fixed crash bug caused by accessing invalid (off-playfield) array positions
authorHolger Schemel <info@artsoft.org>
Tue, 8 Feb 2022 15:17:42 +0000 (16:17 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 8 Feb 2022 16:01:32 +0000 (17:01 +0100)
This bug caused accessing array "GfxElementEmpty[][]" out of bounds if
level position is not inside the playfield.


No differences found