changed unusual wording of "handicap" setup option
authorHolger Schemel <info@artsoft.org>
Thu, 5 May 2022 18:45:13 +0000 (20:45 +0200)
committerHolger Schemel <info@artsoft.org>
Thu, 5 May 2022 18:45:13 +0000 (20:45 +0200)
src/screens.c

index f578c05d233f24ac8454379b86bb18b66e79103f..a94684fb78baa0867b1286868e7671d2fd003e8b 100644 (file)
@@ -2071,7 +2071,7 @@ static void HandleMainMenu_SelectLevel(int step, int direction,
   {
     // skipping levels is only allowed when trying to skip single level
     if (setup.skip_levels && new_level_nr == old_level_nr + 1 &&
-       Request("Level still unsolved! Skip despite handicap?", REQ_ASK))
+       Request("Level still unsolved! Skip it anyway?", REQ_ASK))
     {
       leveldir_current->handicap_level++;
       SaveLevelSetup_SeriesInfo();
@@ -7275,8 +7275,8 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.multiple_users,  "Multiple Users/Teams:" },
   { TYPE_YES_NO,       &setup.input_on_focus,  "Only Move Focussed Player:" },
   { TYPE_SWITCH,       &setup.time_limit,      "Time Limit:"           },
-  { TYPE_SWITCH,       &setup.handicap,        "Handicap:"             },
-  { TYPE_SWITCH,       &setup.skip_levels,     "Skip Unsolved Levels:" },
+  { TYPE_SWITCH,       &setup.handicap,        "Force Solving Levels:" },
+  { TYPE_SWITCH,       &setup.skip_levels,     "Allow Skipping Levels:" },
   { TYPE_SWITCH,       &setup.increment_levels,"Increment Solved Levels:" },
   { TYPE_SWITCH,       &setup.auto_play_next_level,"Auto-play Next Level:" },
   { TYPE_SWITCH,       &setup.count_score_after_game,"Count Score After Game:" },