* most important parts of native Supaplex engine integration working:
- native Supaplex levels can be played in native Supaplex engine
- native Supaplex level/demo files ("*.sp" files) can be re-played
- all 111 classic original Supaplex levels automatically solvable
- native Supaplex engine can be selected and used from level editor
- logic of re-playing Supaplex demos migrated to R'n'D tape logic
+2009-10-24
+ * most important parts of native Supaplex engine integration working:
+ - native Supaplex levels can be played in native Supaplex engine
+ - native Supaplex level/demo files ("*.sp" files) can be re-played
+ - all 111 classic original Supaplex levels automatically solvable
+ - native Supaplex engine can be selected and used from level editor
+ - logic of re-playing Supaplex demos migrated to R'n'D tape logic
+
2009-09-25
* fixed another translation problem from VisualBasic to C (where "int"
should be "short") causing unsolvable demos with bugs and terminals