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fixed redrawing doors in main menu after title screens
author
Holger Schemel
<info@artsoft.org>
Tue, 8 Dec 2015 15:36:14 +0000
(16:36 +0100)
committer
Holger Schemel
<info@artsoft.org>
Tue, 8 Dec 2015 15:36:14 +0000
(16:36 +0100)
src/tools.c
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diff --git
a/src/tools.c
b/src/tools.c
index 0e030f7bb9da94839d8983af84c264c11f42054e..cda45dea6bed338ecc11510ab8c54e3a09f9052e 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-875,7
+875,8
@@
static void RedrawGlobalBorderIfNeeded()
return;
// copy current draw buffer to later copy back areas that have not changed
- BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
+ if (game_status_last != GAME_MODE_TITLE)
+ BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
if (CheckIfGlobalBorderRedrawIsNeeded())
{