if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
- if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
+ if (CheckFadeAll())
fade_mask = REDRAW_ALL;
FadeOut(fade_mask);
if (redraw_mask & REDRAW_ALL)
fade_mask = REDRAW_ALL;
- if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
+ if (CheckFadeAll())
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
{
int fade_mask = REDRAW_FIELD;
- if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
+ if (CheckFadeAll())
fade_mask = REDRAW_ALL;
if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY))
{
int fade_mask = REDRAW_FIELD;
- if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
+ if (CheckFadeAll())
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
char *title_string = NULL;
int i;
- if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
+ if (CheckFadeAll())
fade_mask = REDRAW_ALL;
UnmapAllGadgets();
new_full_sysize != FULL_SYSIZE);
}
-boolean CheckIfGlobalBorderOrPlayfieldViewportHasChanged(void)
+boolean CheckFadeAll(void)
{
return (CheckIfGlobalBorderHasChanged() ||
CheckIfPlayfieldViewportHasChanged());
void ChangeViewportPropertiesIfNeeded(void);
boolean CheckIfPlayfieldViewportHasChanged(void);
-boolean CheckIfGlobalBorderOrPlayfieldViewportHasChanged(void);
+boolean CheckFadeAll(void);
#endif // TOOLS_H