added setup option to select preferred color type for BD engine
authorHolger Schemel <info@artsoft.org>
Wed, 10 Apr 2024 11:00:23 +0000 (13:00 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 10 Apr 2024 11:00:25 +0000 (13:00 +0200)
src/editor.c
src/editor.h
src/files.c
src/game_bd/bd_colors.h
src/libgame/system.h
src/screens.c

index cea409513013fdb6a051fa5ec5e87389ba160637..95d30a88e2f41a72ac3859aeb457d1ad1c856c93 100644 (file)
@@ -11452,13 +11452,13 @@ void SetDefaultLevelColors_BD(void)
     bd_color_default[i] = *bd_color[i];
 }
 
-static void SetRandomLevelColors_BD(void)
+void SetRandomLevelColors_BD(int bd_color_type)
 {
   struct LevelInfo_BD *level_bd = level.native_bd_level;
   GdCave *cave = level_bd->cave;
 
   // create random cave colors
-  gd_cave_set_random_colors(cave, level.bd_color_type);
+  gd_cave_set_random_colors(cave, bd_color_type);
 
   // copy colors to level editor
   level.bd_color_b = cave->colorb;
@@ -11514,7 +11514,7 @@ static void DrawEngineConfigColors(void)
       else
       {
        // color type switched to different color type as default colors => use random colors
-       SetRandomLevelColors_BD();
+       SetRandomLevelColors_BD(level.bd_color_type);
       }
     }
 
@@ -16636,7 +16636,7 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   }
   else if (type_id == ED_TEXTBUTTON_ID_BD_SET_RANDOM_COLORS)
   {
-    SetRandomLevelColors_BD();
+    SetRandomLevelColors_BD(level.bd_color_type);
 
     // update BD color palette gadgets after setting random colors
     DrawLevelConfigWindow();
index 5b6b470e58f57f1f902b328e7cb9e18ba98b47dc..1b674331bea7df73f0284826a5773e2f1875e9b8 100644 (file)
@@ -36,5 +36,6 @@ void RedoLevelEditorOperation(void);
 
 void SetDefaultLevelColorType_BD(void);
 void SetDefaultLevelColors_BD(void);
+void SetRandomLevelColors_BD(int);
 
 #endif
index 8ff228927fefbc48f574fe000efa0b7028e1d79d..a0115f711ed1e2a839be6f9bafc9216e096f5ca7 100644 (file)
@@ -2382,6 +2382,9 @@ static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
   // detect custom elements when loading them
   level->file_has_custom_elements = FALSE;
 
+  // set random colors for BD style levels according to preferred color type
+  SetRandomLevelColors_BD(setup.bd_color_type);
+
   // set default color type and colors for BD style level colors
   SetDefaultLevelColorType_BD();
   SetDefaultLevelColors_BD();
@@ -10752,6 +10755,10 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_INTEGER,
     &setup.bd_palette_atari,                   "bd_palette_atari"
   },
+  {
+    TYPE_INTEGER,
+    &setup.bd_color_type,                      "bd_color_type"
+  },
   {
     TYPE_SWITCH,
     &setup.sp_show_border_elements,            "sp_show_border_elements"
@@ -11579,6 +11586,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->bd_palette_c64 = GD_DEFAULT_PALETTE_C64;
   si->bd_palette_c64dtv = GD_DEFAULT_PALETTE_C64DTV;
   si->bd_palette_atari = GD_DEFAULT_PALETTE_ATARI;
+  si->bd_color_type = GD_DEFAULT_COLOR_TYPE;
   si->sp_show_border_elements = FALSE;
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;
index 262f9b2ae6f60e09491bf319e51093fbbf38b623..15f1e367b7a7bd4977d0e2c431c39914c810370d 100644 (file)
@@ -38,6 +38,8 @@ typedef enum _color_type
   GD_COLOR_TYPE_UNKNOWN         // should be the last one
 } GdColorType;
 
+#define GD_DEFAULT_COLOR_TYPE                  GD_COLOR_TYPE_RGB
+
 // traditional c64 color indexes.
 #define GD_COLOR_INDEX_BLACK                   0
 #define GD_COLOR_INDEX_WHITE                   1
index f5d9656352f301651b13451fed079ca76b5dcea1..d3fcb89f7ad680186e9f12c48c04176d91b845d3 100644 (file)
@@ -1518,6 +1518,7 @@ struct SetupInfo
   int bd_palette_c64;
   int bd_palette_c64dtv;
   int bd_palette_atari;
+  int bd_color_type;
   boolean sp_show_border_elements;
   boolean small_game_graphics;
   boolean show_load_save_buttons;
index c4955beebb2ed2a357bcfc252260b99290b04c20..a986ebd57e2adfa559a22ecc20576b5c7412f8bc 100644 (file)
 #define SETUP_MODE_CHOOSE_BD_PALETTE_C64       21
 #define SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV    22
 #define SETUP_MODE_CHOOSE_BD_PALETTE_ATARI     23
-#define SETUP_MODE_CHOOSE_WINDOW_SIZE          24
-#define SETUP_MODE_CHOOSE_SCALING_TYPE         25
-#define SETUP_MODE_CHOOSE_RENDERING            26
-#define SETUP_MODE_CHOOSE_VSYNC                        27
-#define SETUP_MODE_CHOOSE_GRAPHICS             28
-#define SETUP_MODE_CHOOSE_SOUNDS               29
-#define SETUP_MODE_CHOOSE_MUSIC                        30
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE                31
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS         32
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC         33
-#define SETUP_MODE_CHOOSE_TOUCH_CONTROL                34
-#define SETUP_MODE_CHOOSE_MOVE_DISTANCE                35
-#define SETUP_MODE_CHOOSE_DROP_DISTANCE                36
-#define SETUP_MODE_CHOOSE_TRANSPARENCY         37
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_0         38
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_0         39
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_1         40
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_1         41
-#define SETUP_MODE_CONFIG_VIRT_BUTTONS         42
-
-#define MAX_SETUP_MODES                                43
+#define SETUP_MODE_CHOOSE_BD_COLOR_TYPE                24
+#define SETUP_MODE_CHOOSE_WINDOW_SIZE          25
+#define SETUP_MODE_CHOOSE_SCALING_TYPE         26
+#define SETUP_MODE_CHOOSE_RENDERING            27
+#define SETUP_MODE_CHOOSE_VSYNC                        28
+#define SETUP_MODE_CHOOSE_GRAPHICS             29
+#define SETUP_MODE_CHOOSE_SOUNDS               30
+#define SETUP_MODE_CHOOSE_MUSIC                        31
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE                32
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS         33
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC         34
+#define SETUP_MODE_CHOOSE_TOUCH_CONTROL                35
+#define SETUP_MODE_CHOOSE_MOVE_DISTANCE                36
+#define SETUP_MODE_CHOOSE_DROP_DISTANCE                37
+#define SETUP_MODE_CHOOSE_TRANSPARENCY         38
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_0         39
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_0         40
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_1         41
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_1         42
+#define SETUP_MODE_CONFIG_VIRT_BUTTONS         43
+
+#define MAX_SETUP_MODES                                44
 
 #define MAX_MENU_MODES                         MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
 
 #define STR_SETUP_CHOOSE_BD_PALETTE_C64                "Palette (C64)"
 #define STR_SETUP_CHOOSE_BD_PALETTE_C64DTV     "Palette (C64DTV)"
 #define STR_SETUP_CHOOSE_BD_PALETTE_ATARI      "Palette (Atari)"
+#define STR_SETUP_CHOOSE_BD_COLOR_TYPE         "Palette Type"
 #define STR_SETUP_CHOOSE_WINDOW_SIZE           "Window Scaling"
 #define STR_SETUP_CHOOSE_SCALING_TYPE          "Anti-Aliasing"
 #define STR_SETUP_CHOOSE_RENDERING             "Rendering Mode"
@@ -382,6 +384,9 @@ static TreeInfo *bd_palette_c64dtv_current = NULL;
 static TreeInfo *bd_palettes_atari = NULL;
 static TreeInfo *bd_palette_atari_current = NULL;
 
+static TreeInfo *bd_color_types = NULL;
+static TreeInfo *bd_color_type_current = NULL;
+
 static TreeInfo *scores_types = NULL;
 static TreeInfo *scores_type_current = NULL;
 
@@ -577,6 +582,16 @@ static struct ValueTextInfo bd_palettes_atari_list[] =
   { -1,                                        NULL                            },
 };
 
+static struct ValueTextInfo bd_color_types_list[] =
+{
+  { GD_COLOR_TYPE_RGB,                 "RGB colors"                    },
+  { GD_COLOR_TYPE_C64,                 "C64 colors"                    },
+  { GD_COLOR_TYPE_C64DTV,              "C64DTV colors"                 },
+  { GD_COLOR_TYPE_ATARI,               "Atari colors"                  },
+
+  { -1,                                        NULL                            },
+};
+
 static struct ValueTextInfo volumes_list[] =
 {
   { 0,                                 "0 %"                           },
@@ -5025,7 +5040,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
        execSetupGame();
       else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 ||
               setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV ||
-              setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI)
+              setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI ||
+              setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE)
        execSetupEngines();
       else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
               setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
@@ -5225,7 +5241,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
            execSetupGame();
          else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 ||
                   setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV ||
-                  setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI)
+                  setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI ||
+                  setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE)
            execSetupEngines();
          else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
                   setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
@@ -5306,7 +5323,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
            execSetupGame();
          else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 ||
                   setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV ||
-                  setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI)
+                  setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI ||
+                  setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE)
            execSetupEngines();
          else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
                   setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
@@ -5956,6 +5974,7 @@ static char *snapshot_mode_text;
 static char *bd_palette_c64_text;
 static char *bd_palette_c64dtv_text;
 static char *bd_palette_atari_text;
+static char *bd_color_type_text;
 static char *game_speed_text;
 static char *scores_type_text;
 static char *network_server_text;
@@ -6417,6 +6436,56 @@ static void execSetupEngines_setPalettesAtari(void)
   bd_palette_atari_text = bd_palette_atari_current->name;
 }
 
+static void execSetupEngines_setColorType(void)
+{
+  if (bd_color_types == NULL)
+  {
+    int i;
+
+    for (i = 0; bd_color_types_list[i].value != -1; i++)
+    {
+      TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+      char identifier[32], name[32];
+      int value = bd_color_types_list[i].value;
+      char *text = bd_color_types_list[i].text;
+
+      ti->node_top = &bd_color_types;
+      ti->sort_priority = value;
+
+      sprintf(identifier, "%d", value);
+      sprintf(name, "%s", text);
+
+      setString(&ti->identifier, identifier);
+      setString(&ti->name, name);
+      setString(&ti->name_sorting, name);
+      setString(&ti->infotext, STR_SETUP_CHOOSE_BD_COLOR_TYPE);
+
+      pushTreeInfo(&bd_color_types, ti);
+    }
+
+    // sort palette values to start with lowest palette value
+    sortTreeInfo(&bd_color_types);
+
+    // set current palette value to configured palette value
+    bd_color_type_current =
+      getTreeInfoFromIdentifier(bd_color_types, i_to_a(setup.bd_color_type));
+
+    // if that fails, set current palette to reliable default value
+    if (bd_color_type_current == NULL)
+      bd_color_type_current =
+       getTreeInfoFromIdentifier(bd_color_types, i_to_a(GD_DEFAULT_COLOR_TYPE));
+
+    // if that also fails, set current palette to first available value
+    if (bd_color_type_current == NULL)
+      bd_color_type_current = bd_color_types;
+  }
+
+  setup.bd_color_type = atoi(bd_color_type_current->identifier);
+
+  // needed for displaying palette text instead of identifier
+  bd_color_type_text = bd_color_type_current->name;
+}
+
 static void execSetupEngines(void)
 {
   setup_mode = SETUP_MODE_ENGINES;
@@ -6424,6 +6493,7 @@ static void execSetupEngines(void)
   execSetupEngines_setPalettesC64();
   execSetupEngines_setPalettesC64DTV();
   execSetupEngines_setPalettesAtari();
+  execSetupEngines_setColorType();
 
   DrawSetupScreen();
 }
@@ -6449,6 +6519,13 @@ static void execSetupChoosePaletteAtari(void)
   DrawSetupScreen();
 }
 
+static void execSetupChooseColorType(void)
+{
+  setup_mode = SETUP_MODE_CHOOSE_BD_COLOR_TYPE;
+
+  DrawSetupScreen();
+}
+
 static void execSetupEditor(void)
 {
   setup_mode = SETUP_MODE_EDITOR;
@@ -7805,6 +7882,8 @@ static struct TokenInfo setup_info_engines[] =
   { TYPE_STRING,       &bd_palette_c64dtv_text,        ""                              },
   { TYPE_ENTER_LIST,   &execSetupChoosePaletteAtari,   "Color Palette (Atari):"        },
   { TYPE_STRING,       &bd_palette_atari_text,         ""                              },
+  { TYPE_ENTER_LIST,   &execSetupChooseColorType,      "Preferred Color Type:"         },
+  { TYPE_STRING,       &bd_color_type_text,            ""                              },
   { TYPE_EMPTY,                NULL,                           ""                              },
   { TYPE_HEADLINE,     NULL,                           "Emerald Mine"                  },
   { TYPE_SWITCH,       &setup.forced_scroll_delay,     "Scroll Delay:"                 },
@@ -9796,6 +9875,8 @@ void DrawSetupScreen(void)
     DrawChooseTree(&bd_palette_c64dtv_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI)
     DrawChooseTree(&bd_palette_atari_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE)
+    DrawChooseTree(&bd_color_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
     DrawChooseTree(&window_size_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
@@ -9886,6 +9967,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     HandleChooseTree(mx, my, dx, dy, button, &bd_palette_c64dtv_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI)
     HandleChooseTree(mx, my, dx, dy, button, &bd_palette_atari_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE)
+    HandleChooseTree(mx, my, dx, dy, button, &bd_color_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
     HandleChooseTree(mx, my, dx, dy, button, &window_size_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)