fixed bug when loading game engine snapshot values for MM game engine
authorHolger Schemel <info@artsoft.org>
Mon, 20 Nov 2017 20:00:57 +0000 (21:00 +0100)
committerHolger Schemel <info@artsoft.org>
Fri, 23 Mar 2018 22:21:16 +0000 (23:21 +0100)
src/game.c

index 41768a54c63e6b97aa0a661a9b522d475a25297f..464cdc0ba6d767e6b7d0c82d7f50fc7e7b416eb2 100644 (file)
@@ -15268,7 +15268,7 @@ void LoadEngineSnapshotValues()
     LoadEngineSnapshotValues_EM();
   if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
     LoadEngineSnapshotValues_SP();
-  if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
+  if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
     LoadEngineSnapshotValues_MM();
 }