return (door_1_viewport_unchanged && door_1_contains_toolbox);
}
+static void DrawEditorDoorBackground(int graphic, int x, int y,
+ int width, int height)
+{
+ struct GraphicInfo *g = &graphic_info[graphic];
+
+ if (g->bitmap != NULL)
+ BlitBitmap(g->bitmap, drawto, g->src_x, g->src_y,
+ MIN(width, g->width), MIN(height, g->height), x, y);
+ else
+ ClearRectangle(drawto, x, y, width, height);
+}
+
static void DrawEditorDoorContent(void)
{
// needed for gadgets drawn on background (like palette scrollbar)
SetDoorBackgroundImage(IMG_UNDEFINED);
// copy default editor door content to main double buffer
- BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
- graphic_info[IMG_BACKGROUND_PALETTE].src_x,
- graphic_info[IMG_BACKGROUND_PALETTE].src_y,
- MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
- MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
- DX, DY);
+ DrawEditorDoorBackground(IMG_BACKGROUND_PALETTE, DX, DY, DXSIZE, DYSIZE);
// draw bigger door
DrawSpecialEditorDoor();
// draw new control window
- BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
- graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
- graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
- MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
- MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
- EX, EY);
+ DrawEditorDoorBackground(IMG_BACKGROUND_TOOLBOX, EX, EY, EXSIZE, EYSIZE);
// draw all toolbox gadgets to editor doors
MapControlButtons();