# configuration
# -----------------------------------------------------------------------------
-SRCS = bd_main.c
+SRCS = main_bd.c
-OBJS = bd_main.o
+OBJS = main_bd.o
GAME_BD = game_bd.a
+++ /dev/null
-// ============================================================================
-// Mirror Magic -- McDuffin's Revenge
-// ----------------------------------------------------------------------------
-// (c) 1995-2023 by Artsoft Entertainment
-// Holger Schemel
-// info@artsoft.org
-// https://www.artsoft.org/
-// ----------------------------------------------------------------------------
-// bd_main.c
-// ============================================================================
-
-#include "main_bd.h"
-
-
-struct GameInfo_BD game_bd;
-struct LevelInfo_BD native_bd_level;
-struct EngineSnapshotInfo_BD engine_snapshot_bd;
-
-
-// ============================================================================
-// level file functions
-// ============================================================================
-
-void setLevelInfoToDefaults_BD(void)
-{
- // ...
-}
--- /dev/null
+// ============================================================================
+// Mirror Magic -- McDuffin's Revenge
+// ----------------------------------------------------------------------------
+// (c) 1995-2023 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// https://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// main_bd.c
+// ============================================================================
+
+#include "main_bd.h"
+
+
+struct GameInfo_BD game_bd;
+struct LevelInfo_BD native_bd_level;
+struct EngineSnapshotInfo_BD engine_snapshot_bd;
+
+
+// ============================================================================
+// level file functions
+// ============================================================================
+
+void setLevelInfoToDefaults_BD(void)
+{
+ // ...
+}