------------------------------
 
-struct GlobalInfo_MM
-{
-};
-
 struct CycleList
 {
   int x, y;
@@ -178,10 +174,6 @@ struct LevelInfo_MM
   short field[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT];
 };
 
-struct GraphicInfo_MM
-{
-};
-
 struct EngineSnapshotInfo_MM
 {
   struct GameInfo_MM game_mm;
@@ -212,7 +204,6 @@ struct EngineSnapshotInfo_MM
 // exported functions
 // ----------------------------------------------------------------------------
 
-extern struct GlobalInfo_MM global_mm_info;
 extern struct GameInfo_MM game_mm;
 extern struct LevelInfo_MM native_mm_level;
 extern struct EngineSnapshotInfo_MM engine_snapshot_mm;