#define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
#define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
#define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
-#define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
-#define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
-#define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
-#define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
-#define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
-#define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
-#define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
-#define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
-#define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
-#define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
-#define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
-#define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
-#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
-#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
-#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
-#define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
-#define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
-#define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
-#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
-#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
-#define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
-#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
-#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
-#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
-#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
-#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
-#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
-#define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
-#define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
-#define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
-#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
-#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
-#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
-#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
-#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
-#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
-#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
-#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
-#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
-#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
-#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
-#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
-#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
-#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
-#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
-#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
-#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
-#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
-#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
-#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
-#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
-#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
-#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
-#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
-#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
-#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
-#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
-#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
-#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
+#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
+#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
+#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
+#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
+#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
+#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
+#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
+#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
+#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
+#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
+#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
+#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
+#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
+#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
+#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
+#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
-#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
/* text area identifiers */
-#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
#define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
#define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
#define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
-#define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
-#define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
-#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
-#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
-#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
-#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
-#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
-#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
-#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
-#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
-#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
-#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
-#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
+#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
+#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
+#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
+#define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
+#define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
+#define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
+#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
#define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
-#define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
-#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
-#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
-#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
-#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
-#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
-#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
+#define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
+#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
+#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
+#define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
+#define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
+#define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
/* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
#define ED_COUNTER_ID_LEVEL_TIMESCORE 5
#define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
-#define ED_COUNTER_ID_LEVEL_RANDOM 7
-#define ED_COUNTER_ID_ELEMENT_VALUE1 8
-#define ED_COUNTER_ID_ELEMENT_VALUE2 9
-#define ED_COUNTER_ID_ELEMENT_VALUE3 10
-#define ED_COUNTER_ID_ELEMENT_VALUE4 11
-#define ED_COUNTER_ID_YAMYAM_CONTENT 12
-#define ED_COUNTER_ID_BALL_CONTENT 13
-#define ED_COUNTER_ID_ANDROID_CONTENT 14
-#define ED_COUNTER_ID_ENVELOPE_XSIZE 15
-#define ED_COUNTER_ID_ENVELOPE_YSIZE 16
-#define ED_COUNTER_ID_INVENTORY_SIZE 17
-#define ED_COUNTER_ID_CUSTOM_SCORE 18
-#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
-#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
-#define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
-#define ED_COUNTER_ID_PUSH_DELAY_FIX 22
-#define ED_COUNTER_ID_PUSH_DELAY_RND 23
-#define ED_COUNTER_ID_DROP_DELAY_FIX 24
-#define ED_COUNTER_ID_DROP_DELAY_RND 25
-#define ED_COUNTER_ID_MOVE_DELAY_FIX 26
-#define ED_COUNTER_ID_MOVE_DELAY_RND 27
-#define ED_COUNTER_ID_EXPLOSION_DELAY 28
-#define ED_COUNTER_ID_IGNITION_DELAY 29
-#define ED_COUNTER_ID_GROUP_CONTENT 30
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 32
-#define ED_COUNTER_ID_CHANGE_CONT_RND 33
-
-#define ED_NUM_COUNTERBUTTONS 34
+#define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
+#define ED_COUNTER_ID_LEVEL_RANDOM 8
+#define ED_COUNTER_ID_ELEMENT_VALUE1 9
+#define ED_COUNTER_ID_ELEMENT_VALUE2 10
+#define ED_COUNTER_ID_ELEMENT_VALUE3 11
+#define ED_COUNTER_ID_ELEMENT_VALUE4 12
+#define ED_COUNTER_ID_YAMYAM_CONTENT 13
+#define ED_COUNTER_ID_BALL_CONTENT 14
+#define ED_COUNTER_ID_ANDROID_CONTENT 15
+#define ED_COUNTER_ID_ENVELOPE_XSIZE 16
+#define ED_COUNTER_ID_ENVELOPE_YSIZE 17
+#define ED_COUNTER_ID_INVENTORY_SIZE 18
+#define ED_COUNTER_ID_CUSTOM_SCORE 19
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
+#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
+#define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
+#define ED_COUNTER_ID_PUSH_DELAY_FIX 23
+#define ED_COUNTER_ID_PUSH_DELAY_RND 24
+#define ED_COUNTER_ID_DROP_DELAY_FIX 25
+#define ED_COUNTER_ID_DROP_DELAY_RND 26
+#define ED_COUNTER_ID_MOVE_DELAY_FIX 27
+#define ED_COUNTER_ID_MOVE_DELAY_RND 28
+#define ED_COUNTER_ID_EXPLOSION_DELAY 29
+#define ED_COUNTER_ID_IGNITION_DELAY 30
+#define ED_COUNTER_ID_GROUP_CONTENT 31
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 33
+#define ED_COUNTER_ID_CHANGE_CONT_RND 34
+
+#define ED_NUM_COUNTERBUTTONS 35
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
+#define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
+#define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
#define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
#define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
/* values for text input gadgets */
#define ED_TEXTINPUT_ID_LEVEL_NAME 0
#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
-#define ED_TEXTINPUT_ID_ELEMENT_NAME 2
+#define ED_TEXTINPUT_ID_LEVELSET_NAME 2
+#define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
+#define ED_TEXTINPUT_ID_ELEMENT_NAME 4
-#define ED_NUM_TEXTINPUT 3
+#define ED_NUM_TEXTINPUT 5
#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
+#define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
+#define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
+
/* values for text area gadgets */
#define ED_TEXTAREA_ID_ENVELOPE_INFO 0
/* values for selectbox gadgets */
#define ED_SELECTBOX_ID_TIME_OR_STEPS 0
#define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
-#define ED_SELECTBOX_ID_WIND_DIRECTION 2
-#define ED_SELECTBOX_ID_PLAYER_SPEED 3
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
-#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
-#define ED_SELECTBOX_ID_CHANGE_SIDE 20
-#define ED_SELECTBOX_ID_CHANGE_PLAYER 21
-#define ED_SELECTBOX_ID_CHANGE_PAGE 22
-#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
-#define ED_SELECTBOX_ID_ACTION_TYPE 24
-#define ED_SELECTBOX_ID_ACTION_MODE 25
-#define ED_SELECTBOX_ID_ACTION_ARG 26
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
-
-#define ED_NUM_SELECTBOX 29
+#define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
+#define ED_SELECTBOX_ID_WIND_DIRECTION 3
+#define ED_SELECTBOX_ID_PLAYER_SPEED 4
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
+#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
+#define ED_SELECTBOX_ID_CHANGE_SIDE 21
+#define ED_SELECTBOX_ID_CHANGE_PLAYER 22
+#define ED_SELECTBOX_ID_CHANGE_PAGE 23
+#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
+#define ED_SELECTBOX_ID_ACTION_TYPE 25
+#define ED_SELECTBOX_ID_ACTION_MODE 26
+#define ED_SELECTBOX_ID_ACTION_ARG 27
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
+
+#define ED_NUM_SELECTBOX 30
#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
+#define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+#define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
/* values for textbutton gadgets */
#define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
-#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
-#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
-#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
-
-#define ED_NUM_TEXTBUTTONS 11
+#define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
+#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
+#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
+#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
+#define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
+
+#define ED_NUM_TEXTBUTTONS 13
#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
#define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
/* sub-screens in the global settings section */
#define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
#define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
/* sub-screens in the element properties section */
#define RANDOM_USE_PERCENTAGE 0
#define RANDOM_USE_QUANTITY 1
+/* values for level set save mode */
+#define LEVELSET_SAVE_MODE_UPDATE 0
+#define LEVELSET_SAVE_MODE_CREATE 1
+
/* default value for element tile size in drawing area */
#define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
static struct ElementGroupInfo group_element_info;
static struct ElementInfo custom_element;
+static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
+static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
+static int levelset_num_levels = 100;
+static int levelset_first_level_nr = 1;
+static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+
static struct
{
int x, y;
&level.random_seed,
NULL, "random seed:", "(0 => random)"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
+ 1, MAX_LEVELS,
+ GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
+ GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
+ &levelset_num_levels,
+ "number of levels:", NULL, NULL,
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1, 100,
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
- "Title:", "Title"
+ "Title:", "Title for this level"
},
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
- "Author:", "Author"
+ "Author:", "Author for this level"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
+ GADGET_ID_LEVELSET_NAME,
+ MAX_LEVEL_NAME_LEN,
+ levelset_name,
+ "Title:", "Title for this or new level set"
+ },
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
+ GADGET_ID_LEVELSET_AUTHOR,
+ MAX_LEVEL_AUTHOR_LEN,
+ levelset_author,
+ "Author:", "Author for this or new level set"
},
{
-1, -1, /* these values are not constant, but can change at runtime */
{ -1, NULL }
};
+static struct ValueTextInfo options_levelset_save_mode[] =
+{
+ { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
+ { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
+
+ { -1, NULL }
+};
+
static struct ValueTextInfo options_wind_direction[] =
{
{ MV_START_NONE, "none" },
&level.game_engine_type,
NULL, "game engine:", NULL, "game engine"
},
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
+ -1,
+ options_levelset_save_mode,
+ &levelset_save_mode,
+ "Action:", NULL, NULL, "action when saving level set"
+ },
/* ---------- element settings: configure (several elements) ------------- */
},
{
-1, -1,
- GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
+ GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
+ 8, "Levelset",
+ NULL, NULL, NULL, "Update this or create new level set"
+ },
+ {
+ -1, -1,
+ GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
8, "Editor",
NULL, NULL, NULL, "Configure editor properties"
},
/* ---------- level and editor settings (buttons) ------------------------ */
+ {
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
+ GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
+ -1, "Save",
+ NULL, NULL, NULL, "Update or create level set"
+ },
{
ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
}
+static void InitLevelSetInfo()
+{
+ snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
+ "%s", leveldir_current->name);
+ snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
+ "%s", leveldir_current->author);
+
+ levelset_num_levels = leveldir_current->levels;
+ levelset_first_level_nr = leveldir_current->first_level;
+
+ levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+}
+
void DrawLevelEd()
{
int fade_mask = REDRAW_FIELD;
ClearField();
InitZoomLevelSettings(-1);
+ InitLevelSetInfo();
OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
MapTextInputGadget(i);
}
+static void DrawLevelInfoLevelSet_DirectoryInfo()
+{
+ char *directory_text = "Level set directory:";
+ char *directory_name = leveldir_current->subdir;
+ int font1_nr = FONT_TEXT_1;
+ int font2_nr = FONT_TEXT_2;
+ int font1_height = getFontHeight(font1_nr);
+ int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
+ int x = ED_LEVEL_SETTINGS_X(0);
+ int y = ED_LEVEL_SETTINGS_Y(6);
+
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
+ directory_name = getNewUserLevelSubdir();
+
+ PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
+ PrintInfoText(directory_name, font2_nr, x, y);
+}
+
+static void DrawLevelInfoLevelSet()
+{
+ int i;
+
+ /* draw counter gadgets */
+ for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
+ MapCounterButtons(i);
+
+ /* draw selectbox gadgets */
+ for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
+ MapSelectboxGadget(i);
+
+ /* draw text input gadgets */
+ for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
+ MapTextInputGadget(i);
+
+ /* draw textbutton gadgets */
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
+
+ /* draw info text */
+ DrawLevelInfoLevelSet_DirectoryInfo();
+}
+
static void DrawLevelInfoEditor()
{
int i;
if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
DrawLevelInfoLevel();
- else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
+ else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
+ DrawLevelInfoLevelSet();
+ else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
DrawLevelInfoEditor();
}
CopyElementPropertiesToGame(properties_element);
/* do not mark level as modified for certain non-level-changing gadgets */
- if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
- counter_id <= ED_COUNTER_ID_EDITOR_LAST)
+ if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
+ counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
+ (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
+ counter_id <= ED_COUNTER_ID_EDITOR_LAST))
return;
level.changed = TRUE;
ModifyEditorElementList(); /* update changed button info text */
}
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
+ type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
+ return;
+
level.changed = TRUE;
}
*selectbox_info[type_id].value = value_new;
- if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+ if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
+ {
+ DrawLevelInfoWindow();
+ }
+ else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
{
element_info[properties_element].current_change_page = gi->selectbox.index;
}
/* do not mark level as modified for certain non-level-changing gadgets */
- if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+ if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
+ type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
return;
level.changed = TRUE;
/* restore original "level.field" (needed to track playfield changes) */
CopyPlayfield(FieldBackup, level.field);
}
+ else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
+ {
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
+ leveldir_current->readonly)
+ {
+ Request("This level set is read only!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (strEqual(levelset_name, ""))
+ {
+ Request("Please enter level set title!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (strEqual(levelset_author, ""))
+ {
+ Request("Please enter level set author!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
+ {
+ if (UpdateUserLevelSet(leveldir_current->subdir,
+ levelset_name,
+ levelset_author,
+ levelset_num_levels,
+ levelset_first_level_nr))
+ {
+ Request("Level set updated!", REQ_CONFIRM);
+ }
+ else
+ {
+ Request("Updating level set failed!", REQ_CONFIRM);
+ }
+ }
+ else
+ {
+ if (CreateUserLevelSet(getNewUserLevelSubdir(),
+ levelset_name,
+ levelset_author,
+ levelset_num_levels,
+ levelset_first_level_nr))
+ {
+ Request("New level set created!", REQ_CONFIRM);
+ }
+ else
+ {
+ Request("Creating new level set failed!", REQ_CONFIRM);
+ }
+
+ DrawLevelInfoWindow(); // update (increment) level set directory name
+ }
+ }
else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
custom_element.num_change_pages < MAX_CHANGE_PAGES)
{