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added sound for opening exit in native BD game engine
author
Holger Schemel
<holger.schemel@virtion.de>
Sat, 14 Dec 2024 18:16:44 +0000
(19:16 +0100)
committer
Holger Schemel
<holger.schemel@virtion.de>
Sat, 14 Dec 2024 18:16:44 +0000
(19:16 +0100)
src/conf_snd.c
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diff --git
a/src/conf_snd.c
b/src/conf_snd.c
index fc37b0ae64d2bcfee3daa27ebfcf0198a1b563c8..bee15aaa68223298a794a9460cde94c92217de0a 100644
(file)
--- a/
src/conf_snd.c
+++ b/
src/conf_snd.c
@@
-103,6
+103,7
@@
struct ConfigInfo sound_config[] =
{ "bdx_pneumatic_hammer.active", "hammer.wav" },
{ "bdx_covered.active", "jingle.wav" },
{ "bdx_inbox.opening", "crash.wav" },
+ { "[bdx_exit].opening", "crash.wav" },
{ "bdx_bubble.moving", "blurb.wav" },
{ "bdx_bubble.pushing", "blurb.wav" },