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fixed direction arrays
author
Holger Schemel
<holger.schemel@virtion.de>
Fri, 28 Jun 2024 10:06:47 +0000
(12:06 +0200)
committer
Holger Schemel
<holger.schemel@virtion.de>
Fri, 28 Jun 2024 10:06:47 +0000
(12:06 +0200)
src/game_bd/bd_caveengine.c
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diff --git
a/src/game_bd/bd_caveengine.c
b/src/game_bd/bd_caveengine.c
index 98c188df523550e7cc6c6026f31a17fba7b6b8ad..888c73d32cdf9519ce7ab37cf8c9131ad82ffbc1 100644
(file)
--- a/
src/game_bd/bd_caveengine.c
+++ b/
src/game_bd/bd_caveengine.c
@@
-43,7
+43,8
@@
static const GdDirection ccw_eighth[] =
GD_MV_RIGHT,
GD_MV_DOWN_RIGHT,
GD_MV_DOWN,
- GD_MV_DOWN_LEFT
+ GD_MV_DOWN_LEFT,
+ GD_MV_LEFT
};
static const GdDirection ccw_fourth[] =
@@
-56,8
+57,7
@@
static const GdDirection ccw_fourth[] =
GD_MV_RIGHT,
GD_MV_DOWN_RIGHT,
GD_MV_DOWN,
- GD_MV_DOWN_LEFT,
- GD_MV_LEFT
+ GD_MV_DOWN_LEFT
};
static const GdDirection cw_eighth[] =