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d190c81
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removed showing level in cave names for BDCFF cave sets without levels
author
Holger Schemel
<holger.schemel@virtion.de>
Sat, 11 May 2024 08:31:02 +0000
(10:31 +0200)
committer
Holger Schemel
<holger.schemel@virtion.de>
Sat, 11 May 2024 08:31:57 +0000
(10:31 +0200)
src/files.c
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diff --git
a/src/files.c
b/src/files.c
index 7d0194f24a920eb286c009f4235946c4263ea4bb..ad0686319b94adfa80143698cd0233df7ad0bd41 100644
(file)
--- a/
src/files.c
+++ b/
src/files.c
@@
-4645,7
+4645,11
@@
static void CopyNativeLevel_BD_to_RND(struct LevelInfo *level)
// level name
char *cave_name_latin1 = getLatin1FromUTF8(cave->name);
- char *cave_name_final = getStringPrint("%s / %d", cave_name_latin1, bd_level_nr + 1);
+ char *cave_name_final;
+ if (gd_caveset_has_levels())
+ cave_name_final = getStringPrint("%s / %d", cave_name_latin1, bd_level_nr + 1);
+ else
+ cave_name_final = getStringCopy(cave_name_latin1);
strncpy(level->name, cave_name_final, MAX_LEVEL_NAME_LEN);
level->name[MAX_LEVEL_NAME_LEN] = '\0';