--- /dev/null
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * SPDX-License-Identifier: LGPL-2.1-or-later
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Originally developed and coded by Makoto Matsumoto and Takuji
+ * Nishimura. Please mail <matumoto@math.keio.ac.jp>, if you're using
+ * code from this file in your own programs or libraries.
+ * Further information on the Mersenne Twister can be found at
+ * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
+ * This code was adapted to glib by Sebastian Wilhelmi.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+#include <math.h>
+#include <errno.h>
+#include <stdio.h>
+#include <string.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#if defined(PLATFORM_WINDOWS)
+#include <process.h> /* for getpid() */
+#endif
+
+#include "main_bd.h"
+
+
+/**
+ * GdRand:
+ *
+ * The GdRand struct is an opaque data structure. It should only be
+ * accessed through the gd_rand_* functions.
+ **/
+
+/* Period parameters */
+#define N 624
+#define M 397
+#define MATRIX_A 0x9908b0df /* constant vector a */
+#define UPPER_MASK 0x80000000 /* most significant w-r bits */
+#define LOWER_MASK 0x7fffffff /* least significant r bits */
+
+/* Tempering parameters */
+#define TEMPERING_MASK_B 0x9d2c5680
+#define TEMPERING_MASK_C 0xefc60000
+#define TEMPERING_SHIFT_U(y) (y >> 11)
+#define TEMPERING_SHIFT_S(y) (y << 7)
+#define TEMPERING_SHIFT_T(y) (y << 15)
+#define TEMPERING_SHIFT_L(y) (y >> 18)
+
+struct _GdRand
+{
+ unsigned int mt[N]; /* the array for the state vector */
+ unsigned int mti;
+};
+
+/**
+ * gd_rand_new_with_seed: (constructor)
+ * @seed: a value to initialize the random number generator
+ *
+ * Creates a new random number generator initialized with @seed.
+ *
+ * Returns: (transfer full): the new #GdRand
+ **/
+GdRand *
+gd_rand_new_with_seed (unsigned int seed)
+{
+ GdRand *rand = checked_calloc(sizeof(GdRand));
+ gd_rand_set_seed (rand, seed);
+ return rand;
+}
+
+/**
+ * gd_rand_new_with_seed_array: (constructor)
+ * @seed: an array of seeds to initialize the random number generator
+ * @seed_length: an array of seeds to initialize the random number
+ * generator
+ *
+ * Creates a new random number generator initialized with @seed.
+ *
+ * Returns: (transfer full): the new #GdRand
+ *
+ * Since: 2.4
+ */
+GdRand *
+gd_rand_new_with_seed_array (const unsigned int *seed, unsigned int seed_length)
+{
+ GdRand *rand = checked_calloc(sizeof(GdRand));
+ gd_rand_set_seed_array (rand, seed, seed_length);
+
+ return rand;
+}
+
+/**
+ * gd_rand_new: (constructor)
+ *
+ * Creates a new random number generator initialized with a seed taken
+ * either from `/dev/urandom` (if existing) or from the current time
+ * (as a fallback).
+ *
+ * On Windows, the seed is taken from rand_s().
+ *
+ * Returns: (transfer full): the new #GdRand
+ */
+GdRand *
+gd_rand_new (void)
+{
+ unsigned int seed[4];
+
+#if defined(PLATFORM_UNIX)
+ static boolean dev_urandom_exists = TRUE;
+
+ if (dev_urandom_exists)
+ {
+ FILE *dev_urandom;
+
+ do
+ {
+ dev_urandom = fopen ("/dev/urandom", "rbe");
+ }
+ while (dev_urandom == NULL && errno == EINTR);
+
+ if (dev_urandom)
+ {
+ int r;
+
+ setvbuf (dev_urandom, NULL, _IONBF, 0);
+
+ do
+ {
+ errno = 0;
+ r = fread (seed, sizeof (seed), 1, dev_urandom);
+ }
+ while (errno == EINTR);
+
+ if (r != 1)
+ dev_urandom_exists = FALSE;
+
+ fclose (dev_urandom);
+ }
+ else
+ {
+ dev_urandom_exists = FALSE;
+ }
+ }
+
+ if (!dev_urandom_exists)
+ {
+ struct timespec now;
+
+ clock_gettime(CLOCK_REALTIME, &now);
+
+ seed[0] = now.tv_sec;
+ seed[1] = now.tv_nsec;
+ seed[2] = getpid ();
+ seed[3] = getppid ();
+ }
+#else /* PLATFORM_WINDOWS */
+ /* rand_s() is only available since Visual Studio 2005 and
+ * MinGW-w64 has a wrapper that will emulate rand_s() if it's not in msvcrt
+ */
+#if (defined(_MSC_VER) && _MSC_VER >= 1400) || defined(__MINGW64_VERSION_MAJOR)
+ size_t i;
+
+ for (i = 0; i < ARRAY_SIZE(seed); i++)
+ rand_s (&seed[i]);
+#else
+#warning Using insecure seed for random number generation because of missing rand_s() in Windows XP
+ GTimeVal now;
+
+ gd_get_current_time (&now);
+
+ seed[0] = now.tv_sec;
+ seed[1] = now.tv_usec;
+ seed[2] = getpid ();
+ seed[3] = 0;
+#endif
+
+#endif
+
+ return gd_rand_new_with_seed_array (seed, 4);
+}
+
+/**
+ * gd_rand_free:
+ * @rand_: a #GdRand
+ *
+ * Frees the memory allocated for the #GdRand.
+ */
+void
+gd_rand_free (GdRand *rand)
+{
+ if (rand != NULL)
+ checked_free(rand);
+}
+
+/**
+ * gd_rand_copy:
+ * @rand_: a #GdRand
+ *
+ * Copies a #GdRand into a new one with the same exact state as before.
+ * This way you can take a snapshot of the random number generator for
+ * replaying later.
+ *
+ * Returns: (transfer full): the new #GdRand
+ *
+ * Since: 2.4
+ */
+GdRand *
+gd_rand_copy (GdRand *rand)
+{
+ GdRand *new_rand;
+
+ if (rand == NULL)
+ return NULL;
+
+ new_rand = checked_calloc(sizeof(GdRand));
+ memcpy(new_rand, rand, sizeof(GdRand));
+
+ return new_rand;
+}
+
+/**
+ * gd_rand_set_seed:
+ * @rand_: a #GdRand
+ * @seed: a value to reinitialize the random number generator
+ *
+ * Sets the seed for the random number generator #GdRand to @seed.
+ */
+void
+gd_rand_set_seed (GdRand *rand, unsigned int seed)
+{
+ if (rand == NULL)
+ return;
+
+ /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
+ /* In the previous version (see above), MSBs of the */
+ /* seed affect only MSBs of the array mt[]. */
+
+ rand->mt[0] = seed;
+ for (rand->mti = 1; rand->mti < N; rand->mti++)
+ rand->mt[rand->mti] = 1812433253UL *
+ (rand->mt[rand->mti - 1] ^ (rand->mt[rand->mti - 1] >> 30)) + rand->mti;
+}
+
+/**
+ * gd_rand_set_seed_array:
+ * @rand_: a #GdRand
+ * @seed: array to initialize with
+ * @seed_length: length of array
+ *
+ * Initializes the random number generator by an array of longs.
+ * Array can be of arbitrary size, though only the first 624 values
+ * are taken. This function is useful if you have many low entropy
+ * seeds, or if you require more then 32 bits of actual entropy for
+ * your application.
+ *
+ * Since: 2.4
+ */
+void
+gd_rand_set_seed_array (GdRand *rand, const unsigned int *seed, unsigned int seed_length)
+{
+ unsigned int i, j, k;
+
+ if (rand == NULL || seed_length < 1)
+ return;
+
+ gd_rand_set_seed (rand, 19650218UL);
+
+ i = 1;
+ j = 0;
+ k = (N > seed_length ? N : seed_length);
+
+ for (; k; k--)
+ {
+ rand->mt[i] = ((rand->mt[i] ^ ((rand->mt[i - 1] ^ (rand->mt[i - 1] >> 30)) * 1664525UL))
+ + seed[j] + j); /* non linear */
+ rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
+ i++;
+ j++;
+
+ if (i >= N)
+ {
+ rand->mt[0] = rand->mt[N - 1];
+ i = 1;
+ }
+
+ if (j >= seed_length)
+ j = 0;
+ }
+
+ for (k = N - 1; k; k--)
+ {
+ rand->mt[i] = ((rand->mt[i] ^ ((rand->mt[i - 1] ^ (rand->mt[i - 1] >> 30)) * 1566083941UL))
+ - i); /* non linear */
+ rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
+ i++;
+
+ if (i >= N)
+ {
+ rand->mt[0] = rand->mt[N - 1];
+ i = 1;
+ }
+ }
+
+ rand->mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
+}
+
+/**
+ * gd_rand_boolean:
+ * @rand_: a #GdRand
+ *
+ * Returns a random #boolean from @rand_.
+ * This corresponds to an unbiased coin toss.
+ *
+ * Returns: a random #boolean
+ */
+/**
+ * gd_rand_int:
+ * @rand_: a #GdRand
+ *
+ * Returns the next random unsigned int from @rand_ equally distributed over
+ * the range [0..2^32-1].
+ *
+ * Returns: a random number
+ */
+unsigned int
+gd_rand_int (GdRand *rand)
+{
+ unsigned int y;
+ static const unsigned int mag01[2] = { 0x0, MATRIX_A };
+ /* mag01[x] = x * MATRIX_A for x=0,1 */
+
+ if (rand == NULL)
+ return 0;
+
+ if (rand->mti >= N)
+ {
+ /* generate N words at one time */
+ int kk;
+
+ for (kk = 0; kk < N - M; kk++)
+ {
+ y = (rand->mt[kk] & UPPER_MASK) | (rand->mt[kk + 1] & LOWER_MASK);
+ rand->mt[kk] = rand->mt[kk + M] ^ (y >> 1) ^ mag01[y & 0x1];
+ }
+
+ for (; kk < N - 1; kk++)
+ {
+ y = (rand->mt[kk] & UPPER_MASK) | (rand->mt[kk + 1] & LOWER_MASK);
+ rand->mt[kk] = rand->mt[kk + (M - N)] ^ (y >> 1) ^ mag01[y & 0x1];
+ }
+
+ y = (rand->mt[N - 1] & UPPER_MASK) | (rand->mt[0] & LOWER_MASK);
+ rand->mt[N - 1] = rand->mt[M - 1] ^ (y >> 1) ^ mag01[y & 0x1];
+
+ rand->mti = 0;
+ }
+
+ y = rand->mt[rand->mti++];
+ y ^= TEMPERING_SHIFT_U(y);
+ y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B;
+ y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C;
+ y ^= TEMPERING_SHIFT_L(y);
+
+ return y;
+}
+
+/**
+ * gd_rand_int_range:
+ * @rand_: a #GdRand
+ * @begin: lower closed bound of the interval
+ * @end: upper open bound of the interval
+ *
+ * Returns the next random #int from @rand_ equally distributed over
+ * the range [@begin..@end-1].
+ *
+ * Returns: a random number
+ */
+int
+gd_rand_int_range (GdRand *rand, int begin, int end)
+{
+ unsigned int dist = end - begin;
+ unsigned int random = 0;
+
+ if (rand == NULL || end <= begin)
+ return begin;
+
+ if (dist == 0)
+ return begin;
+
+ /* maxvalue is set to the predecessor of the greatest
+ * multiple of dist less or equal 2^32.
+ */
+ unsigned int maxvalue;
+ if (dist <= 0x80000000u) /* 2^31 */
+ {
+ /* maxvalue = 2^32 - 1 - (2^32 % dist) */
+ unsigned int leftover = (0x80000000u % dist) * 2;
+ if (leftover >= dist) leftover -= dist;
+ maxvalue = 0xffffffffu - leftover;
+ }
+ else
+ {
+ maxvalue = dist - 1;
+ }
+
+ do
+ random = gd_rand_int (rand);
+ while (random > maxvalue);
+
+ random %= dist;
+
+ return begin + random;
+}
+
+static GdRand *
+get_global_random (void)
+{
+ static GdRand *global_random;
+
+ /* called while locked */
+ if (!global_random)
+ global_random = gd_rand_new();
+
+ return global_random;
+}
+
+/**
+ * gd_random_int_range:
+ * @begin: lower closed bound of the interval
+ * @end: upper open bound of the interval
+ *
+ * Returns a random #int equally distributed over the range
+ * [@begin..@end-1].
+ *
+ * Returns: a random number
+ */
+int
+gd_random_int_range (int begin, int end)
+{
+ int result;
+
+ result = gd_rand_int_range (get_global_random(), begin, end);
+
+ return result;
+}
--- /dev/null
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * SPDX-License-Identifier: LGPL-2.1-or-later
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Originally developed and coded by Makoto Matsumoto and Takuji
+ * Nishimura. Please mail <matumoto@math.keio.ac.jp>, if you're using
+ * code from this file in your own programs or libraries.
+ * Further information on the Mersenne Twister can be found at
+ * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
+ * This code was adapted to glib by Sebastian Wilhelmi.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+#ifndef BD_RANDOM_H
+#define BD_RANDOM_H
+
+
+typedef struct _GdRand GdRand;
+
+/* GdRand - a good and fast random number generator: Mersenne Twister
+ * see http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html for more info.
+ * The range functions return a value in the interval [begin, end).
+ * int -> [0..2^32-1]
+ * int_range -> [begin..end-1]
+ * double -> [0..1)
+ * double_range -> [begin..end)
+ */
+
+GdRand *gd_rand_new_with_seed(unsigned int seed);
+GdRand *gd_rand_new_with_seed_array(const unsigned int *seed, unsigned int seed_length);
+GdRand *gd_rand_new(void);
+void gd_rand_free(GdRand *rand);
+GdRand *gd_rand_copy(GdRand *rand);
+void gd_rand_set_seed(GdRand *rand, unsigned int seed);
+void gd_rand_set_seed_array(GdRand *rand_, const unsigned int *seed, unsigned int seed_length);
+#define gd_rand_boolean(rand_) ((gd_rand_int (rand_) & (1 << 15)) != 0)
+unsigned int gd_rand_int(GdRand *rand_);
+int gd_rand_int_range(GdRand *rand_, int begin, int end);
+
+void gd_random_set_seed(unsigned int seed);
+unsigned int gd_random_int(void);
+int gd_random_int_range(int begin, int end);
+
+#endif // BD_RANDOM_H