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fixed crash bug caused by accessing undefined sorting name
author
Holger Schemel
<info@artsoft.org>
Wed, 17 Feb 2021 12:41:06 +0000
(13:41 +0100)
committer
Holger Schemel
<info@artsoft.org>
Wed, 17 Feb 2021 12:41:06 +0000
(13:41 +0100)
src/libgame/setup.c
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diff --git
a/src/libgame/setup.c
b/src/libgame/setup.c
index dc470a814a741ae88722af47959c47f23489492c..7b3168abeea510bc13a094490bef0404a2c381e8 100644
(file)
--- a/
src/libgame/setup.c
+++ b/
src/libgame/setup.c
@@
-4511,6
+4511,7
@@
static void InitLastPlayedLevels_ParentNode(void)
setString(&leveldir_new->identifier, TOKEN_STR_LAST_LEVEL_SERIES);
setString(&leveldir_new->name, "<< (last played level sets)");
+ setString(&leveldir_new->name_sorting, leveldir_new->name);
pushTreeInfo(leveldir_top, leveldir_new);