return;
}
- /* needed if different viewport properties defined for menues */
- ChangeViewportPropertiesIfNeeded();
-
if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
FadeOut(fade_mask);
+ /* needed if different viewport properties defined for menues */
+ ChangeViewportPropertiesIfNeeded();
+
SetDrawtoField(DRAW_TO_BACKBUFFER);
/* level_nr may have been set to value over handicap with level editor */
{
int fade_mask = REDRAW_FIELD;
- /* needed if different viewport properties defined for scores */
- ChangeViewportPropertiesIfNeeded();
-
if (CheckIfGlobalBorderHasChanged())
fade_mask = REDRAW_ALL;
FadeOut(fade_mask);
+ /* needed if different viewport properties defined for scores */
+ ChangeViewportPropertiesIfNeeded();
+
PlayMenuSound();
PlayMenuMusic();