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fixed crash bug caused by accessing invalid (off-playfield) array positions
author
Holger Schemel
<info@artsoft.org>
Tue, 8 Feb 2022 15:17:42 +0000
(16:17 +0100)
committer
Holger Schemel
<info@artsoft.org>
Tue, 8 Feb 2022 16:01:32 +0000
(17:01 +0100)
This bug caused accessing array "GfxElementEmpty[][]" out of bounds if
level position is not inside the playfield.
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