fixed status bits that overlapped with element numbers in BD engine
authorHolger Schemel <holger.schemel@virtion.de>
Sun, 30 Jun 2024 11:48:29 +0000 (13:48 +0200)
committerHolger Schemel <holger.schemel@virtion.de>
Sun, 30 Jun 2024 11:48:38 +0000 (13:48 +0200)
src/game_bd/bd_elements.h

index 446dfc2d385c029ba2202b843a30ab6ad020d14b..9beef2fee0023ef395c850d76854d67644eb4fd1 100644 (file)
@@ -317,8 +317,8 @@ typedef enum _element
 
   O_MAX_ALL,
 
-  SCANNED = 0x100,
-  COVERED = 0x200,
+  SCANNED = 0x400,
+  COVERED = 0x800,
 
   // binary AND this to elements to get rid of properties above.
   O_MASK = ~(SCANNED | COVERED)