ED_ELEMENTLIST_BUTTONS_VERT)
/* values for the setting windows */
-#define ED_SETTINGS_XPOS (MINI_TILEX + 8)
-#define ED_SETTINGS_XPOS2 (3 * MINI_TILEX + 8)
-#define ED_SETTINGS_YPOS MINI_TILEY
+#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
+#define ED_SETTINGS_YSTART (MINI_TILEY * 10)
+
+#define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
+ 2 * ED_GADGET_DISTANCE)
+#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
+
+#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
+ n * ED_SETTINGS_XOFFSET)
+#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
+ n * ED_SETTINGS_YOFFSET)
+
+#define ED_SETTINGS1_YPOS MINI_TILEY
#define ED_SETTINGS2_XPOS MINI_TILEX
-#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
+#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
/* values for counter gadgets */
-#define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS
-#define ED_COUNT_ELEMENT_SCORE_YPOS (11 * MINI_TILEY)
-#define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS
-#define ED_COUNT_ELEMENT_CONTENT_YPOS (19 * MINI_TILEY)
+#define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS(0)
+#define ED_COUNT_ELEMENT_SCORE_YPOS ED_SETTINGS_YPOS(0)
+#define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS(0)
+#define ED_COUNT_ELEMENT_CONTENT_YPOS ED_SETTINGS_YPOS(6)
-#define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
+#define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS(1) + 9 * MINI_TILEX)
-#define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
-
-#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
+#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
n * ED_COUNTER_YDISTANCE)
-#define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
- n * ED_COUNTER_YDISTANCE / 2)
#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
n * ED_COUNTER_YDISTANCE - 2)
#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT2_YPOS (ED_COUNTER_YPOS2(5) + \
+#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \
ED_GADGET_DISTANCE)
#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT3_YPOS (ED_COUNTER_YPOS2(6) + \
+#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(2) + \
ED_GADGET_DISTANCE)
/* values for random placement background drawing area */
#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
-#define ED_SELECTBOX_CHANGE_UNITS_XPOS (ED_SETTINGS_XPOS2 + \
- ED_CHECKBUTTON_XSIZE + \
- 2 * ED_GADGET_DISTANCE)
-
#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
2 * (2 + ED_WIN_COUNT_YSIZE))
/* selectbox identifiers */
#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 0)
-#define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
+#define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 1)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 3)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 4)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
-#define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
-#define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
-#define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
-#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
-#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
-#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
-#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
-#define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
-#define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
-#define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
-#define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 20)
-#define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 21)
+#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
+#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 9)
+#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 10)
+#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 11)
+#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 12)
+#define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
+#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 14)
+#define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 15)
+#define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 16)
+#define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 17)
/* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 22)
+#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 18)
#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
ED_NUM_ELEMENTLIST_BUTTONS - 1)
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
/* values for selectbox gadgets */
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 0
-#define ED_SELECTBOX_ID_CHANGE_CAUSE 1
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_OBJECT 0
+#define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 1
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 2
+#define ED_SELECTBOX_ID_CHANGE_CAUSE 3
+
+#define ED_NUM_SELECTBOX 4
-#define ED_NUM_SELECTBOX 2
+#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_OBJECT
+#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
-#define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
-#define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
-#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
-#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
-#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
-#define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
-#define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
-#define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
-#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
-#define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 17
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 18
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 19
-
-#define ED_NUM_CHECKBUTTONS 20
+#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 7
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 8
+#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 9
+#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
+#define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 11
+#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 12
+#define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 13
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 14
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 15
+
+#define ED_NUM_CHECKBUTTONS 16
#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
NULL, NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
MIN_LEV_FIELDX, MAX_LEV_FIELDX,
GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
GADGET_ID_LEVEL_XSIZE_TEXT,
"playfield size", "width",
},
{
- ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
+ ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
MIN_LEV_FIELDY, MAX_LEV_FIELDY,
GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
GADGET_ID_LEVEL_YSIZE_TEXT,
NULL, "height",
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
0, 999,
GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
GADGET_ID_LEVEL_COLLECT_TEXT,
"number of emeralds to collect", NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
0, 999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT,
"time available to solve level", "(0 => no time limit)"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
0, 255,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT,
"score for each 10 seconds left", NULL
},
{
- ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1, 100,
GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
GADGET_ID_LEVEL_RANDOM_TEXT,
"element content", NULL
},
{
- ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(6),
+ ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(2),
0, 999,
GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
GADGET_ID_CHANGE_DELAY_FIX_TEXT,
NULL, "units (fixed)"
},
{
- ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(7),
+ ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(3),
0, 999,
GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
GADGET_ID_CHANGE_DELAY_RND_TEXT,
} textinput_info[ED_NUM_TEXTINPUT] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
"Title"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
}
};
-static struct ValueTextInfo options_change_time_units[] =
+static struct ValueTextInfo options_walk_to_action[] =
{
- { 50, "seconds" },
- { 1, "frames" },
- { -1, NULL }
+ { EP_DIGGABLE, "diggable" },
+ { EP_COLLECTIBLE, "collectible" },
+ { EP_PUSHABLE, "pushable" },
+ { -1, NULL }
};
-static int index_change_time_units = 0;
+static int index_walk_to_action = 0;
+
+static struct ValueTextInfo options_walkable_layer[] =
+{
+ { EP_WALKABLE_OVER, "over" },
+ { EP_WALKABLE_INSIDE, "inside" },
+ { EP_WALKABLE_UNDER, "under" },
+ { -1, NULL }
+};
+static int index_walkable_layer = 0;
+
+static struct ValueTextInfo options_time_units[] =
+{
+ { 50, "seconds" },
+ { 1, "frames" },
+ { -1, NULL }
+};
+static int index_time_units = 0;
static struct ValueTextInfo options_change_cause[] =
{
- { 1, "specified delay" },
- { 2, "impact (active)" },
- { 3, "impact (passive)" },
- { 4, "touched by player" },
- { 5, "pressed by player" },
- { -1, NULL }
+ { 1, "specified delay" },
+ { 2, "impact (active)" },
+ { 3, "impact (passive)" },
+ { 4, "touched by player" },
+ { 5, "pressed by player" },
+ { -1, NULL }
};
static int index_change_cause = 0, value_change_cause = 0;
} selectbox_info[ED_NUM_SELECTBOX] =
{
{
- ED_SELECTBOX_CHANGE_UNITS_XPOS, ED_COUNTER_YPOS2(8),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_WALK_TO_ACTION,
+ 0,
+ options_walk_to_action, &index_walk_to_action,
+ &custom_element.walk_to_action,
+ NULL, "diggable, collectible or pushable"
+ },
+ {
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_WALKABLE_LAYER,
+ 0,
+ options_walkable_layer, &index_walkable_layer,
+ &custom_element.walkable_layer,
+ "player can walk", "layer where player can walk"
+ },
+ {
+ ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
GADGET_ID_CHANGE_TIME_UNITS,
0,
- options_change_time_units, &index_change_time_units,
+ options_time_units, &index_time_units,
&custom_element.change.delay_frames,
"delay units given in", "time units for change"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
GADGET_ID_CHANGE_CAUSE,
0,
options_change_cause, &index_change_cause,
} textbutton_info[ED_NUM_TEXTBUTTON] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_INFO,
11, "Information",
"Show information about element"
},
{
- ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG,
11, "Configure",
"Configure element properties"
},
{
- ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
+ ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_ADVANCED,
11, "Advanced",
"Advanced element configuration"
} radiobutton_info[ED_NUM_RADIOBUTTONS] =
{
{
- ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_PERCENTAGE,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_PERCENTAGE,
"percentage", "use percentage for random elements"
},
{
- ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_QUANTITY,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_QUANTITY,
} checkbutton_info[ED_NUM_CHECKBUTTONS] =
{
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_DOUBLE_SPEED,
&level.double_speed,
"double speed movement", "set movement speed of player"
},
{
- ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY,
&level.gravity,
"gravity", "set level gravity"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
GADGET_ID_RANDOM_RESTRICTED,
&random_placement_background_restricted,
"restrict random placement to", "set random placement restriction"
},
{
- ED_SETTINGS_XPOS, 0, /* set at runtime */
+ ED_SETTINGS_XPOS(0), 0, /* set at runtime */
GADGET_ID_STICK_ELEMENT,
&stick_element_properties_window,
"stick this screen to edit content","stick this screen to edit content"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
+ ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
GADGET_ID_EM_SLIPPERY_GEMS,
&level.em_slippery_gems,
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
GADGET_ID_CUSTOM_INDESTRUCTIBLE,
&custom_element_properties[EP_INDESTRUCTIBLE],
"indestructible", "element cannot be destroyed"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
- GADGET_ID_CUSTOM_DIGGABLE,
- &custom_element_properties[EP_DIGGABLE],
- "diggable", "element can be digged away"
- },
- {
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
- GADGET_ID_CUSTOM_COLLECTIBLE,
- &custom_element_properties[EP_COLLECTIBLE],
- "collectible", "element can be collected"
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
+ GADGET_ID_CUSTOM_WALK_TO_OBJECT,
+ &custom_element_properties[EP_WALK_TO_OBJECT],
+ NULL, "player can dig/collect/push element"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
- GADGET_ID_CUSTOM_PUSHABLE,
- &custom_element_properties[EP_PUSHABLE],
- "pushable", "element can be pushed"
- },
- {
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_FALL],
"can fall", "element can fall down"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
GADGET_ID_CUSTOM_CAN_SMASH,
&custom_element_properties[EP_CAN_SMASH],
"can smash", "element can smash other elements"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
GADGET_ID_CUSTOM_CAN_MOVE,
&custom_element_properties[EP_CAN_MOVE],
"can move", "element can move in some direction"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
GADGET_ID_CUSTOM_SLIPPERY,
&custom_element_properties[EP_SLIPPERY],
"slippery", "other elements can fall down from it"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
- GADGET_ID_CUSTOM_WALKABLE_OVER,
- &custom_element_properties[EP_WALKABLE_OVER],
- "player can walk over", "player can walk over this element"
- },
- {
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(16),
- GADGET_ID_CUSTOM_WALKABLE_INSIDE,
- &custom_element_properties[EP_WALKABLE_INSIDE],
- "player can walk inside", "player can walk inside this element"
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
+ GADGET_ID_CUSTOM_WALKABLE,
+ &custom_element_properties[EP_WALKABLE],
+ NULL, "player can walk on the same field"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(17),
- GADGET_ID_CUSTOM_WALKABLE_UNDER,
- &custom_element_properties[EP_WALKABLE_UNDER],
- "player can walk under", "player can walk under this element"
- },
- {
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_USE_GRAPHIC,
&custom_element.use_gfx_element,
"use graphic of element:", "use optional custom graphic element"
},
{
- ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
+ ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_CHANGEABLE,
&custom_element_properties[EP_CHANGEABLE],
"element changes to after:", "element can change to other element"
},
{
- ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(6),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
GADGET_ID_CHANGE_DELAY_FIXED,
&custom_element_change_events[CE_DELAY_FIXED],
"delay of", "element changes after fixed delay"
},
{
- ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(7),
+ ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
GADGET_ID_CHANGE_DELAY_RANDOM,
&custom_element_change_events[CE_DELAY_RANDOM],
"delay of", "element changes after random delay"
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
- int xoffset;
+ int xoffset = 0;
struct GadgetInfo *gi;
unsigned long event_mask;
char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = selectbox_info[i].gadget_id;
- /* (we cannot use -1 for uninitialized values if we directly compare
- with results from strlen(), because the '<' and '>' operation will
- implicitely cast -1 to an unsigned integer value!) */
-
if (selectbox_info[i].size == 0) /* dynamically determined */
+ {
+ /* (we cannot use -1 for uninitialized values if we directly compare
+ with results from strlen(), because the '<' and '>' operation will
+ implicitely cast -1 to an unsigned integer value!) */
+
for (j=0; selectbox_info[i].options[j].text != NULL; j++)
if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
+ selectbox_info[i].size++; /* add one character empty space */
+ }
+
event_mask = GD_EVENT_RELEASED |
GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
- xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
- 2 * ED_GADGET_DISTANCE);
+ /* determine horizontal offset for leading selectbox text */
+ if (selectbox_info[i].text != NULL)
+ xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
+ 2 * ED_GADGET_DISTANCE);
sprintf(infotext, "Select %s", selectbox_info[i].infotext);
infotext[max_infotext_len] = '\0';
for (i=0; i < NUM_CHANGE_EVENTS; i++)
custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
+
+ /* set walk-to-object action selectbox help value */
+ custom_element.walk_to_action =
+ (IS_DIGGABLE(element) ? EP_DIGGABLE :
+ IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
+ EP_PUSHABLE);
+
+ /* set walkable layer selectbox help value */
+ custom_element.walkable_layer =
+ (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
+ IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
+ EP_WALKABLE_UNDER);
}
static void CopyCustomElementPropertiesToGame(int element)
i = properties_element - EL_CUSTOM_START;
level.custom_element[i] = custom_element;
+ /* set walk-to-object property from checkbox and selectbox */
+ custom_element_properties[EP_DIGGABLE] = FALSE;
+ custom_element_properties[EP_COLLECTIBLE] = FALSE;
+ custom_element_properties[EP_PUSHABLE] = FALSE;
+ custom_element_properties[custom_element.walk_to_action] =
+ custom_element_properties[EP_WALK_TO_OBJECT];
+
+ /* set walkable property from checkbox and selectbox */
+ custom_element_properties[EP_WALKABLE_OVER] = FALSE;
+ custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
+ custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
+ custom_element_properties[custom_element.walkable_layer] =
+ custom_element_properties[EP_WALKABLE];
+
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
SET_PROPERTY(element, i, custom_element_properties[i]);
int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int xoffset_right2 = ED_SETTINGS_XOFFSET;
int yoffset_right2 = ED_BORDER_SIZE;
int i, x, y;
ClearWindow();
UnmapLevelEditorWindowGadgets();
- DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
"Level Settings", FONT_TITLE_1);
DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
"Editor Settings", FONT_TITLE_1);
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
#if 0
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int xoffset_right2 = ED_SETTINGS_XOFFSET;
int yoffset_right2 = ED_BORDER_SIZE;
int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
int text_len = strlen(checkbutton_info[i].text);
int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
#endif
- int area_x = xpos / MINI_TILEX;
- int area_y = ypos / MINI_TILEY;
int area_sx = SX + xpos;
int area_sy = SY + ypos;
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
#if 0
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int xoffset_right2 = ED_SETTINGS_XOFFSET;
int yoffset_right2 = ED_BORDER_SIZE;
int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
int text_len = strlen(checkbutton_info[i].text);
int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
#endif
- int area_x = xpos / MINI_TILEX;
- int area_y = ypos / MINI_TILEY;
int area_sx = SX + xpos;
int area_sy = SY + ypos;
static boolean PrintInfoText(char *text, int font_nr, int screen_line)
{
int font_height = getFontHeight(font_nr);
- int pad_x = ED_SETTINGS_XPOS;
- int pad_y = 5 * TILEY;
+ int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0);
int sx = SX + pad_x;
int sy = SY + pad_y;
int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
{
int font_nr = FONT_TEXT_2;
int font_width = getFontWidth(font_nr);
- int pad_x = ED_SETTINGS_XPOS;
+ int pad_x = ED_SETTINGS_XPOS(0);
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
char line[MAX_LINE_LEN];
char buffer[max_chars_per_line + 1];
int font2_nr = FONT_TEXT_2;
int font1_width = getFontWidth(font1_nr);
int font2_height = getFontHeight(font2_nr);
- int pad_x = ED_SETTINGS_XPOS;
- int pad_y = 5 * TILEY;
- int screen_line = 2;
+ int pad_x = ED_SETTINGS_XPOS(0);
+ int pad_y = ED_SETTINGS_YPOS(0);
+ int screen_line = 0;
int i, x, y;
+ /* ----- print number of elements / percentage of this element in level */
+
num_elements_in_level = 0;
for (y=0; y<lev_fieldy; y++)
for (x=0; x<lev_fieldx; x++)
num_elements_in_level++;
percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
- DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
- DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
- font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
+ DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
+ percentage_text);
+ DrawTextF(pad_x + strlen(percentage_text) * font1_width,
+ pad_y + screen_line++ * font2_height, font2_nr,
+ "%d (%.2f%%)", num_elements_in_level, percentage);
- for (i=0; properties[i].value != -1; i++)
- if (HAS_PROPERTY(properties_element, properties[i].value))
- num_standard_properties++;
+ screen_line++;
-#if 1
- if (num_standard_properties > 0)
- {
- DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
- properties_text);
- screen_line++;
+ /* ----- print standard properties of this element */
- for (i=0; properties[i].value != -1; i++)
- {
- if (!HAS_PROPERTY(properties_element, properties[i].value))
- continue;
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
+ properties_text);
- DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
- properties[i].text);
- screen_line++;
- }
+ for (i=0; properties[i].value != -1; i++)
+ {
+ if (!HAS_PROPERTY(properties_element, properties[i].value))
+ continue;
- screen_line++;
+ DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
+ properties[i].text);
+ num_standard_properties++;
}
-#endif
+
+ if (num_standard_properties == 0)
+ DrawTextF(pad_x + strlen(properties_text) * font1_width,
+ pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
+
+ screen_line++;
+
+ /* ----- print special description of this element */
PrintInfoText("Description:", FONT_TEXT_1, screen_line);
if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int xoffset_right2 = ED_SETTINGS_XOFFSET;
int yoffset_right2 = ED_BORDER_SIZE;
int i, x, y;
if (HAS_CONTENT(properties_element))
checkbutton_info[i].y = ED_COUNTER_YPOS(4);
else
- checkbutton_info[i].y = ED_COUNTER_YPOS2(5);
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(1);
x = checkbutton_info[i].x + xoffset_right2;
y = checkbutton_info[i].y + yoffset_right2;
GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
MapCheckbuttonGadget(i);
}
+
+ /* draw selectbox gadgets */
+ for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
+ {
+ int yoffset = ED_BORDER_SIZE;
+
+ x = selectbox_info[i].x;
+ y = selectbox_info[i].y + yoffset;
+
+ DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
+ ModifyEditorSelectbox(i, *selectbox_info[i].value);
+ MapSelectboxGadget(i);
+ }
}
}
int max_infotext_len = getMaxInfoTextLength();
int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
- int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
+ int xoffset_right2 = ED_SETTINGS_XOFFSET;
int yoffset_right2 = ED_BORDER_SIZE;
int i, x, y;
/* draw stickybutton gadget */
i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
- checkbutton_info[i].y = ED_COUNTER_YPOS2(4);
+ checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
x = checkbutton_info[i].x + xoffset_right2;
y = checkbutton_info[i].y + yoffset_right2;
y = selectbox_info[i].y + yoffset;
DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
-#if 1
ModifyEditorSelectbox(i, *selectbox_info[i].value);
-#else
- ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
- GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
-#endif
MapSelectboxGadget(i);
}
SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
ClearWindow();
- DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
+ DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
"Element Settings", FONT_TITLE_1);
DrawElementBorder(SX + xstart * MINI_TILEX,
*selectbox_info[type_id].value =
selectbox_info[type_id].options[gi->selectbox.index].value;
- if (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
- type_id <= ED_SELECTBOX_ID_CHANGE_LAST)
+ if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
+ (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
CopyCustomElementPropertiesToGame(properties_element);
#if 0