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removed stopping sounds after covering screen when using BD engine
author
Holger Schemel
<holger.schemel@virtion.de>
Tue, 14 Jan 2025 22:27:57 +0000
(23:27 +0100)
committer
Holger Schemel
<holger.schemel@virtion.de>
Tue, 14 Jan 2025 22:28:12 +0000
(23:28 +0100)
src/game_bd/main_bd.c
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diff --git
a/src/game_bd/main_bd.c
b/src/game_bd/main_bd.c
index 5156b3921a862de2e77763d2d8e216551318b370..3ef71561e61328950241c9c2d2f3ed6db613bc0b 100644
(file)
--- a/
src/game_bd/main_bd.c
+++ b/
src/game_bd/main_bd.c
@@
-526,9
+526,6
@@
void CoverScreen_BD(void)
BackToFront();
}
-
- // stop uncovering loop sound when not using native sound engine
- FadeSounds();
}
void BlitScreenToBitmap_BD(Bitmap *target_bitmap)