boolean picture_with_mask;
};
-#if 0
-struct IconFileInfo
-{
- char *picture_filename;
- char *picturemask_filename;
-};
-#endif
-
#ifndef USE_SDL_LIBRARY
static int sound_process_id = 0;
#endif
static void InitPlayerInfo(void);
static void InitLevelInfo(void);
static void InitNetworkServer(void);
-#if 0
-static void InitDisplay(void);
-#endif
static void InitSound(void);
static void InitSoundServer(void);
-#if 0
-static void InitWindow(int, char **);
-#endif
static void InitGfx(void);
static void InitGfxBackground(void);
static void LoadGfx(int, struct PictureFileInfo *);
signal(SIGINT, CloseAllAndExit);
signal(SIGTERM, CloseAllAndExit);
-
InitBufferedDisplay(&backbuffer, &window);
InitEventFilter(FilterMouseMotionEvents);
-
-
-#if 0
-
- InitDisplay();
- InitWindow(argc, argv);
-
-#if 0
-#ifndef USE_SDL_LIBRARY
- XMapWindow(display, window);
- FlushDisplay();
-#endif
-#endif
-
-#endif
-
-
-
InitGfx();
InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
#endif /* !USE_SDL_LIBRARY */
}
-
-
-#if 0
-
-void InitDisplay()
-{
-#ifdef USE_SDL_LIBRARY
- /* initialize SDL video */
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
-
- /* automatically cleanup SDL stuff after exit() */
- atexit(SDL_Quit);
-
-#else /* !USE_SDL_LIBRARY */
-
-#ifndef MSDOS
- XVisualInfo vinfo_template, *vinfo;
- int num_visuals;
-#endif
- unsigned int depth;
-
- /* connect to X server */
- if (!(display = XOpenDisplay(options.display_name)))
- Error(ERR_EXIT, "cannot connect to X server %s",
- XDisplayName(options.display_name));
-
- screen = DefaultScreen(display);
- visual = DefaultVisual(display, screen);
- depth = DefaultDepth(display, screen);
- cmap = DefaultColormap(display, screen);
-
-#ifndef MSDOS
- /* look for good enough visual */
- vinfo_template.screen = screen;
- vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
- vinfo_template.depth = depth;
- if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
- VisualDepthMask, &vinfo_template, &num_visuals)))
- {
- visual = vinfo->visual;
- XFree((void *)vinfo);
- }
-
- /* got appropriate visual? */
- if (depth < 8)
- {
- printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
- exit(-1);
- }
- else if ((depth ==8 && visual->class != PseudoColor) ||
- (depth > 8 && visual->class != TrueColor &&
- visual->class != DirectColor))
- {
- printf("Sorry, cannot get appropriate visual.\n");
- exit(-1);
- }
-#endif /* !MSDOS */
-#endif /* !USE_SDL_LIBRARY */
-}
-
-void InitWindow(int argc, char *argv[])
-{
-#ifdef USE_SDL_LIBRARY
- /* open SDL video output device (window or fullscreen mode) */
-#if 0
- if ((backbuffer = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
- SDL_HWSURFACE))
- == NULL)
- Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s", SDL_GetError());
-#else
- if (!SetVideoMode())
- Error(ERR_EXIT, "setting video mode failed");
-#endif
-
- /* set window and icon title */
- SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
-
- /* set event filter to filter out certain mouse motion events */
- SDL_SetEventFilter(EventFilter);
-
-#else /* !USE_SDL_LIBRARY */
-
- unsigned int border_width = 4;
- XGCValues gc_values;
- unsigned long gc_valuemask;
-#ifndef MSDOS
- XTextProperty windowName, iconName;
- Pixmap icon_pixmap, iconmask_pixmap;
- unsigned int icon_width, icon_height;
- int icon_hot_x, icon_hot_y;
- char icon_filename[256];
- XSizeHints size_hints;
- XWMHints wm_hints;
- XClassHint class_hints;
- char *window_name = WINDOW_TITLE_STRING;
- char *icon_name = WINDOW_TITLE_STRING;
- long window_event_mask;
- Atom proto_atom = None, delete_atom = None;
-#endif
- int screen_width, screen_height;
- int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
- unsigned long pen_fg = WhitePixel(display,screen);
- unsigned long pen_bg = BlackPixel(display,screen);
- const int width = WIN_XSIZE, height = WIN_YSIZE;
-
-#ifndef MSDOS
- static struct IconFileInfo icon_pic =
- {
- "rocks_icon.xbm",
- "rocks_iconmask.xbm"
- };
-#endif
-
- screen_width = XDisplayWidth(display, screen);
- screen_height = XDisplayHeight(display, screen);
-
- win_xpos = (screen_width - width) / 2;
- win_ypos = (screen_height - height) / 2;
-
- window = XCreateSimpleWindow(display, RootWindow(display, screen),
- win_xpos, win_ypos, width, height, border_width,
- pen_fg, pen_bg);
-
-#ifndef MSDOS
- proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
- delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
- if ((proto_atom != None) && (delete_atom != None))
- XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
- PropModePrepend, (unsigned char *) &delete_atom, 1);
-
- sprintf(icon_filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY,
- icon_pic.picture_filename);
- XReadBitmapFile(display,window,icon_filename,
- &icon_width,&icon_height,
- &icon_pixmap,&icon_hot_x,&icon_hot_y);
- if (!icon_pixmap)
- Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
- sprintf(icon_filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY,
- icon_pic.picturemask_filename);
- XReadBitmapFile(display,window,icon_filename,
- &icon_width,&icon_height,
- &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
- if (!iconmask_pixmap)
- Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
- size_hints.width = size_hints.min_width = size_hints.max_width = width;
- size_hints.height = size_hints.min_height = size_hints.max_height = height;
- size_hints.flags = PSize | PMinSize | PMaxSize;
-
- if (win_xpos || win_ypos)
- {
- size_hints.x = win_xpos;
- size_hints.y = win_ypos;
- size_hints.flags |= PPosition;
- }
-
- if (!XStringListToTextProperty(&window_name, 1, &windowName))
- Error(ERR_EXIT, "structure allocation for windowName failed");
-
- if (!XStringListToTextProperty(&icon_name, 1, &iconName))
- Error(ERR_EXIT, "structure allocation for iconName failed");
-
- wm_hints.initial_state = NormalState;
- wm_hints.input = True;
- wm_hints.icon_pixmap = icon_pixmap;
- wm_hints.icon_mask = iconmask_pixmap;
- wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
-
- class_hints.res_name = program_name;
- class_hints.res_class = "Rocks'n'Diamonds";
-
- XSetWMProperties(display, window, &windowName, &iconName,
- argv, argc, &size_hints, &wm_hints,
- &class_hints);
-
- XFree(windowName.value);
- XFree(iconName.value);
-
- /* Select event types wanted */
- window_event_mask =
- ExposureMask | StructureNotifyMask | FocusChangeMask |
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
- PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
-
- XSelectInput(display, window, window_event_mask);
-#endif
-
- /* create GC for drawing with window depth and background color (black) */
- gc_values.graphics_exposures = False;
- gc_values.foreground = pen_bg;
- gc_values.background = pen_bg;
- gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
- gc = XCreateGC(display, window, gc_valuemask, &gc_values);
-#endif /* !USE_SDL_LIBRARY */
-}
-
-#endif
-
-
-
void InitGfx()
{
int i, j;
};
#endif
-#ifdef DEBUG
-#if 0
- static struct PictureFileInfo test_pic1 =
- {
- "RocksFont2",
- FALSE
- };
- static struct PictureFileInfo test_pic2 =
- {
- "mouse",
- FALSE
- };
-#endif
-#endif
-
static struct
{
int start;
/* create additional image buffers for double-buffering */
-#if 0
- pix[PIX_DB_BACK] = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
-#endif
pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
-
-
-#if 0
-
-#ifdef USE_SDL_LIBRARY
-
- /* SDL cannot directly draw to the visible video framebuffer like X11,
- but always uses a backbuffer, which is then blitted to the visible
- video framebuffer with 'SDL_UpdateRect' (or replaced with the current
- visible video framebuffer with 'SDL_Flip', if the hardware supports
- this). Therefore do not use an additional backbuffer for drawing, but
- use a symbolic buffer (distinguishable from the SDL backbuffer) called
- 'window', which indicates that the SDL backbuffer should be updated to
- the visible video framebuffer when attempting to blit to it.
-
- For convenience, it seems to be a good idea to create this symbolic
- buffer 'window' at the same size as the SDL backbuffer. Although it
- should never be drawn to directly, it would do no harm nevertheless. */
-
- window = pix[PIX_DB_BACK]; /* 'window' is only symbolic buffer */
- pix[PIX_DB_BACK] = backbuffer; /* 'backbuffer' is SDL screen buffer */
-
-#endif /* !USE_SDL_LIBRARY */
-
-#endif
-
-
-
-#if DEBUG_TIMING
- debug_print_timestamp(0, NULL); /* initialize timestamp function */
-#endif
-
-#ifdef DEBUG
-#if 0
- printf("Test: Loading RocksFont2.pcx ...\n");
- LoadGfx(PIX_SMALLFONT,&test_pic1);
- printf("Test: Done.\n");
- printf("Test: Loading mouse.pcx ...\n");
- LoadGfx(PIX_SMALLFONT,&test_pic2);
- printf("Test: Done.\n");
-#endif
-#endif
-
LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
if (i != PIX_SMALLFONT)
LoadGfx(i,&pic[i]);
-#if DEBUG_TIMING
- debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
-#endif
-
/* create additional image buffers for masking of graphics */
#ifdef USE_SDL_LIBRARY
char basefilename[256];
char filename[256];
-#ifdef USE_XPM_LIBRARY
- int xpm_err, xbm_err;
- unsigned int width,height;
- int hot_x,hot_y;
- Pixmap shapemask;
- char *picture_ext = ".xpm";
- char *picturemask_ext = "Mask.xbm";
-#else
-
#ifdef USE_SDL_LIBRARY
SDL_Surface *sdl_image_tmp;
#else /* !USE_SDL_LIBRARY */
#endif /* !USE_SDL_LIBRARY */
char *picture_ext = ".pcx";
-#endif /* !USE_XPM_LIBRARY */
-
/* Grafik laden */
if (pic->picture_filename)
{
rest(100);
#endif /* MSDOS */
-#if DEBUG_TIMING
- debug_print_timestamp(1, NULL); /* initialize timestamp function */
-#endif
-
#ifdef USE_SDL_LIBRARY
/* load image to temporary surface */
if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
#else /* !USE_SDL_LIBRARY */
-#ifdef USE_XPM_LIBRARY
-
- xpm_att[pos].valuemask = XpmCloseness;
- xpm_att[pos].closeness = 20000;
- xpm_err = XpmReadFileToPixmap(display,window,filename,
- &pix[pos],&shapemask,&xpm_att[pos]);
- switch(xpm_err)
- {
- case XpmOpenFailed:
- Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
- case XpmFileInvalid:
- Error(ERR_EXIT, "invalid XPM file '%s'", filename);
- case XpmNoMemory:
- Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
- case XpmColorFailed:
- Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
- default:
- break;
- }
-
-#if DEBUG_TIMING
- printf("LOADING XPM FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
-
-#else /* !USE_XPM_LIBRARY */
-
pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
&pix[pos], &clipmask[pos]);
switch(pcx_err)
break;
}
-#if DEBUG_TIMING
- printf("SUMMARY LOADING PCX FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
-
-#endif /* !USE_XPM_LIBRARY */
-
if (!pix[pos])
Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
#ifndef USE_SDL_LIBRARY
/* zugehörige Maske laden (wenn vorhanden) */
- if (pic->picture_with_mask)
- {
-#ifdef USE_XPM_LIBRARY
-
- sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
- DrawInitText(basefilename, 150, FC_YELLOW);
- sprintf(filename, "%s/%s/%s",
- options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
-
-#if DEBUG_TIMING
- debug_print_timestamp(1, NULL); /* initialize timestamp function */
-#endif
-
- xbm_err = XReadBitmapFile(display,window,filename,
- &width,&height,&clipmask[pos],&hot_x,&hot_y);
- switch(xbm_err)
- {
- case BitmapSuccess:
- break;
- case BitmapOpenFailed:
- Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
- case BitmapFileInvalid:
- Error(ERR_EXIT, "invalid XBM file '%s'", filename);
- case BitmapNoMemory:
- Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
- break;
- default:
- break;
- }
-
-#if DEBUG_TIMING
- printf("LOADING XBM FILE %s:", filename);
- debug_print_timestamp(1, "");
-#endif
-
-#endif /* USE_XPM_LIBRARY */
-
- if (!clipmask[pos])
- Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
- }
+ if (pic->picture_with_mask && !clipmask[pos])
+ Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
#endif /* !USE_SDL_LIBRARY */
}
for(i=0; i<NUM_BITMAPS; i++)
{
if (pix[i])
- {
-#ifdef USE_XPM_LIBRARY
- if (i < NUM_PICTURES) /* XPM pictures */
- {
- XFreeColors(display,DefaultColormap(display,screen),
- xpm_att[i].pixels,xpm_att[i].npixels,0);
- XpmFreeAttributes(&xpm_att[i]);
- }
-#endif
-
-#ifdef USE_SDL_LIBRARY
- SDL_FreeSurface(pix[i]);
-#else
- XFreePixmap(display,pix[i]);
-#endif
- }
+ FreeBitmap(pix[i]);
#ifdef USE_SDL_LIBRARY
- SDL_FreeSurface(pix_masked[i]);
+ FreeBitmap(pix_masked[i]);
#else
if (clipmask[i])
- XFreePixmap(display,clipmask[i]);
+ FreeBitmap(clipmask[i]);
if (clip_gc[i])
XFreeGC(display, clip_gc[i]);
#endif