rnd-19990125-1
authorHolger Schemel <info@artsoft.org>
Mon, 25 Jan 1999 01:07:52 +0000 (02:07 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:33:12 +0000 (10:33 +0200)
src/buttons.c
src/buttons.h
src/editor.c
src/events.c
src/init.c
src/screens.c
src/tools.c
src/tools.h

index a55f38d9cbb62706ed6a9fb437f1db19da97796d..1d29e9a513bd5f50d3e85c318022b5343a432392 100644 (file)
@@ -2234,14 +2234,20 @@ void ModifyTextInputNumberValue(struct GadgetInfo *gi, int new_value)
 /* global pointer to gadget actually in use (when mouse button pressed) */
 static struct GadgetInfo *last_gi = NULL;
 
-void MapGadget(struct GadgetInfo *gi)
+static void MapGadgetExt(struct GadgetInfo *gi, boolean redraw)
 {
   if (gi == NULL || gi->mapped)
     return;
 
   gi->mapped = TRUE;
 
-  DrawGadget(gi, DG_UNPRESSED, DG_BUFFERED);
+  if (redraw)
+    DrawGadget(gi, DG_UNPRESSED, DG_BUFFERED);
+}
+
+void MapGadget(struct GadgetInfo *gi)
+{
+  MapGadgetExt(gi, TRUE);
 }
 
 void UnmapGadget(struct GadgetInfo *gi)
@@ -2255,6 +2261,55 @@ void UnmapGadget(struct GadgetInfo *gi)
     last_gi = NULL;
 }
 
+#define MAX_NUM_GADGETS                1024
+#define MULTIMAP_UNMAP         (1 << 0)
+#define MULTIMAP_REMAP         (1 << 1)
+#define MULTIMAP_REDRAW                (1 << 2)
+#define MULTIMAP_PLAYFIELD     (1 << 3)
+#define MULTIMAP_DOOR_1                (1 << 4)
+#define MULTIMAP_DOOR_2                (1 << 5)
+#define MULTIMAP_ALL           (MULTIMAP_PLAYFIELD | \
+                                MULTIMAP_DOOR_1 | \
+                                MULTIMAP_DOOR_2)
+
+static void MultiMapGadgets(int mode)
+{
+  struct GadgetInfo *gi = gadget_list_first_entry;
+  static boolean map_state[MAX_NUM_GADGETS];
+  int map_count = 0;
+
+  while (gi)
+  {
+    if ((mode & MULTIMAP_PLAYFIELD && gi->x < SX + SXSIZE) ||
+       (mode & MULTIMAP_DOOR_1 && gi->x >= DX && gi->y < DY + DYSIZE) ||
+       (mode & MULTIMAP_DOOR_1 && gi->x >= DX && gi->y > DY + DYSIZE))
+    {
+      if (mode & MULTIMAP_UNMAP)
+      {
+       map_state[map_count++ % MAX_NUM_GADGETS] = gi->mapped;
+       UnmapGadget(gi);
+      }
+      else
+      {
+       if (map_state[map_count++ % MAX_NUM_GADGETS])
+         MapGadgetExt(gi, (mode & MULTIMAP_REDRAW));
+      }
+    }
+
+    gi = gi->next;
+  }
+}
+
+void UnmapAllGadgets()
+{
+  MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_UNMAP);
+}
+
+void RemapAllGadgets()
+{
+  MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_REMAP);
+}
+
 void HandleGadgets(int mx, int my, int button)
 {
   static struct GadgetInfo *last_info_gi = NULL;
index abaa52627c464ea7fb046a340ba28d0f290f5054..2df5507d149066e4bd286cd2a5d873f57c5882cb 100644 (file)
@@ -434,6 +434,8 @@ void ModifyTextInputNumberValue(struct GadgetInfo *, int);
 
 void MapGadget(struct GadgetInfo *);
 void UnmapGadget(struct GadgetInfo *);
+void UnmapAllGadgets();
+void RemapAllGadgets();
 
 void HandleGadgets(int, int, int);
 void HandleGadgetsKeyInput(KeySym);
index 64e96e24164b6515b4c6ae7bcd3a52ead062fe1b..f8542695ec65b0fb4b3c1f83f93b128c7b91c319 100644 (file)
 #define ED_SCROLL_HORIZONTAL_YSIZE     ED_SCROLLBUTTON_YSIZE
 
 /* control button identifiers */
-#define ED_CTRL_ID_NONE                        -1
-
-#define ED_CTRL_ID_SINGLE_ITEMS                0
-#define ED_CTRL_ID_CONNECTED_ITEMS     1
-#define ED_CTRL_ID_LINE                        2
-#define ED_CTRL_ID_ARC                 3
-#define ED_CTRL_ID_RECTANGLE           4
-#define ED_CTRL_ID_FILLED_BOX          5
-#define ED_CTRL_ID_WRAP_UP             6
-#define ED_CTRL_ID_TEXT                        7
-#define ED_CTRL_ID_FLOOD_FILL          8
-#define ED_CTRL_ID_WRAP_LEFT           9
-#define ED_CTRL_ID_PROPERTIES          10
-#define ED_CTRL_ID_WRAP_RIGHT          11
-#define ED_CTRL_ID_RANDOM_PLACEMENT    12
-#define ED_CTRL_ID_GRAB_BRUSH          13
-#define ED_CTRL_ID_WRAP_DOWN           14
-#define ED_CTRL_ID_PICK_ELEMENT                15
-#define ED_CTRL_ID_UNDO                        16
-#define ED_CTRL_ID_INFO                        17
-#define ED_CTRL_ID_SAVE                        18
-#define ED_CTRL_ID_CLEAR               19
-#define ED_CTRL_ID_TEST                        20
-#define ED_CTRL_ID_EXIT                        21
+#define GADGET_ID_NONE                 -1
+
+#define GADGET_ID_SINGLE_ITEMS         0
+#define GADGET_ID_CONNECTED_ITEMS      1
+#define GADGET_ID_LINE                 2
+#define GADGET_ID_ARC                  3
+#define GADGET_ID_RECTANGLE            4
+#define GADGET_ID_FILLED_BOX           5
+#define GADGET_ID_WRAP_UP              6
+#define GADGET_ID_TEXT                 7
+#define GADGET_ID_FLOOD_FILL           8
+#define GADGET_ID_WRAP_LEFT            9
+#define GADGET_ID_PROPERTIES           10
+#define GADGET_ID_WRAP_RIGHT           11
+#define GADGET_ID_RANDOM_PLACEMENT     12
+#define GADGET_ID_GRAB_BRUSH           13
+#define GADGET_ID_WRAP_DOWN            14
+#define GADGET_ID_PICK_ELEMENT         15
+#define GADGET_ID_UNDO                 16
+#define GADGET_ID_INFO                 17
+#define GADGET_ID_SAVE                 18
+#define GADGET_ID_CLEAR                        19
+#define GADGET_ID_TEST                 20
+#define GADGET_ID_EXIT                 21
 
 /* counter button identifiers */
-#define ED_CTRL_ID_ELEM_SCORE_DOWN     22
-#define ED_CTRL_ID_ELEM_SCORE_TEXT     23
-#define ED_CTRL_ID_ELEM_SCORE_UP       24
-#define ED_CTRL_ID_ELEM_CONTENT_DOWN   25
-#define ED_CTRL_ID_ELEM_CONTENT_TEXT   26
-#define ED_CTRL_ID_ELEM_CONTENT_UP     27
-#define ED_CTRL_ID_LEVEL_XSIZE_DOWN    28
-#define ED_CTRL_ID_LEVEL_XSIZE_TEXT    29
-#define ED_CTRL_ID_LEVEL_XSIZE_UP      30
-#define ED_CTRL_ID_LEVEL_YSIZE_DOWN    31
-#define ED_CTRL_ID_LEVEL_YSIZE_TEXT    32
-#define ED_CTRL_ID_LEVEL_YSIZE_UP      33
-#define ED_CTRL_ID_LEVEL_RANDOM_DOWN   34
-#define ED_CTRL_ID_LEVEL_RANDOM_TEXT   35
-#define ED_CTRL_ID_LEVEL_RANDOM_UP     36
-#define ED_CTRL_ID_LEVEL_COLLECT_DOWN  37
-#define ED_CTRL_ID_LEVEL_COLLECT_TEXT  38
-#define ED_CTRL_ID_LEVEL_COLLECT_UP    39
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN        40
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT        41
-#define ED_CTRL_ID_LEVEL_TIMELIMIT_UP  42
-#define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN        43
-#define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT        44
-#define ED_CTRL_ID_LEVEL_TIMESCORE_UP  45
+#define GADGET_ID_ELEM_SCORE_DOWN      22
+#define GADGET_ID_ELEM_SCORE_TEXT      23
+#define GADGET_ID_ELEM_SCORE_UP                24
+#define GADGET_ID_ELEM_CONTENT_DOWN    25
+#define GADGET_ID_ELEM_CONTENT_TEXT    26
+#define GADGET_ID_ELEM_CONTENT_UP      27
+#define GADGET_ID_LEVEL_XSIZE_DOWN     28
+#define GADGET_ID_LEVEL_XSIZE_TEXT     29
+#define GADGET_ID_LEVEL_XSIZE_UP       30
+#define GADGET_ID_LEVEL_YSIZE_DOWN     31
+#define GADGET_ID_LEVEL_YSIZE_TEXT     32
+#define GADGET_ID_LEVEL_YSIZE_UP       33
+#define GADGET_ID_LEVEL_RANDOM_DOWN    34
+#define GADGET_ID_LEVEL_RANDOM_TEXT    35
+#define GADGET_ID_LEVEL_RANDOM_UP      36
+#define GADGET_ID_LEVEL_COLLECT_DOWN   37
+#define GADGET_ID_LEVEL_COLLECT_TEXT   38
+#define GADGET_ID_LEVEL_COLLECT_UP     39
+#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
+#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
+#define GADGET_ID_LEVEL_TIMELIMIT_UP   42
+#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
+#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
+#define GADGET_ID_LEVEL_TIMESCORE_UP   45
 
 /* drawing area identifiers */
-#define ED_CTRL_ID_DRAWING_LEVEL       46
-#define ED_CTRL_ID_ELEM_CONTENT_0      47
-#define ED_CTRL_ID_ELEM_CONTENT_1      48
-#define ED_CTRL_ID_ELEM_CONTENT_2      49
-#define ED_CTRL_ID_ELEM_CONTENT_3      50
-#define ED_CTRL_ID_ELEM_CONTENT_4      51
-#define ED_CTRL_ID_ELEM_CONTENT_5      52
-#define ED_CTRL_ID_ELEM_CONTENT_6      53
-#define ED_CTRL_ID_ELEM_CONTENT_7      54
-#define ED_CTRL_ID_AMOEBA_CONTENT      55
+#define GADGET_ID_DRAWING_LEVEL        46
+#define GADGET_ID_ELEM_CONTENT_0       47
+#define GADGET_ID_ELEM_CONTENT_1       48
+#define GADGET_ID_ELEM_CONTENT_2       49
+#define GADGET_ID_ELEM_CONTENT_3       50
+#define GADGET_ID_ELEM_CONTENT_4       51
+#define GADGET_ID_ELEM_CONTENT_5       52
+#define GADGET_ID_ELEM_CONTENT_6       53
+#define GADGET_ID_ELEM_CONTENT_7       54
+#define GADGET_ID_AMOEBA_CONTENT       55
 
 /* text input identifiers */
-#define ED_CTRL_ID_LEVEL_NAME          56
-#define ED_CTRL_ID_LEVEL_AUTHOR                57
+#define GADGET_ID_LEVEL_NAME           56
+#define GADGET_ID_LEVEL_AUTHOR         57
 
 /* gadgets for scrolling of drawing area */
-#define ED_CTRL_ID_SCROLL_UP           58
-#define ED_CTRL_ID_SCROLL_DOWN         59
-#define ED_CTRL_ID_SCROLL_LEFT         60
-#define ED_CTRL_ID_SCROLL_RIGHT                61
-#define ED_CTRL_ID_SCROLL_VERTICAL     62
-#define ED_CTRL_ID_SCROLL_HORIZONTAL   63
+#define GADGET_ID_SCROLL_UP            58
+#define GADGET_ID_SCROLL_DOWN          59
+#define GADGET_ID_SCROLL_LEFT          60
+#define GADGET_ID_SCROLL_RIGHT         61
+#define GADGET_ID_SCROLL_VERTICAL      62
+#define GADGET_ID_SCROLL_HORIZONTAL    63
 
 /* gadgets for scrolling element list */
-#define ED_CTRL_ID_ELEMENTLIST_UP      64
-#define ED_CTRL_ID_ELEMENTLIST_DOWN    65
+#define GADGET_ID_ELEMENTLIST_UP       64
+#define GADGET_ID_ELEMENTLIST_DOWN     65
 
 /* gadgets for buttons in element list */
-#define ED_CTRL_ID_ELEMENTLIST_FIRST   66
-#define ED_CTRL_ID_ELEMENTLIST_LAST    105
+#define GADGET_ID_ELEMENTLIST_FIRST    66
+#define GADGET_ID_ELEMENTLIST_LAST     105
 
-#define ED_NUM_GADGETS                 106
+#define NUM_EDITOR_GADGETS             106
 
 /* values for counter gadgets */
 #define ED_COUNTER_ID_ELEM_SCORE       0
@@ -319,64 +319,64 @@ static struct
   {
     ED_COUNT_ELEM_SCORE_XPOS,          ED_COUNT_ELEM_SCORE_YPOS,
     MIN_SCORE,                         MAX_SCORE,
-    ED_CTRL_ID_ELEM_SCORE_DOWN,                ED_CTRL_ID_ELEM_SCORE_UP,
-    ED_CTRL_ID_ELEM_SCORE_TEXT,
+    GADGET_ID_ELEM_SCORE_DOWN,         GADGET_ID_ELEM_SCORE_UP,
+    GADGET_ID_ELEM_SCORE_TEXT,
     &gadget_elem_score_value,
     "element score"
   },
   {
     ED_COUNT_ELEM_CONTENT_XPOS,                ED_COUNT_ELEM_CONTENT_YPOS,
     MIN_ELEM_CONTENT,                  MAX_ELEM_CONTENT,
-    ED_CTRL_ID_ELEM_CONTENT_DOWN,      ED_CTRL_ID_ELEM_CONTENT_UP,
-    ED_CTRL_ID_ELEM_CONTENT_TEXT,
+    GADGET_ID_ELEM_CONTENT_DOWN,       GADGET_ID_ELEM_CONTENT_UP,
+    GADGET_ID_ELEM_CONTENT_TEXT,
     &gadget_elem_content_value,
     "element content"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(0),
     MIN_LEV_FIELDX,                    MAX_LEV_FIELDX,
-    ED_CTRL_ID_LEVEL_XSIZE_DOWN,       ED_CTRL_ID_LEVEL_XSIZE_UP,
-    ED_CTRL_ID_LEVEL_XSIZE_TEXT,
+    GADGET_ID_LEVEL_XSIZE_DOWN,                GADGET_ID_LEVEL_XSIZE_UP,
+    GADGET_ID_LEVEL_XSIZE_TEXT,
     &gadget_level_xsize_value,
     "playfield width"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(1),
     MIN_LEV_FIELDY,                    MAX_LEV_FIELDY,
-    ED_CTRL_ID_LEVEL_YSIZE_DOWN,       ED_CTRL_ID_LEVEL_YSIZE_UP,
-    ED_CTRL_ID_LEVEL_YSIZE_TEXT,
+    GADGET_ID_LEVEL_YSIZE_DOWN,                GADGET_ID_LEVEL_YSIZE_UP,
+    GADGET_ID_LEVEL_YSIZE_TEXT,
     &gadget_level_ysize_value,
     "playfield height"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(2),
     0,                                 100,
-    ED_CTRL_ID_LEVEL_RANDOM_DOWN,      ED_CTRL_ID_LEVEL_RANDOM_UP,
-    ED_CTRL_ID_LEVEL_RANDOM_TEXT,
+    GADGET_ID_LEVEL_RANDOM_DOWN,       GADGET_ID_LEVEL_RANDOM_UP,
+    GADGET_ID_LEVEL_RANDOM_TEXT,
     &gadget_level_random_value,
     "number of random elements"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(3),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_COLLECT_DOWN,     ED_CTRL_ID_LEVEL_COLLECT_UP,
-    ED_CTRL_ID_LEVEL_COLLECT_TEXT,
+    GADGET_ID_LEVEL_COLLECT_DOWN,      GADGET_ID_LEVEL_COLLECT_UP,
+    GADGET_ID_LEVEL_COLLECT_TEXT,
     &gadget_level_collect_value,
     "number of emeralds to collect"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(4),
     0,                                 999,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN,   ED_CTRL_ID_LEVEL_TIMELIMIT_UP,
-    ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT,
+    GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
+    GADGET_ID_LEVEL_TIMELIMIT_TEXT,
     &gadget_level_timelimit_value,
     "time available to solve level"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(5),
     0,                                 255,
-    ED_CTRL_ID_LEVEL_TIMESCORE_DOWN,   ED_CTRL_ID_LEVEL_TIMESCORE_UP,
-    ED_CTRL_ID_LEVEL_TIMESCORE_TEXT,
+    GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
+    GADGET_ID_LEVEL_TIMESCORE_TEXT,
     &gadget_level_timescore_value,
     "score for each 10 seconds left"
   },
@@ -392,13 +392,13 @@ static struct
 {
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(6),
-    ED_CTRL_ID_LEVEL_NAME,
+    GADGET_ID_LEVEL_NAME,
     level.name,
     "Level Title"
   },
   {
     ED_LEVELINFO_XPOS,                 ED_COUNTER_YPOS(7),
-    ED_CTRL_ID_LEVEL_AUTHOR,
+    GADGET_ID_LEVEL_AUTHOR,
     level.author,
     "Level Author"
   }
@@ -415,37 +415,37 @@ static struct
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
-    ED_CTRL_ID_SCROLL_UP,
+    GADGET_ID_SCROLL_UP,
     "scroll level editing area up"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
-    ED_CTRL_ID_SCROLL_DOWN,
+    GADGET_ID_SCROLL_DOWN,
     "scroll level editing area down"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
-    ED_CTRL_ID_SCROLL_LEFT,
+    GADGET_ID_SCROLL_LEFT,
     "scroll level editing area left"
   },
   {
     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
-    ED_CTRL_ID_SCROLL_RIGHT,
+    GADGET_ID_SCROLL_RIGHT,
     "scroll level editing area right"
   },
   {
     ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
     ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
-    ED_CTRL_ID_ELEMENTLIST_UP,
+    GADGET_ID_ELEMENTLIST_UP,
     "scroll element list up"
   },
   {
     ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
     ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
-    ED_CTRL_ID_ELEMENTLIST_DOWN,
+    GADGET_ID_ELEMENTLIST_DOWN,
     "scroll element list down"
   }
 };
@@ -465,7 +465,7 @@ static struct
     ED_SCROLL_VERTICAL_XPOS,   ED_SCROLL_VERTICAL_YPOS,
     ED_SCROLL_VERTICAL_XSIZE,  ED_SCROLL_VERTICAL_YSIZE,
     GD_TYPE_SCROLLBAR_VERTICAL,
-    ED_CTRL_ID_SCROLL_VERTICAL,
+    GADGET_ID_SCROLL_VERTICAL,
     "scroll level editing area vertically"
   },
   {
@@ -473,7 +473,7 @@ static struct
     ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
     ED_SCROLL_HORIZONTAL_XSIZE,        ED_SCROLL_HORIZONTAL_YSIZE,
     GD_TYPE_SCROLLBAR_HORIZONTAL,
-    ED_CTRL_ID_SCROLL_HORIZONTAL,
+    GADGET_ID_SCROLL_HORIZONTAL,
     "scroll level editing area horizontally"
   },
 };
@@ -489,10 +489,10 @@ static void HandleDrawingAreas(struct GadgetInfo *);
 static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void HandleTextInputGadgets(struct GadgetInfo *);
 
-static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
+static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
 
-static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
-static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
+static int drawing_function = GADGET_ID_SINGLE_ITEMS;
+static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
 static boolean draw_with_brush = FALSE;
 static int properties_element = 0;
 
@@ -935,16 +935,16 @@ static void CreateControlButtons()
     int radio_button_nr;
     boolean checked;
 
-    if (id == ED_CTRL_ID_SINGLE_ITEMS ||
-       id == ED_CTRL_ID_CONNECTED_ITEMS ||
-       id == ED_CTRL_ID_LINE ||
-       id == ED_CTRL_ID_ARC ||
-       id == ED_CTRL_ID_TEXT ||
-       id == ED_CTRL_ID_RECTANGLE ||
-       id == ED_CTRL_ID_FILLED_BOX ||
-       id == ED_CTRL_ID_FLOOD_FILL ||
-       id == ED_CTRL_ID_GRAB_BRUSH ||
-       id == ED_CTRL_ID_PICK_ELEMENT)
+    if (id == GADGET_ID_SINGLE_ITEMS ||
+       id == GADGET_ID_CONNECTED_ITEMS ||
+       id == GADGET_ID_LINE ||
+       id == GADGET_ID_ARC ||
+       id == GADGET_ID_TEXT ||
+       id == GADGET_ID_RECTANGLE ||
+       id == GADGET_ID_FILLED_BOX ||
+       id == GADGET_ID_FLOOD_FILL ||
+       id == GADGET_ID_GRAB_BRUSH ||
+       id == GADGET_ID_PICK_ELEMENT)
     {
       button_type = GD_TYPE_RADIO_BUTTON;
       radio_button_nr = 1;
@@ -957,10 +957,10 @@ static void CreateControlButtons()
       radio_button_nr = 0;
       checked = FALSE;
 
-      if (id == ED_CTRL_ID_WRAP_LEFT ||
-         id == ED_CTRL_ID_WRAP_RIGHT ||
-         id == ED_CTRL_ID_WRAP_UP ||
-         id == ED_CTRL_ID_WRAP_DOWN)
+      if (id == GADGET_ID_WRAP_LEFT ||
+         id == GADGET_ID_WRAP_RIGHT ||
+         id == GADGET_ID_WRAP_UP ||
+         id == GADGET_ID_WRAP_DOWN)
        event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
       else
        event_mask = GD_EVENT_RELEASED;
@@ -1028,8 +1028,8 @@ static void CreateControlButtons()
 
     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
 
-    if (id == ED_CTRL_ID_ELEMENTLIST_UP ||
-       id == ED_CTRL_ID_ELEMENTLIST_DOWN)
+    if (id == GADGET_ID_ELEMENTLIST_UP ||
+       id == GADGET_ID_ELEMENTLIST_DOWN)
     {
       x += DX;
       y += DY;
@@ -1081,7 +1081,7 @@ static void CreateControlButtons()
     int gd_x, gd_y1, gd_y2;
     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
-    int id = ED_CTRL_ID_ELEMENTLIST_FIRST + i;
+    int id = GADGET_ID_ELEMENTLIST_FIRST + i;
 
     event_mask = GD_EVENT_RELEASED;
 
@@ -1220,7 +1220,7 @@ static void CreateDrawingAreas()
     GD_EVENT_OFF_BORDERS;
 
   /* one for the level drawing area ... */
-  id = ED_CTRL_ID_DRAWING_LEVEL;
+  id = GADGET_ID_DRAWING_LEVEL;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX,
                    GDI_Y, SY,
@@ -1243,7 +1243,7 @@ static void CreateDrawingAreas()
     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
 
-    id = ED_CTRL_ID_ELEM_CONTENT_0 + i;
+    id = GADGET_ID_ELEM_CONTENT_0 + i;
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_X, gx,
                      GDI_Y, gy,
@@ -1263,7 +1263,7 @@ static void CreateDrawingAreas()
   }
 
   /* ... and one for the amoeba content */
-  id = ED_CTRL_ID_AMOEBA_CONTENT;
+  id = GADGET_ID_AMOEBA_CONTENT;
   gi = CreateGadget(GDI_CUSTOM_ID, id,
                    GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
                    GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
@@ -1293,7 +1293,7 @@ static void CreateTextInputGadgets()
     struct GadgetInfo *gi;
     unsigned long event_mask;
     char infotext[1024];
-    int id = ED_CTRL_ID_LEVEL_NAME + i;
+    int id = GADGET_ID_LEVEL_NAME + i;
 
     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
 
@@ -1398,7 +1398,7 @@ static void MapControlButtons()
   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
     MapGadget(level_editor_gadget[i]);
   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
-    MapGadget(level_editor_gadget[ED_CTRL_ID_ELEMENTLIST_FIRST + i]);
+    MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
 }
 
 static void MapCounterButtons(int id)
@@ -1428,7 +1428,7 @@ static void MapMainDrawingArea()
   for (i=0; i<ED_NUM_SCROLLBARS; i++)
     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
 
-  MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
+  MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
 }
 
 static void UnmapDrawingArea(int id)
@@ -1440,7 +1440,7 @@ void UnmapLevelEditorWindowGadgets()
 {
   int i;
 
-  for (i=0; i<ED_NUM_GADGETS; i++)
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
     if (level_editor_gadget[i]->x < DX)
       UnmapGadget(level_editor_gadget[i]);
 }
@@ -1449,7 +1449,7 @@ void UnmapLevelEditorGadgets()
 {
   int i;
 
-  for (i=0; i<ED_NUM_GADGETS; i++)
+  for (i=0; i<NUM_EDITOR_GADGETS; i++)
     UnmapGadget(level_editor_gadget[i]);
 }
 
@@ -1566,7 +1566,7 @@ void DrawLevelEd()
 
   OpenDoor(DOOR_OPEN_1);
 
-  strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
+  strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
 
   MapControlButtons();
 
@@ -1763,7 +1763,7 @@ void AdjustEditorScrollbar(int id)
   struct GadgetInfo *gi = level_editor_gadget[id];
   int items_max, items_visible, item_position;
 
-  if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
+  if (id == GADGET_ID_SCROLL_HORIZONTAL)
   {
     items_max = MAX(lev_fieldx + 2, ED_FIELDX);
     items_visible = ED_FIELDX;
@@ -2518,8 +2518,8 @@ static void DrawDrawingWindow()
   ClearWindow();
   UnmapLevelEditorWindowGadgets();
   AdjustLevelScrollPosition();
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
-  AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
+  AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
   DrawMiniLevel(level_xpos, level_ypos);
   MapMainDrawingArea();
 }
@@ -2587,7 +2587,7 @@ static void DrawElementContentAreas()
        ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
 
   for (i=0; i<MAX_ELEM_CONTENT; i++)
-    UnmapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 
   /* display counter to choose number of element content areas */
   gadget_elem_content_value = num_areas;
@@ -2643,7 +2643,7 @@ static void DrawElementContentAreas()
   }
 
   for (i=0; i<*num_areas; i++)
-    MapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
+    MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
 }
 
 static void DrawAmoebaContentArea()
@@ -2675,7 +2675,7 @@ static void DrawAmoebaContentArea()
 
   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
 
-  MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
+  MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
 }
 
 #define TEXT_COLLECTING                "Score for collecting"
@@ -3422,7 +3422,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
   boolean inside_drawing_area = !gi->event.off_borders;
   boolean button_press_event;
   boolean button_release_event;
-  boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
+  boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
   int new_element;
   int button = gi->event.button;
   int sx = gi->event.x, sy = gi->event.y;
@@ -3483,12 +3483,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 #endif
 
 
-  if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
+  if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
     return;
 
   switch (drawing_function)
   {
-    case ED_CTRL_ID_SINGLE_ITEMS:
+    case GADGET_ID_SINGLE_ITEMS:
       if (draw_level)
       {
        if (button_release_event)
@@ -3544,16 +3544,16 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
                           gi->y + sy * MINI_TILEY,
                           el2gfx(new_element));
 
-       if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+       if (id == GADGET_ID_AMOEBA_CONTENT)
          level.amoebe_inhalt = new_element;
-       else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 &&
-                id <= ED_CTRL_ID_ELEM_CONTENT_7)
-         level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] =
+       else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
+                id <= GADGET_ID_ELEM_CONTENT_7)
+         level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
            new_element;
       }
       break;
 
-    case ED_CTRL_ID_CONNECTED_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3572,12 +3572,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_ARC:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_TEXT:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_TEXT:
       {
        static int last_sx = -1;
        static int last_sy = -1;
@@ -3585,17 +3585,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        static int start_sy = -1;
        void (*draw_func)(int, int, int, int, int, boolean);
 
-       if (drawing_function == ED_CTRL_ID_LINE)
+       if (drawing_function == GADGET_ID_LINE)
          draw_func = DrawLine;
-       else if (drawing_function == ED_CTRL_ID_ARC)
+       else if (drawing_function == GADGET_ID_ARC)
          draw_func = DrawArc;
-       else if (drawing_function == ED_CTRL_ID_RECTANGLE)
+       else if (drawing_function == GADGET_ID_RECTANGLE)
          draw_func = DrawRectangle;
-       else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
+       else if (drawing_function == GADGET_ID_FILLED_BOX)
          draw_func = DrawFilledBox;
-       else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+       else if (drawing_function == GADGET_ID_GRAB_BRUSH)
          draw_func = SelectArea;
-       else /* (drawing_function == ED_CTRL_ID_TEXT) */
+       else /* (drawing_function == GADGET_ID_TEXT) */
          draw_func = SetTextCursor;
 
        if (button_press_event)
@@ -3604,20 +3604,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          start_sx = last_sx = sx;
          start_sy = last_sy = sy;
 
-         if (drawing_function == ED_CTRL_ID_TEXT)
+         if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(0, 0, 0, TEXT_END);
        }
        else if (button_release_event)
        {
          draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
-         if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
+         if (drawing_function == GADGET_ID_GRAB_BRUSH)
          {
            CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
            CopyBrushToCursor(sx, sy);
-           ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+           ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
            draw_with_brush = TRUE;
          }
-         else if (drawing_function == ED_CTRL_ID_TEXT)
+         else if (drawing_function == GADGET_ID_TEXT)
            DrawLevelText(sx, sy, 0, TEXT_INIT);
          else
            CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
@@ -3635,7 +3635,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
 
 #if 0
-    case ED_CTRL_ID_TEXT:
+    case GADGET_ID_TEXT:
       /*
       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
       DrawAreaBorder(sx, sy, sx, sy);
@@ -3650,7 +3650,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
 
 
 
-    case ED_CTRL_ID_FLOOD_FILL:
+    case GADGET_ID_FLOOD_FILL:
       if (button_press_event && Feld[lx][ly] != new_element)
       {
        FloodFill(lx, ly, new_element);
@@ -3659,7 +3659,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_PICK_ELEMENT:
       if (button_press_event)
        PickDrawingElement(button, Feld[lx][ly]);
       if (button_release_event)
@@ -3679,89 +3679,89 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_ELEM_SCORE_DOWN:
-    case ED_CTRL_ID_ELEM_SCORE_UP:
-      step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_SCORE_DOWN:
+    case GADGET_ID_ELEM_SCORE_UP:
+      step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
                          *gadget_elem_score_value + step);
       break;
-    case ED_CTRL_ID_ELEM_SCORE_TEXT:
+    case GADGET_ID_ELEM_SCORE_TEXT:
       *gadget_elem_score_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_ELEM_CONTENT_DOWN:
-    case ED_CTRL_ID_ELEM_CONTENT_UP:
-      step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1);
+    case GADGET_ID_ELEM_CONTENT_DOWN:
+    case GADGET_ID_ELEM_CONTENT_UP:
+      step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
                          *gadget_elem_content_value + step);
       DrawElementContentAreas();
       break;
-    case ED_CTRL_ID_ELEM_CONTENT_TEXT:
+    case GADGET_ID_ELEM_CONTENT_TEXT:
       *gadget_elem_content_value = gi->text.number_value;
       DrawElementContentAreas();
       break;
 
-    case ED_CTRL_ID_LEVEL_XSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_XSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_XSIZE_DOWN:
+    case GADGET_ID_LEVEL_XSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
                          *gadget_level_xsize_value + step);
       level.fieldx = lev_fieldx;
       break;
-    case ED_CTRL_ID_LEVEL_XSIZE_TEXT:
+    case GADGET_ID_LEVEL_XSIZE_TEXT:
       *gadget_level_xsize_value = gi->text.number_value;
       level.fieldx = lev_fieldx;
       break;
 
-    case ED_CTRL_ID_LEVEL_YSIZE_DOWN:
-    case ED_CTRL_ID_LEVEL_YSIZE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_YSIZE_DOWN:
+    case GADGET_ID_LEVEL_YSIZE_UP:
+      step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
                          *gadget_level_ysize_value + step);
       level.fieldy = lev_fieldy;
       break;
-    case ED_CTRL_ID_LEVEL_YSIZE_TEXT:
+    case GADGET_ID_LEVEL_YSIZE_TEXT:
       *gadget_level_ysize_value = gi->text.number_value;
       level.fieldy = lev_fieldy;
       break;
 
-    case ED_CTRL_ID_LEVEL_RANDOM_DOWN:
-    case ED_CTRL_ID_LEVEL_RANDOM_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_RANDOM_DOWN:
+    case GADGET_ID_LEVEL_RANDOM_UP:
+      step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
                          *gadget_level_random_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_RANDOM_TEXT:
+    case GADGET_ID_LEVEL_RANDOM_TEXT:
       *gadget_level_random_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_COLLECT_DOWN:
-    case ED_CTRL_ID_LEVEL_COLLECT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_COLLECT_DOWN:
+    case GADGET_ID_LEVEL_COLLECT_UP:
+      step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
                          *gadget_level_collect_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_COLLECT_TEXT:
+    case GADGET_ID_LEVEL_COLLECT_TEXT:
       *gadget_level_collect_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
+    case GADGET_ID_LEVEL_TIMELIMIT_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
                          *gadget_level_timelimit_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT:
+    case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
       *gadget_level_timelimit_value = gi->text.number_value;
       break;
 
-    case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN:
-    case ED_CTRL_ID_LEVEL_TIMESCORE_UP:
-      step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
+    case GADGET_ID_LEVEL_TIMESCORE_DOWN:
+    case GADGET_ID_LEVEL_TIMESCORE_UP:
+      step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
       ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
                          *gadget_level_timescore_value + step);
       break;
-    case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT:
+    case GADGET_ID_LEVEL_TIMESCORE_TEXT:
       *gadget_level_timescore_value = gi->text.number_value;
       break;
 
@@ -3776,11 +3776,11 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_LEVEL_NAME:
+    case GADGET_ID_LEVEL_NAME:
       strcpy(level.name, gi->text.value);
       break;
 
-    case ED_CTRL_ID_LEVEL_AUTHOR:
+    case GADGET_ID_LEVEL_AUTHOR:
       strcpy(level.author, gi->text.value);
       break;
 
@@ -3803,10 +3803,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
                 button == 2 ? new_element2 :
                 button == 3 ? new_element3 : 0);
 
-  if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
+  if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
     DrawLevelText(0, 0, 0, TEXT_END);
 
-  if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
+  if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
       edit_mode != ED_MODE_DRAWING)
   {
     DrawDrawingWindow();
@@ -3815,10 +3815,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
   switch (id)
   {
-    case ED_CTRL_ID_SCROLL_LEFT:
+    case GADGET_ID_SCROLL_LEFT:
       if (level_xpos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3837,10 +3837,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_RIGHT:
+    case GADGET_ID_SCROLL_RIGHT:
       if (level_xpos <= lev_fieldx - ED_FIELDX)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
+       int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3859,10 +3859,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_UP:
+    case GADGET_ID_SCROLL_UP:
       if (level_ypos >= 0)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3881,10 +3881,10 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_DOWN:
+    case GADGET_ID_SCROLL_DOWN:
       if (level_ypos <= lev_fieldy - ED_FIELDY)
       {
-       int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
+       int gadget_id = GADGET_ID_SCROLL_VERTICAL;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetScrollbar *gs = &gi->scrollbar;
 
@@ -3903,19 +3903,19 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_SCROLL_HORIZONTAL:
+    case GADGET_ID_SCROLL_HORIZONTAL:
       level_xpos = gi->event.item_position - 1;
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SCROLL_VERTICAL:
+    case GADGET_ID_SCROLL_VERTICAL:
       level_ypos = gi->event.item_position - 1;
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_ELEMENTLIST_UP:
-    case ED_CTRL_ID_ELEMENTLIST_DOWN:
-      step *= (id == ED_CTRL_ID_ELEMENTLIST_UP ? -1 : +1);
+    case GADGET_ID_ELEMENTLIST_UP:
+    case GADGET_ID_ELEMENTLIST_DOWN:
+      step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
       element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
 
       if (element_shift < 0)
@@ -3925,7 +3925,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
       for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
       {
-       int gadget_id = ED_CTRL_ID_ELEMENTLIST_FIRST + i;
+       int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
        struct GadgetInfo *gi = level_editor_gadget[gadget_id];
        struct GadgetDesign *design = &gi->deco.design;
 
@@ -3936,42 +3936,42 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_WRAP_LEFT:
+    case GADGET_ID_WRAP_LEFT:
       WrapLevel(-step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_RIGHT:
+    case GADGET_ID_WRAP_RIGHT:
       WrapLevel(step, 0);
       break;
 
-    case ED_CTRL_ID_WRAP_UP:
+    case GADGET_ID_WRAP_UP:
       WrapLevel(0, -step);
       break;
 
-    case ED_CTRL_ID_WRAP_DOWN:
+    case GADGET_ID_WRAP_DOWN:
       WrapLevel(0, step);
       break;
 
-    case ED_CTRL_ID_SINGLE_ITEMS:
-    case ED_CTRL_ID_CONNECTED_ITEMS:
-    case ED_CTRL_ID_LINE:
-    case ED_CTRL_ID_ARC:
-    case ED_CTRL_ID_TEXT:
-    case ED_CTRL_ID_RECTANGLE:
-    case ED_CTRL_ID_FILLED_BOX:
-    case ED_CTRL_ID_FLOOD_FILL:
-    case ED_CTRL_ID_GRAB_BRUSH:
-    case ED_CTRL_ID_PICK_ELEMENT:
+    case GADGET_ID_SINGLE_ITEMS:
+    case GADGET_ID_CONNECTED_ITEMS:
+    case GADGET_ID_LINE:
+    case GADGET_ID_ARC:
+    case GADGET_ID_TEXT:
+    case GADGET_ID_RECTANGLE:
+    case GADGET_ID_FILLED_BOX:
+    case GADGET_ID_FLOOD_FILL:
+    case GADGET_ID_GRAB_BRUSH:
+    case GADGET_ID_PICK_ELEMENT:
       last_drawing_function = drawing_function;
       drawing_function = id;
       draw_with_brush = FALSE;
       break;
 
-    case ED_CTRL_ID_RANDOM_PLACEMENT:
+    case GADGET_ID_RANDOM_PLACEMENT:
       RandomPlacement(button);
       break;
 
-    case ED_CTRL_ID_PROPERTIES:
+    case GADGET_ID_PROPERTIES:
       if (edit_mode != ED_MODE_PROPERTIES)
       {
        properties_element = new_element;
@@ -3985,7 +3985,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_UNDO:
+    case GADGET_ID_UNDO:
       if (undo_buffer_steps == 0)
       {
        Request("Undo buffer empty !", REQ_CONFIRM);
@@ -4002,7 +4002,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       DrawMiniLevel(level_xpos,level_ypos);
       break;
 
-    case ED_CTRL_ID_INFO:
+    case GADGET_ID_INFO:
       if (edit_mode != ED_MODE_INFO)
       {
        DrawLevelInfoWindow();
@@ -4015,16 +4015,16 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_CLEAR:
+    case GADGET_ID_CLEAR:
       for(x=0; x<MAX_LEV_FIELDX; x++) 
        for(y=0; y<MAX_LEV_FIELDY; y++) 
          Feld[x][y] = new_element3;
-      CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
+      CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
 
       DrawMiniLevel(level_xpos, level_ypos);
       break;
 
-    case ED_CTRL_ID_SAVE:
+    case GADGET_ID_SAVE:
       if (leveldir[leveldir_nr].readonly)
       {
        Request("This level is read only !", REQ_CONFIRM);
@@ -4063,7 +4063,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_TEST:
+    case GADGET_ID_TEST:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] == EL_SPIELFIGUR ||
@@ -4106,7 +4106,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
       }
       break;
 
-    case ED_CTRL_ID_EXIT:
+    case GADGET_ID_EXIT:
       for(y=0; y<lev_fieldy; y++) 
        for(x=0; x<lev_fieldx; x++)
          if (Feld[x][y] != Ur[x][y])
@@ -4163,7 +4163,7 @@ void HandleLevelEditorKeyInput(KeySym key)
   {
     char letter = getCharFromKeySym(key);
 
-    if (drawing_function == ED_CTRL_ID_TEXT)
+    if (drawing_function == GADGET_ID_TEXT)
     {
       if (letter)
        DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
@@ -4179,27 +4179,27 @@ void HandleLevelEditorKeyInput(KeySym key)
       switch (key)
       {
         case XK_Left:
-         id = ED_CTRL_ID_SCROLL_LEFT;
+         id = GADGET_ID_SCROLL_LEFT;
          break;
         case XK_Right:
-         id = ED_CTRL_ID_SCROLL_RIGHT;
+         id = GADGET_ID_SCROLL_RIGHT;
          break;
         case XK_Up:
-         id = ED_CTRL_ID_SCROLL_UP;
+         id = GADGET_ID_SCROLL_UP;
          break;
         case XK_Down:
-         id = ED_CTRL_ID_SCROLL_DOWN;
+         id = GADGET_ID_SCROLL_DOWN;
          break;
 
         default:
-         id = ED_CTRL_ID_NONE;
+         id = GADGET_ID_NONE;
          break;
       }
 
-      if (id != ED_CTRL_ID_NONE)
+      if (id != GADGET_ID_NONE)
        ClickOnGadget(level_editor_gadget[id]);
       else if (letter == '.')
-       ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
+       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
       else
        for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
          if (letter && letter == control_info[i].shortcut)
@@ -4241,7 +4241,7 @@ void HandleEditorGadgetInfoText(void *ptr)
     {
       sprintf(shortcut, " ('%s%c')",
              (key >= 'A' && key <= 'Z' ? "Shift-" :
-              gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
+              gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
              key);
 
       if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
@@ -4264,7 +4264,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
   ClearEditorGadgetInfoText();
 
-  if (id == ED_CTRL_ID_DRAWING_LEVEL)
+  if (id == GADGET_ID_DRAWING_LEVEL)
   {
     if (button_status)
     {
@@ -4303,34 +4303,34 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
 
        switch (drawing_function)
        {
-         case ED_CTRL_ID_SINGLE_ITEMS:
+         case GADGET_ID_SINGLE_ITEMS:
            infotext = "Drawing single items";
            break;
-         case ED_CTRL_ID_CONNECTED_ITEMS:
+         case GADGET_ID_CONNECTED_ITEMS:
            infotext = "Drawing connected items";
            break;
-         case ED_CTRL_ID_LINE:
+         case GADGET_ID_LINE:
            infotext = "Drawing line";
            break;
-         case ED_CTRL_ID_ARC:
+         case GADGET_ID_ARC:
            infotext = "Drawing arc";
            break;
-         case ED_CTRL_ID_TEXT:
+         case GADGET_ID_TEXT:
            infotext = "Setting text cursor";
            break;
-         case ED_CTRL_ID_RECTANGLE:
+         case GADGET_ID_RECTANGLE:
            infotext = "Drawing rectangle";
            break;
-         case ED_CTRL_ID_FILLED_BOX:
+         case GADGET_ID_FILLED_BOX:
            infotext = "Drawing filled box";
            break;
-         case ED_CTRL_ID_FLOOD_FILL:
+         case GADGET_ID_FLOOD_FILL:
            infotext = "Flood fill";
            break;
-         case ED_CTRL_ID_GRAB_BRUSH:
+         case GADGET_ID_GRAB_BRUSH:
            infotext = "Grabbing brush";
            break;
-         case ED_CTRL_ID_PICK_ELEMENT:
+         case GADGET_ID_PICK_ELEMENT:
            infotext = "Picking element";
            break;
 
@@ -4358,11 +4358,11 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
        DeleteBrushFromCursor();
     }
   }
-  else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
+  else if (id == GADGET_ID_AMOEBA_CONTENT)
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Amoeba content");
   else
     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
              "Cruncher %d content: %d, %d",
-             id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy);
+             id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
 }
index 5542bd4117a45e6aa570c5e7d32581e3d6b093c3..bad6c0c15d992629c5f0973cf2962b5c2cecef0a 100644 (file)
@@ -216,7 +216,7 @@ void HandleButtonEvent(XButtonEvent *event)
 {
   motion_status = FALSE;
 
-  if (event->type==ButtonPress)
+  if (event->type == ButtonPress)
     button_status = event->button;
   else
     button_status = MB_RELEASED;
index 634542b53c5a41063f191a631b713719f432fe56..dfbdd059a930c00314d18bc6787bae6f89b3a9e6 100644 (file)
@@ -799,6 +799,7 @@ void InitGadgets()
   CreateLevelEditorGadgets();
   CreateGameButtons();
   CreateTapeButtons();
+  CreateToolButtons();
 }
 
 void InitElementProperties()
index b5640b614922f9430839e9c8cd0727fac880b22a..3fb04ca6cfd939751004688e1ecd13dc09a7493a 100644 (file)
@@ -69,8 +69,7 @@ void DrawMainMenu()
   }
 
   /* unmap gadgets from last screen, map gadgets for main menu screen */
-  UnmapLevelEditorGadgets();
-  UnmapGameButtons();
+  UnmapAllGadgets();
   MapTapeButtons();
 
   FadeSounds();
@@ -677,6 +676,7 @@ void DrawHelpScreen()
 {
   int i;
 
+  UnmapAllGadgets();
   CloseDoor(DOOR_CLOSE_2);
 
   for(i=0;i<MAX_HELPSCREEN_ELS;i++)
@@ -796,6 +796,7 @@ void HandleTypeName(int newxpos, KeySym key)
 
 void DrawChooseLevel()
 {
+  UnmapAllGadgets();
   CloseDoor(DOOR_CLOSE_2);
 
   FadeToFront();
@@ -964,6 +965,7 @@ void DrawHallOfFame(int highlight_position)
 {
   int i;
 
+  UnmapAllGadgets();
   CloseDoor(DOOR_CLOSE_2);
 
   if (highlight_position < 0) 
@@ -1031,6 +1033,7 @@ void DrawSetupScreen()
     { NULL,                    "Save and exit" }
   };
 
+  UnmapAllGadgets();
   CloseDoor(DOOR_CLOSE_2);
   ClearWindow();
   DrawText(SX+16, SY+16, "SETUP",FS_BIG,FC_YELLOW);
index a7fa785659c5dd705e2496d73ee4c8b87098accc..b1adf481f5ed1e98b1506edca81ef7be3bb345a9 100644 (file)
 extern boolean wait_for_vsync;
 #endif
 
+/* tool button identifiers */
+#define TOOL_CTRL_ID_YES       0
+#define TOOL_CTRL_ID_NO                1
+#define TOOL_CTRL_ID_CONFIRM   2
+#define TOOL_CTRL_ID_PLAYER_1  3
+#define TOOL_CTRL_ID_PLAYER_2  4
+#define TOOL_CTRL_ID_PLAYER_3  5
+#define TOOL_CTRL_ID_PLAYER_4  6
+
+#define NUM_TOOL_BUTTONS       7
+
+/* forward declaration for internal use */
+static void UnmapToolButtons();
+static void HandleToolButtons(struct GadgetInfo *);
+
+static struct GadgetInfo *tool_gadget[NUM_TOOL_BUTTONS];
+static int request_gadget_id = -1;
+
 void SetDrawtoField(int mode)
 {
   if (mode == DRAW_BUFFERED && setup.soft_scrolling)
@@ -1612,17 +1630,24 @@ boolean Request(char *text, unsigned int req_state)
 
   old_door_state = GetDoorState();
 
+  UnmapAllGadgets();
+
   CloseDoor(DOOR_CLOSE_1);
 
-  /* Alten Türinhalt sichern */
+  /* save old door content */
   XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
            DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
            DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1);
 
-  /* Fragetext schreiben */
+  /* clear door drawing field */
+#if 0
   XFillRectangle(display, pix[PIX_DB_DOOR], gc,
                 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE);
+#else
+  XFillRectangle(display, drawto, gc, DX, DY, DXSIZE, DYSIZE);
+#endif
 
+  /* write text for request */
   for(ty=0; ty<13; ty++)
   {
     int tx, tl, tc;
@@ -1645,12 +1670,21 @@ boolean Request(char *text, unsigned int req_state)
     }
     sprintf(txt, text); 
     txt[tl] = 0;
+#if 0
     DrawTextExt(pix[PIX_DB_DOOR], gc,
                DOOR_GFX_PAGEX1 + 51 - (tl * 14)/2, SY + ty * 16,
                txt, FS_SMALL, FC_YELLOW);
+#else
+    DrawTextExt(drawto, gc,
+               DX + 51 - (tl * 14)/2, DY + 8 + ty * 16,
+               txt, FS_SMALL, FC_YELLOW);
+#endif
     text += tl + (tc == 32 ? 1 : 0);
   }
 
+
+
+#if 0
   if (req_state & REQ_ASK)
   {
     DrawYesNoButton(BUTTON_OK, DB_INIT);
@@ -1667,6 +1701,33 @@ boolean Request(char *text, unsigned int req_state)
     DrawPlayerButton(BUTTON_PLAYER_3, DB_INIT);
     DrawPlayerButton(BUTTON_PLAYER_4, DB_INIT);
   }
+#else
+
+  if (req_state & REQ_ASK)
+  {
+    MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+  }
+  else if (req_state & REQ_CONFIRM)
+  {
+    MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+  }
+  else if (req_state & REQ_PLAYER)
+  {
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_1]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_2]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_3]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_4]);
+  }
+
+  /* copy request gadgets to door backbuffer */
+  XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
+           DX, DY, DXSIZE, DYSIZE,
+           DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+
+#endif
+
+
 
   OpenDoor(DOOR_OPEN_1);
   ClearEventQueue();
@@ -1679,6 +1740,8 @@ boolean Request(char *text, unsigned int req_state)
 
   button_status = MB_RELEASED;
 
+  request_gadget_id = -1;
+
   while(result < 0)
   {
     if (XPending(display))
@@ -1697,6 +1760,18 @@ boolean Request(char *text, unsigned int req_state)
 
          if (event.type == MotionNotify)
          {
+           Window root, child;
+           int root_x, root_y;
+           int win_x, win_y;
+           unsigned int mask;
+
+           if (!XQueryPointer(display, window, &root, &child,
+                              &root_x, &root_y, &win_x, &win_y, &mask))
+             continue;
+
+           if (!button_status)
+             continue;
+
            motion_status = TRUE;
            mx = ((XMotionEvent *) &event)->x;
            my = ((XMotionEvent *) &event)->y;
@@ -1712,6 +1787,9 @@ boolean Request(char *text, unsigned int req_state)
              button_status = MB_RELEASED;
          }
 
+
+
+#if 0
          if (req_state & REQ_ASK)
            choice = CheckYesNoButtons(mx,my,button_status);
          else if (req_state & REQ_CONFIRM)
@@ -1747,6 +1825,41 @@ boolean Request(char *text, unsigned int req_state)
            default:
              break;
          }
+#else
+
+         /* this sets 'request_gadget_id' */
+         HandleGadgets(mx, my, button_status);
+
+         switch(request_gadget_id)
+         {
+           case TOOL_CTRL_ID_YES:
+             result = TRUE;
+             break;
+           case TOOL_CTRL_ID_NO:
+             result = FALSE;
+             break;
+           case TOOL_CTRL_ID_CONFIRM:
+             result = TRUE | FALSE;
+             break;
+
+           case TOOL_CTRL_ID_PLAYER_1:
+             result = 1;
+             break;
+           case TOOL_CTRL_ID_PLAYER_2:
+             result = 2;
+             break;
+           case TOOL_CTRL_ID_PLAYER_3:
+             result = 3;
+             break;
+           case TOOL_CTRL_ID_PLAYER_4:
+             result = 4;
+             break;
+
+           default:
+             break;
+         }
+#endif
+
          break;
        }
 
@@ -1797,6 +1910,8 @@ boolean Request(char *text, unsigned int req_state)
   if (game_status != MAINMENU)
     StopAnimation();
 
+  UnmapToolButtons();
+
   if (!(req_state & REQ_STAY_OPEN))
   {
     CloseDoor(DOOR_CLOSE_1);
@@ -1810,6 +1925,8 @@ boolean Request(char *text, unsigned int req_state)
     }
   }
 
+  RemapAllGadgets();
+
 #ifndef MSDOS
   /* continue network game after request */
   if (options.network &&
@@ -1999,6 +2116,275 @@ int ReadPixel(Drawable d, int x, int y)
   XDestroyImage(pixel_image);
 
   return pixel_value;
+}
+
+/* ---------- new tool button stuff ---------------------------------------- */
+
+/* graphic position values for tool buttons */
+#define TOOL_BUTTON_YES_XPOS           2
+#define TOOL_BUTTON_YES_YPOS           250
+#define TOOL_BUTTON_YES_GFX_YPOS       0
+#define TOOL_BUTTON_YES_XSIZE          46
+#define TOOL_BUTTON_YES_YSIZE          28
+#define TOOL_BUTTON_NO_XPOS            52
+#define TOOL_BUTTON_NO_YPOS            TOOL_BUTTON_YES_YPOS
+#define TOOL_BUTTON_NO_GFX_YPOS                TOOL_BUTTON_YES_GFX_YPOS
+#define TOOL_BUTTON_NO_XSIZE           TOOL_BUTTON_YES_XSIZE
+#define TOOL_BUTTON_NO_YSIZE           TOOL_BUTTON_YES_YSIZE
+#define TOOL_BUTTON_CONFIRM_XPOS       TOOL_BUTTON_YES_XPOS
+#define TOOL_BUTTON_CONFIRM_YPOS       TOOL_BUTTON_YES_YPOS
+#define TOOL_BUTTON_CONFIRM_GFX_YPOS   30
+#define TOOL_BUTTON_CONFIRM_XSIZE      96
+#define TOOL_BUTTON_CONFIRM_YSIZE      TOOL_BUTTON_YES_YSIZE
+#define TOOL_BUTTON_PLAYER_XSIZE       30
+#define TOOL_BUTTON_PLAYER_YSIZE       30
+#define TOOL_BUTTON_PLAYER_GFX_XPOS    5
+#define TOOL_BUTTON_PLAYER_GFX_YPOS    185
+#define TOOL_BUTTON_PLAYER_XPOS                (5 + TOOL_BUTTON_PLAYER_XSIZE / 2)
+#define TOOL_BUTTON_PLAYER_YPOS                (215 - TOOL_BUTTON_PLAYER_YSIZE / 2)
+#define TOOL_BUTTON_PLAYER1_XPOS       (TOOL_BUTTON_PLAYER_XPOS \
+                                        + 0 * TOOL_BUTTON_PLAYER_XSIZE)
+#define TOOL_BUTTON_PLAYER2_XPOS       (TOOL_BUTTON_PLAYER_XPOS \
+                                        + 1 * TOOL_BUTTON_PLAYER_XSIZE)
+#define TOOL_BUTTON_PLAYER3_XPOS       (TOOL_BUTTON_PLAYER_XPOS \
+                                        + 0 * TOOL_BUTTON_PLAYER_XSIZE)
+#define TOOL_BUTTON_PLAYER4_XPOS       (TOOL_BUTTON_PLAYER_XPOS \
+                                        + 1 * TOOL_BUTTON_PLAYER_XSIZE)
+#define TOOL_BUTTON_PLAYER1_YPOS       (TOOL_BUTTON_PLAYER_YPOS \
+                                        + 0 * TOOL_BUTTON_PLAYER_YSIZE)
+#define TOOL_BUTTON_PLAYER2_YPOS       (TOOL_BUTTON_PLAYER_YPOS \
+                                        + 0 * TOOL_BUTTON_PLAYER_YSIZE)
+#define TOOL_BUTTON_PLAYER3_YPOS       (TOOL_BUTTON_PLAYER_YPOS \
+                                        + 1 * TOOL_BUTTON_PLAYER_YSIZE)
+#define TOOL_BUTTON_PLAYER4_YPOS       (TOOL_BUTTON_PLAYER_YPOS \
+                                        + 1 * TOOL_BUTTON_PLAYER_YSIZE)
+
+static struct
+{
+  int xpos, ypos;
+  int x, y;
+  int width, height;
+  int gadget_id;
+  char *infotext;
+} toolbutton_info[NUM_TOOL_BUTTONS] =
+{
+  {
+    TOOL_BUTTON_YES_XPOS,      TOOL_BUTTON_YES_GFX_YPOS,
+    TOOL_BUTTON_YES_XPOS,      TOOL_BUTTON_YES_YPOS,
+    TOOL_BUTTON_YES_XSIZE,     TOOL_BUTTON_YES_YSIZE,
+    TOOL_CTRL_ID_YES,
+    "yes"
+  },
+  {
+    TOOL_BUTTON_NO_XPOS,       TOOL_BUTTON_NO_GFX_YPOS,
+    TOOL_BUTTON_NO_XPOS,       TOOL_BUTTON_NO_YPOS,
+    TOOL_BUTTON_NO_XSIZE,      TOOL_BUTTON_NO_YSIZE,
+    TOOL_CTRL_ID_NO,
+    "no"
+  },
+  {
+    TOOL_BUTTON_CONFIRM_XPOS,  TOOL_BUTTON_CONFIRM_GFX_YPOS,
+    TOOL_BUTTON_CONFIRM_XPOS,  TOOL_BUTTON_CONFIRM_YPOS,
+    TOOL_BUTTON_CONFIRM_XSIZE, TOOL_BUTTON_CONFIRM_YSIZE,
+    TOOL_CTRL_ID_CONFIRM,
+    "confirm"
+  },
+  {
+    TOOL_BUTTON_PLAYER_GFX_XPOS,TOOL_BUTTON_PLAYER_GFX_YPOS,
+    TOOL_BUTTON_PLAYER1_XPOS,  TOOL_BUTTON_PLAYER1_YPOS,
+    TOOL_BUTTON_PLAYER_XSIZE,  TOOL_BUTTON_PLAYER_YSIZE,
+    TOOL_CTRL_ID_PLAYER_1,
+    "player 1"
+  },
+  {
+    TOOL_BUTTON_PLAYER_GFX_XPOS,TOOL_BUTTON_PLAYER_GFX_YPOS,
+    TOOL_BUTTON_PLAYER2_XPOS,  TOOL_BUTTON_PLAYER2_YPOS,
+    TOOL_BUTTON_PLAYER_XSIZE,  TOOL_BUTTON_PLAYER_YSIZE,
+    TOOL_CTRL_ID_PLAYER_2,
+    "player 2"
+  },
+  {
+    TOOL_BUTTON_PLAYER_GFX_XPOS,TOOL_BUTTON_PLAYER_GFX_YPOS,
+    TOOL_BUTTON_PLAYER3_XPOS,  TOOL_BUTTON_PLAYER3_YPOS,
+    TOOL_BUTTON_PLAYER_XSIZE,  TOOL_BUTTON_PLAYER_YSIZE,
+    TOOL_CTRL_ID_PLAYER_3,
+    "player 3"
+  },
+  {
+    TOOL_BUTTON_PLAYER_GFX_XPOS,TOOL_BUTTON_PLAYER_GFX_YPOS,
+    TOOL_BUTTON_PLAYER4_XPOS,  TOOL_BUTTON_PLAYER4_YPOS,
+    TOOL_BUTTON_PLAYER_XSIZE,  TOOL_BUTTON_PLAYER_YSIZE,
+    TOOL_CTRL_ID_PLAYER_4,
+    "player 4"
+  }
+};
+
+void CreateToolButtons()
+{
+  int i;
+
+  for (i=0; i<NUM_TOOL_BUTTONS; i++)
+  {
+    Pixmap gd_pixmap = pix[PIX_DOOR];
+    Pixmap deco_pixmap = 0;
+    int deco_x, deco_y, deco_xpos, deco_ypos;
+    struct GadgetInfo *gi;
+    unsigned long event_mask;
+    int gd_xoffset, gd_yoffset;
+    int gd_x1, gd_x2, gd_y;
+    int id = i;
+
+    event_mask = GD_EVENT_RELEASED;
+
+    gd_xoffset = toolbutton_info[i].xpos;
+    gd_yoffset = toolbutton_info[i].ypos;
+    gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+    gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+    gd_y = DOOR_GFX_PAGEY1 + gd_yoffset;
+
+    if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
+    {
+      getMiniGraphicSource(GFX_SPIELER1 + id - TOOL_CTRL_ID_PLAYER_1,
+                          &deco_pixmap, &deco_x, &deco_y);
+      deco_xpos = (toolbutton_info[i].width - MINI_TILEX) / 2;
+      deco_ypos = (toolbutton_info[i].height - MINI_TILEY) / 2;
+    }
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_INFO_TEXT, toolbutton_info[i].infotext,
+                     GDI_X, DX + toolbutton_info[i].x,
+                     GDI_Y, DY + toolbutton_info[i].y,
+                     GDI_WIDTH, toolbutton_info[i].width,
+                     GDI_HEIGHT, toolbutton_info[i].height,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
+                     GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
+                     GDI_DECORATION_SHIFTING, 1, 1,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleToolButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    tool_gadget[id] = gi;
+  }
+}
+
+static void UnmapToolButtons()
+{
+  int i;
+
+  for (i=0; i<NUM_TOOL_BUTTONS; i++)
+    UnmapGadget(tool_gadget[i]);
+}
+
+static void HandleToolButtons(struct GadgetInfo *gi)
+{
+  request_gadget_id = gi->custom_id;
+
+
+#if 0
+  int id = gi->custom_id;
+
+  if (game_status != PLAYING)
+    return;
+
+  switch (id)
+  {
+    case GAME_CTRL_ID_STOP:
+      if (AllPlayersGone)
+      {
+       CloseDoor(DOOR_CLOSE_1);
+       game_status = MAINMENU;
+       DrawMainMenu();
+       break;
+      }
+
+      if (Request("Do you really want to quit the game ?",
+                 REQ_ASK | REQ_STAY_CLOSED))
+      { 
+#ifndef MSDOS
+       if (options.network)
+         SendToServer_StopPlaying();
+       else
+#endif
+       {
+         game_status = MAINMENU;
+         DrawMainMenu();
+       }
+      }
+      else
+       OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+      break;
+
+    case GAME_CTRL_ID_PAUSE:
+      if (options.network)
+      {
+#ifndef MSDOS
+       if (tape.pausing)
+         SendToServer_ContinuePlaying();
+       else
+         SendToServer_PausePlaying();
+#endif
+      }
+      else
+       TapeTogglePause();
+      break;
+
+    case GAME_CTRL_ID_PLAY:
+      if (tape.pausing)
+      {
+#ifndef MSDOS
+       if (options.network)
+         SendToServer_ContinuePlaying();
+       else
+#endif
+       {
+         tape.pausing = FALSE;
+         DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+       }
+      }
+      break;
+
+    case SOUND_CTRL_ID_MUSIC:
+      if (setup.sound_music)
+      { 
+       setup.sound_music = FALSE;
+       FadeSound(background_loop[level_nr % num_bg_loops]);
+      }
+      else if (sound_loops_allowed)
+      { 
+       setup.sound = setup.sound_music = TRUE;
+       PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
+      }
+      break;
+
+    case SOUND_CTRL_ID_LOOPS:
+      if (setup.sound_loops)
+       setup.sound_loops = FALSE;
+      else if (sound_loops_allowed)
+       setup.sound = setup.sound_loops = TRUE;
+      break;
+
+    case SOUND_CTRL_ID_SIMPLE:
+      if (setup.sound_simple)
+       setup.sound_simple = FALSE;
+      else if (sound_status==SOUND_AVAILABLE)
+       setup.sound = setup.sound_simple = TRUE;
+      break;
+
+    default:
+      break;
+  }
+#endif
+
+
+
 }
 
 int el2gfx(int element)
index 1ec4c65dad57d8f4ff553a89d53aafd7804d6e48..29e2632863ce2b23cbaa4ace2134b8d79afe4628 100644 (file)
@@ -105,6 +105,9 @@ unsigned int CloseDoor(unsigned int);
 unsigned int GetDoorState(void);
 unsigned int MoveDoor(unsigned int);
 int ReadPixel(Drawable, int, int);
+
+void CreateToolButtons();
+
 int el2gfx(int);
 
 #endif